Player Matchup

Baron Samedi
Baron Samedi
Gold III
Eqbal012king
Baron Samedi
Gold III
Level 120
God Stats
42W - 33L
1,579 SR
Queue Stats
212W - 239L
1,372 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
N0tschiiix3
Nu Wa
Gold IV
Level 147
God Stats
26W - 33L
1,525 SR
Queue Stats
112W - 186L
1,350 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Zuckerwatte26
Sun Wukong
Gold V
Level 107
God Stats
14W - 20L
1,306 SR
Queue Stats
340W - 375L
1,216 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,470 SR
1,313 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,478 SR
1,314 MMR
Zeus
Zeus
Gold V
Mil20_67
Zeus
Gold V
Level 118
God Stats
3W - 2L
1,722 SR
Queue Stats
59W - 89L
1,258 MMR
Solo
Xing Tian
Xing Tian
Bronze IV
Rebeldstrike
Xing Tian
Bronze IV
Level 69
God Stats
0W - 5L
1,357 SR
Queue Stats
0W - 7L
1,275 MMR
Solo
Fenrir
Fenrir
Silver III
YeyckXx
Fenrir
Silver III
Level 65
God Stats
3W - 2L
1,357 SR
Queue Stats
12W - 26L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eqbal012king
Baron Samedi
14
3 / 4 / 9
11,753
691
11,704
17,061
21,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 4 / 7
10,869
639
12,796
9,291
3,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Zuckerwatte26
Sun Wukong
15
8 / 1 / 4
12,750
750
15,629
17,121
15,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
AphroditeTiamatCthulhuAnubisScylla

VS

Bans
KumbhakarnaYmirHerculesDanzaburouBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
5 / 5 / 4
10,960
645
14,665
14,105
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Rebeldstrike
Xing Tian
12
0 / 5 / 5
9,142
538
5,036
20,445
8,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
YeyckXx
Fenrir
14
4 / 3 / 4
10,714
630
8,814
12,813
6,853
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
13
Kills
9
9
Deaths
13
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Eqbal012king
Baron Samedi
3
4
9
1.88
L
Zeus
5
5
4
1.4
W
2
4
7
1.38
L
Xing Tian
Rebeldstrike
Xing Tian
0
5
5
0.5
L
Fenrir
YeyckXx
Fenrir
4
3
4
2
W
Sun Wukong
Zuckerwatte26
Sun Wukong
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,129
Damage
28,515
43,473
Taken
47,363
40,258
Mitigated
20,469
14,494
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Eqbal012king
Baron Samedi
11,704
1,134
2,482
5,908
17,061
21,659
275
7,031
10,030
31,922
0
L
Zeus
14,665
1,214
33
3,444
14,105
5,393
0
6,918
7,187
55,564
0
W
12,796
2,153
0
2,763
9,291
3,370
1,338
5,015
4,276
60,453
0
L
Xing Tian
Rebeldstrike
Xing Tian
5,036
700
708
4,593
20,445
8,223
0
11,482
8,963
28,397
0
L
Fenrir
YeyckXx
Fenrir
8,814
2,153
0
1,432
12,813
6,853
0
6,166
6,647
0
34,578
W
Sun Wukong
Zuckerwatte26
Sun Wukong
15,629
5,696
0
3,341
17,121
15,229
1,112
7,761
9,360
0
55,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,372
Gold Earned
30,816
184
Minions Killed
178
0
Camps Cleared
0
840,105
Distance Traveled
806,057
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,753
691
27
2
0
255,618
2
L
Zeus
10,960
645
84
5
0
233,112
0
W
Nu Wa
10,869
639
95
6
0
257,740
3
L
Xing Tian
9,142
538
34
2
0
275,215
5
L
Fenrir
10,714
630
60
4
0
297,730
0
W
Sun Wukong
12,750
750
62
4
0
326,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role