Player Matchup

Anubis
Anubis
Pheeget
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,662 Elo+
Party 1
Ymir
Ymir
ROG21-Dryscko
Ymir
Level 18
God Stats
1W - 1L
1,330 SR
Queue Stats
28W - 23L
1,455 Elo+
Party 3
Kali
Kali
THETOTALPACKAGE1
Kali
Level 48
God Stats
1W - 1L
1,315 SR
Queue Stats
166W - 107L
1,675 Elo+
Party 1
Skadi
Skadi
VINMAR_95
Skadi
Level 66
God Stats
5W - 1L
1,876 SR
Queue Stats
13W - 12L
1,475 Elo+
Party 3
Tyr
Tyr
squirgeface
Tyr
Level 130
God Stats
2W - 4L
1,314 SR
Queue Stats
176W - 112L
1,693 Elo+
Party 1
Team Averages
Level 57
1,467 SR
1,592 Elo+

VS

Team Averages
Level 49
1,410 SR
1,449 Elo+
Kali
Kali
Wolfgoggles
Kali
Level 53
God Stats
45W - 30L
1,298 SR
Queue Stats
550W - 646L
1,319 Elo+
Party 2
Heimdallr
Heimdallr
bbKaii
Heimdallr
Level 68
God Stats
42W - 42L
1,581 SR
Queue Stats
281W - 211L
1,632 Elo+
Party 4
Hel
Hel
bbStrat
Hel
Level 44
God Stats
1W - 2L
1,627 SR
Queue Stats
146W - 100L
1,586 Elo+
Party 4
Bellona
Bellona
cosmoBeach_
Bellona
Level 46
God Stats
3W - 13L
1,211 SR
Queue Stats
409W - 514L
1,317 Elo+
Party 2
Eset
Eset
koonsie17
Eset
Level 34
God Stats
2W - 8L
1,334 SR
Queue Stats
165W - 208L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Pheeget
Anubis
17
8 / 2 / 6
10,767
567
13,018
10,462
5,922
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 9
8,198
431
3,814
8,901
5,191
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
8 / 1 / 11
11,727
617
11,623
18,167
10,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
VINMAR_95
Skadi
14
2 / 5 / 8
9,312
490
9,135
9,983
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
14 / 1 / 9
12,362
651
19,533
12,616
16,064
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
8,183
431
3,991
16,785
6,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
bbKaii
Heimdallr
17
8 / 4 / 3
11,750
618
16,640
20,223
7,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
15
2 / 6 / 2
10,382
546
4,220
12,910
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
cosmoBeach_
Bellona
14
0 / 6 / 0
8,665
456
3,901
13,783
10,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
14
2 / 9 / 1
9,435
497
4,879
12,149
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
32
Kills
12
12
Deaths
32
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Pheeget
Anubis
8
2
6
5.5
W
0
3
9
1.5
W
8
1
11
13.5
W
Skadi
VINMAR_95
Skadi
2
5
8
1.2
L
0
7
3
0.21
L
Heimdallr
bbKaii
Heimdallr
8
4
3
2.38
L
Hel
2
6
2
0.5
L
Bellona
cosmoBeach_
Bellona
0
6
0
0
L
Eset
2
9
1
0.28
W
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,123
Damage
33,631
60,129
Taken
75,850
40,412
Mitigated
33,415
18,168
Healing
18,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Pheeget
Anubis
13,018
433
0
3,919
10,462
5,922
736
3,010
7,236
64,386
0
W
3,814
508
0
1,860
8,901
5,191
774
597
8,292
23,128
0
W
11,623
6,817
0
6,386
18,167
10,292
1,347
2,143
15,926
0
92,266
W
Skadi
VINMAR_95
Skadi
9,135
4,192
1,014
759
9,983
2,943
3,076
878
9,063
0
48,656
L
3,991
1,821
0
2,326
16,785
6,586
80
1,380
15,405
0
42,479
L
Heimdallr
bbKaii
Heimdallr
16,640
9,226
0
8,353
20,223
7,465
2,249
5,206
15,017
0
89,141
L
Hel
4,220
221
2,963
2,726
12,910
5,571
747
5,712
7,198
29,774
0
L
Bellona
cosmoBeach_
Bellona
3,901
1,093
0
518
13,783
10,437
1,008
974
12,809
9
41,900
L
Eset
4,879
430
243
1,010
12,149
3,356
1,272
3,560
8,589
41,243
0
W
19,533
2,490
0
4,230
12,616
16,064
103
1,952
10,504
0
82,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,366
Gold Earned
48,415
504
Minions Killed
433
0
Camps Cleared
0
1,843,649
Distance Traveled
1,536,920
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,767
567
92
5
0
297,344
3
W
Ymir
8,198
431
42
2
0
355,251
4
W
Kali
11,727
617
132
7
0
367,601
2
W
Skadi
9,312
490
92
5
0
372,282
2
L
Kali
8,183
431
80
4
0
326,951
2
L
Heimdallr
11,750
618
135
7
0
299,498
1
L
Hel
10,382
546
42
2
0
321,507
4
L
Bellona
8,665
456
93
5
0
286,414
3
L
Eset
9,435
497
83
4
0
302,550
4
W
Tyr
12,362
651
146
8
0
451,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role