Player Matchup

Izanami
Izanami
Sethog1
Izanami
Level 15
God Stats
13W - 13L
1,289 SR
Queue Stats
19W - 24L
1,208 Elo+
Party 2
Cerberus
Cerberus
ShadeyGoingsOn
Cerberus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Apollo
Apollo
barkerh
Apollo
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 59L
1,439 Elo+
Solo
Ra
Ra
butlxr
Ra
Level 3
God Stats
1W - 4L
1,234 SR
Queue Stats
10W - 10L
1,281 Elo+
Party 2
King Arthur
King Arthur
nakedpolarbear
King Arthur
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Team Averages
Level 11
1,404 SR
1,386 Elo+

VS

Team Averages
Level 15
1,518 SR
1,389 Elo+
Cthulhu
Cthulhu
Sugmaboles
Cthulhu
Level 8
God Stats
3W - 2L
1,482 SR
Queue Stats
6W - 11L
1,232 Elo+
Party 1
Tsukuyomi
Tsukuyomi
countgoon
Tsukuyomi
Level 5
God Stats
2W - 3L
1,763 SR
Queue Stats
6W - 15L
1,232 Elo+
Party 1
Jormungandr
Jormungandr
ltsHornet
Jormungandr
Level 26
God Stats
4W - 5L
1,357 SR
Queue Stats
42W - 35L
1,466 Elo+
Solo
Ra
Ra
willfini
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,723 Elo+
Solo
Kukulkan
Kukulkan
Шрэйк
Kukulkan
Level 7
God Stats
4W - 1L
1,489 SR
Queue Stats
5W - 5L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sethog1
Izanami
19
5 / 8 / 6
13,231
1,018
21,130
20,347
7,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
18
1 / 13 / 10
12,018
924
13,287
31,801
31,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
barkerh
Apollo
20
6 / 9 / 10
13,841
1,065
12,056
19,724
7,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
18
2 / 5 / 8
11,859
912
9,115
11,825
4,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
nakedpolarbear
King Arthur
20
3 / 8 / 12
13,227
1,017
10,803
31,909
24,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sugmaboles
Cthulhu
20
3 / 5 / 31
14,202
1,092
15,431
19,868
25,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
countgoon
Tsukuyomi
20
16 / 6 / 17
15,535
1,195
37,648
16,351
8,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
ltsHornet
Jormungandr
20
16 / 1 / 19
16,214
1,247
32,102
22,978
13,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 5 / 17
13,827
1,064
18,885
15,274
7,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Шрэйк
Kukulkan
13
0 / 0 / 0
9,630
741
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
127
17
Kills
43
43
Deaths
17
46
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Izanami
Sethog1
Izanami
5
8
6
1
L
Cerberus
1
13
10
0.46
W
Cthulhu
Sugmaboles
Cthulhu
3
5
31
3.7
L
Apollo
barkerh
Apollo
6
9
10
1.22
L
Ra
2
5
8
1.2
W
Tsukuyomi
countgoon
Tsukuyomi
16
6
17
4.08
W
Jormungandr
ltsHornet
Jormungandr
16
1
19
25.5
L
King Arthur
nakedpolarbear
King Arthur
3
8
12
1.13
W
8
5
17
3.3
W
Kukulkan
Шрэйк
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,391
Damage
104,066
115,606
Taken
74,471
74,967
Mitigated
53,750
13,207
Healing
11,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Sethog1
Izanami
21,130
15,192
0
906
20,347
7,436
0
12,702
7,645
0
44,674
L
Cerberus
13,287
1,014
0
2,776
31,801
31,079
0
18,288
13,513
27,247
0
W
Cthulhu
Sugmaboles
Cthulhu
15,431
1,358
452
564
19,868
25,167
0
5,653
13,990
42,323
0
L
Apollo
barkerh
Apollo
12,056
6,064
0
1,349
19,724
7,306
0
12,556
7,168
0
45,319
L
Ra
9,115
1,206
1,236
1,163
11,825
4,357
0
6,840
4,985
21,722
0
W
Tsukuyomi
countgoon
Tsukuyomi
37,648
9,693
0
294
16,351
8,361
0
3,154
13,197
0
54,974
W
Jormungandr
ltsHornet
Jormungandr
32,102
6,509
964
1,967
22,978
13,027
0
8,975
14,003
56,652
0
L
King Arthur
nakedpolarbear
King Arthur
10,803
617
0
5,777
31,909
24,789
0
16,032
15,877
231
39,861
W
18,885
3,132
4,473
2,921
15,274
7,195
0
4,845
10,429
42,910
0
W
Kukulkan
Шрэйк
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,176
Gold Earned
69,408
251
Minions Killed
221
9
Camps Cleared
3
1,172,227
Distance Traveled
997,415
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,231
1,018
47
4
3
217,699
0
L
Cerberus
12,018
924
51
4
0
223,560
0
W
Cthulhu
14,202
1,092
55
4
2
266,457
0
L
Apollo
13,841
1,065
72
6
4
247,889
0
L
Ra
11,859
912
32
2
1
196,940
0
W
Tsukuyomi
15,535
1,195
30
2
0
234,488
0
W
Jormungandr
16,214
1,247
55
4
1
286,434
0
L
King Arthur
13,227
1,017
49
4
1
286,139
1
W
Ra
13,827
1,064
81
6
0
210,036
1
W
Kukulkan
9,630
741
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role