Player Matchup

Zeus
Zeus
AbsoluteVodK
Zeus
Level 39
God Stats
3W - 7L
1,270 SR
Queue Stats
108W - 176L
1,289 Elo+
Party 1
Pele
Pele
AbsoluteWIZKA
Pele
Level 28
God Stats
10W - 10L
1,731 SR
Queue Stats
121W - 198L
1,337 Elo+
Party 1
Ares
Ares
Fizzyzs
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,207 Elo+
Solo
Danzaburou
Danzaburou
ThatPlatypus225
Danzaburou
Level 17
God Stats
23W - 40L
1,446 SR
Queue Stats
103W - 173L
1,333 Elo+
Party 1
Guan Yu
Guan Yu
sadja1
Guan Yu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,259 Elo+
Solo
Team Averages
Level 20
1,489 SR
1,285 Elo+

VS

Team Averages
Level 13
1,650 SR
1,437 Elo+
Ymir
Ymir
Dakukingu
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,372 Elo+
Party 2
Susano
Susano
HOLO22
Susano
Level 21
God Stats
1W - 1L
1,704 SR
Queue Stats
151W - 185L
1,368 Elo+
Solo
Medusa
Medusa
HaVoCJackson
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 2
Danzaburou
Danzaburou
menzaap
Danzaburou
Level 13
God Stats
6W - 2L
1,917 SR
Queue Stats
37W - 50L
1,368 Elo+
Solo
Sobek
Sobek
trashcampops
Sobek
Level 19
God Stats
1W - 1L
1,628 SR
Queue Stats
3W - 3L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
6,629
414
3,138
4,217
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 2 / 6
8,533
533
10,594
10,669
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Fizzyzs
Ares
12
2 / 5 / 7
7,201
450
4,403
11,147
7,226
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
ThatPlatypus225
Danzaburou
13
6 / 2 / 4
8,508
532
11,253
7,461
2,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
sadja1
Guan Yu
13
5 / 2 / 8
7,724
483
10,295
13,379
14,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 4 / 2
6,202
388
4,563
9,844
7,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
HOLO22
Susano
12
2 / 4 / 2
7,513
470
8,337
12,460
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
11
3 / 6 / 1
7,355
460
4,590
9,390
3,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
menzaap
Danzaburou
12
2 / 6 / 1
7,305
457
5,539
10,192
2,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 4 / 0
7,293
456
3,970
11,788
10,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
24
Kills
11
14
Deaths
24
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
W
9
2
6
6
L
Ymir
1
4
2
0.5
W
Ares
Fizzyzs
Ares
2
5
7
1.1
L
Susano
HOLO22
Susano
2
4
2
0.75
L
Medusa
3
6
1
0.58
W
Danzaburou
ThatPlatypus225
Danzaburou
6
2
4
4
L
Danzaburou
menzaap
Danzaburou
2
6
1
0.42
W
Guan Yu
sadja1
Guan Yu
5
2
8
4.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,683
Damage
26,999
46,873
Taken
53,674
30,014
Mitigated
27,973
12,529
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,138
780
0
721
4,217
1,116
728
596
3,621
23,658
0
W
10,594
2,755
0
3,538
10,669
4,743
30
2,209
8,460
0
38,380
L
Ymir
4,563
973
0
500
9,844
7,567
538
2,233
7,398
16,646
0
W
Ares
Fizzyzs
Ares
4,403
731
0
0
11,147
7,226
565
1,475
9,672
24,324
0
L
Susano
HOLO22
Susano
8,337
2,583
0
4,128
12,460
3,981
0
2,015
10,299
0
42,069
L
Medusa
4,590
2,239
0
631
9,390
3,157
100
2,323
7,017
0
23,616
W
Danzaburou
ThatPlatypus225
Danzaburou
11,253
6,804
0
2,734
7,461
2,893
1,114
2,267
5,194
0
37,661
L
Danzaburou
menzaap
Danzaburou
5,539
2,506
0
2,052
10,192
2,866
1,348
766
9,230
0
33,640
W
Guan Yu
sadja1
Guan Yu
10,295
2,760
1,350
4,186
13,379
14,036
955
1,986
11,393
0
33,050
L
3,970
446
0
2,102
11,788
10,402
0
204
11,559
11,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,595
Gold Earned
35,668
253
Minions Killed
229
0
Camps Cleared
0
1,364,059
Distance Traveled
1,287,788
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,629
414
37
2
0
155,034
0
W
Pele
8,533
533
67
4
0
327,613
2
L
Ymir
6,202
388
26
2
0
257,377
2
W
Ares
7,201
450
34
2
0
227,160
4
L
Susano
7,513
470
80
5
0
321,177
2
L
Medusa
7,355
460
42
3
0
219,129
0
W
Danzaburou
8,508
532
58
4
0
325,963
0
L
Danzaburou
7,305
457
62
4
0
248,179
0
W
Guan Yu
7,724
483
57
4
0
328,289
2
L
Sobek
7,293
456
19
1
0
241,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role