Player Matchup

Apollo
Apollo
Bappsack
Apollo
Level 16
God Stats
2W - 5L
1,665 SR
Queue Stats
56W - 46L
1,647 Elo+
Party 1
Ra
Ra
P4tr1ckbruv
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,402 Elo+
Party 2
Neith
Neith
Vestaraa
Neith
Level 12
God Stats
10W - 9L
1,663 SR
Queue Stats
42W - 36L
1,681 Elo+
Party 1
Athena
Athena
YshockYOU
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,747 Elo+
Party 1
King Arthur
King Arthur
bosanskimeded
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,418 Elo+
Party 2
Team Averages
Level 17
1,565 SR
1,579 Elo+

VS

Team Averages
Level 26
1,562 SR
1,585 Elo+
Janus
Janus
ELKHOFASH
Janus
Level 25
God Stats
9W - 13L
1,450 SR
Queue Stats
140W - 181L
1,460 Elo+
Solo
Terra
Terra
Fr1ct1on
Terra
Level 29
God Stats
2W - 0L
1,766 SR
Queue Stats
15W - 13L
1,609 Elo+
Solo
Medusa
Medusa
NeoMetaMorph
Medusa
Level 24
God Stats
6W - 14L
1,399 SR
Queue Stats
56W - 58L
1,568 Elo+
Solo
Scylla
Scylla
Rakiahz
Scylla
Level 27
God Stats
29W - 20L
1,645 SR
Queue Stats
67W - 49L
1,647 Elo+
Party 3
Nemesis
Nemesis
elDIEU
Nemesis
Level 26
God Stats
13W - 11L
1,551 SR
Queue Stats
66W - 49L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bappsack
Apollo
16
7 / 4 / 1
9,846
518
8,484
13,132
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 7 / 3
9,056
477
7,320
11,329
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Vestaraa
Neith
14
2 / 8 / 6
8,479
446
9,100
15,083
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Athena
YshockYOU
Athena
13
3 / 7 / 3
8,566
451
4,882
18,975
8,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
bosanskimeded
King Arthur
13
1 / 4 / 0
7,714
406
3,232
17,271
9,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ELKHOFASH
Janus
13
2 / 5 / 2
8,828
465
9,785
8,407
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Fr1ct1on
Terra
15
6 / 2 / 8
10,160
535
11,463
13,429
13,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
17
8 / 7 / 7
10,448
550
16,447
15,070
5,760
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Rakiahz
Scylla
18
7 / 2 / 4
11,450
603
9,453
6,773
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
elDIEU
Nemesis
19
7 / 0 / 7
11,634
612
10,208
8,461
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
16
Kills
30
30
Deaths
16
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bappsack
Apollo
7
4
1
1.88
W
Janus
ELKHOFASH
Janus
2
5
2
0.6
W
Terra
Fr1ct1on
Terra
6
2
8
5
W
Medusa
8
7
7
1.64
L
3
7
3
0.64
W
Scylla
Rakiahz
Scylla
7
2
4
4.5
L
Neith
Vestaraa
Neith
2
8
6
0.63
L
Athena
YshockYOU
Athena
3
7
3
0.64
L
King Arthur
bosanskimeded
King Arthur
1
4
0
0.25
W
Nemesis
elDIEU
Nemesis
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,018
Damage
57,356
75,790
Taken
52,140
31,851
Mitigated
28,855
17,498
Healing
13,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bappsack
Apollo
8,484
3,398
0
3,137
13,132
5,297
0
3,827
9,149
0
64,753
W
Janus
ELKHOFASH
Janus
9,785
237
0
774
8,407
2,747
627
750
7,392
39,688
0
W
Terra
Fr1ct1on
Terra
11,463
1,938
1,250
5,057
13,429
13,394
238
4,072
9,265
28,554
0
W
Medusa
16,447
8,408
0
3,252
15,070
5,760
1,263
3,351
11,627
0
76,785
L
7,320
1,209
217
2,338
11,329
3,853
0
5,356
5,789
47,295
0
W
Scylla
Rakiahz
Scylla
9,453
1,358
0
2,270
6,773
2,355
1,341
1,935
4,455
79,748
0
L
Neith
Vestaraa
Neith
9,100
3,718
0
3,859
15,083
4,756
263
4,534
10,545
0
40,891
L
Athena
YshockYOU
Athena
4,882
1,596
0
3,077
18,975
8,220
0
6,892
11,961
23,201
0
L
King Arthur
bosanskimeded
King Arthur
3,232
488
0
4,870
17,271
9,725
0
8,930
7,645
0
31,178
W
Nemesis
elDIEU
Nemesis
10,208
4,406
0
963
8,461
4,599
0
1,488
6,924
0
99,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,661
Gold Earned
52,520
370
Minions Killed
530
0
Camps Cleared
0
1,659,278
Distance Traveled
1,807,416
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,846
518
99
5
0
360,739
3
W
Janus
8,828
465
77
4
0
337,889
0
W
Terra
10,160
535
41
2
0
335,645
9
W
Medusa
10,448
550
100
5
0
313,802
3
L
Ra
9,056
477
99
5
0
311,501
4
W
Scylla
11,450
603
157
8
0
392,360
3
L
Neith
8,479
446
68
4
0
284,665
4
L
Athena
8,566
451
39
2
0
337,569
2
L
King Arthur
7,714
406
65
3
0
364,804
1
W
Nemesis
11,634
612
155
8
0
427,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role