Player Matchup

Chaac
Chaac
AbueLaKoO
Chaac
Level 24
God Stats
9W - 9L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 2
Neith
Neith
Eivindal
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,448 Elo+
Solo
Ymir
Ymir
ImSoHiigh
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Party 2
Ra
Ra
Magicka03
Ra
Level 28
God Stats
1W - 5L
1,225 SR
Queue Stats
125W - 115L
1,500 Elo+
Solo
Apollo
Apollo
TuPanchitoFav
Apollo
Level 26
God Stats
1W - 2L
1,529 SR
Queue Stats
53W - 55L
1,695 Elo+
Solo
Team Averages
Level 21
1,451 SR
1,529 Elo+

VS

Team Averages
Level 25
1,511 SR
1,576 Elo+
Khepri
Khepri
DJIDJI99
Khepri
Level 18
God Stats
3W - 2L
1,729 SR
Queue Stats
25W - 15L
1,492 Elo+
Solo
King Arthur
King Arthur
Emrian
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Fluejakt
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
RoooomShambles
Fenrir
Level 28
God Stats
18W - 18L
1,524 SR
Queue Stats
149W - 85L
1,598 Elo+
Party 1
Heimdallr
Heimdallr
Sognefjord
Heimdallr
Level 24
God Stats
13W - 5L
1,301 SR
Queue Stats
268W - 113L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AbueLaKoO
Chaac
8
0 / 2 / 0
4,477
407
2,359
7,119
4,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Eivindal
Neith
7
0 / 7 / 1
4,698
427
1,773
7,944
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Ymir
6
0 / 5 / 2
4,225
384
1,585
7,199
2,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 4 / 0
6,112
556
4,301
5,065
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 7 / 3
4,760
433
3,144
7,917
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DJIDJI99
Khepri
10
1 / 1 / 7
6,098
554
2,344
6,259
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Emrian
King Arthur
12
1 / 0 / 3
6,744
613
5,339
6,688
3,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Fluejakt
Chronos
14
11 / 0 / 2
8,152
741
7,792
4,769
1,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 5
7,217
656
4,884
5,703
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Sognefjord
Heimdallr
11
7 / 2 / 1
6,750
614
7,033
7,581
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
25
25
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
AbueLaKoO
Chaac
0
2
0
0
W
Khepri
DJIDJI99
Khepri
1
1
7
4.5
L
Neith
Eivindal
Neith
0
7
1
0.07
W
King Arthur
Emrian
King Arthur
1
0
3
2.5
W
Chronos
Fluejakt
Chronos
11
0
2
12
L
Ymir
0
5
2
0.2
L
3
4
0
0.75
W
5
0
5
7.5
W
Heimdallr
Sognefjord
Heimdallr
7
2
1
3.75
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,162
Damage
27,392
35,244
Taken
31,000
12,071
Mitigated
13,391
7,567
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AbueLaKoO
Chaac
2,359
411
97
2,869
7,119
4,076
0
1,510
5,609
0
15,103
W
Khepri
DJIDJI99
Khepri
2,344
366
0
1,772
6,259
2,973
373
1,036
5,223
12,926
0
L
Neith
Eivindal
Neith
1,773
1,027
0
1,884
7,944
1,881
0
961
6,983
0
17,522
W
King Arthur
Emrian
King Arthur
5,339
517
0
2,025
6,688
3,419
80
1,207
5,237
1,799
39,010
W
Chronos
Fluejakt
Chronos
7,792
3,542
0
2,027
4,769
1,876
127
1,178
3,566
58,241
0
L
Ymir
1,585
775
0
454
7,199
2,706
0
3,439
3,760
11,863
0
L
4,301
239
305
573
5,065
1,621
0
3,096
1,969
27,082
0
W
4,884
1,572
0
3,904
5,703
2,183
0
48
5,630
0
39,295
W
Heimdallr
Sognefjord
Heimdallr
7,033
4,646
0
3,541
7,581
2,940
765
2,417
5,164
0
41,195
L
3,144
1,945
0
1,385
7,917
1,787
0
1,306
6,611
0
18,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,272
Gold Earned
34,961
155
Minions Killed
387
0
Camps Cleared
0
966,483
Distance Traveled
1,086,933
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,477
407
25
2
0
191,932
0
W
Khepri
6,098
554
24
2
0
219,362
2
L
Neith
4,698
427
41
4
0
141,076
0
W
King Arthur
6,744
613
92
8
0
218,005
1
W
Chronos
8,152
741
116
11
0
220,577
0
L
Ymir
4,225
384
12
1
0
213,741
1
L
Ra
6,112
556
52
5
0
201,894
4
W
Fenrir
7,217
656
84
8
0
247,848
2
W
Heimdallr
6,750
614
71
6
0
181,141
1
L
Apollo
4,760
433
25
2
0
217,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role