Player Matchup

King Arthur
King Arthur
Espiino
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,197 Elo+
Party 3
Ullr
Ullr
Kitinnn2
Ullr
Level 12
God Stats
2W - 3L
1,646 SR
Queue Stats
44W - 36L
1,364 Elo+
Party 2
Kali
Kali
TruSaitama
Kali
Level 6
God Stats
8W - 2L
1,691 SR
Queue Stats
14W - 15L
1,204 Elo+
Party 3
Aphrodite
Aphrodite
Tutupi
Aphrodite
Level 27
God Stats
24W - 19L
1,460 SR
Queue Stats
42W - 34L
1,250 Elo+
Party 2
Raijin
Raijin
arieiro
Raijin
Level 17
God Stats
12W - 8L
1,285 SR
Queue Stats
32W - 27L
1,381 Elo+
Solo
Team Averages
Level 14
1,516 SR
1,279 Elo+

VS

Team Averages
Level 30
1,491 SR
1,374 Elo+
Da Ji
Da Ji
Daivol7
Da Ji
Level 58
God Stats
6W - 7L
1,232 SR
Queue Stats
53W - 77L
1,342 Elo+
Party 1
Anubis
Anubis
ErGaud
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Obeed17
Yemoja
Level 27
God Stats
16W - 16L
1,708 SR
Queue Stats
306W - 309L
1,305 Elo+
Solo
Sun Wukong
Sun Wukong
RaijinToRage
Sun Wukong
Level 29
God Stats
7W - 9L
1,424 SR
Queue Stats
38W - 55L
1,302 Elo+
Party 1
Danzaburou
Danzaburou
Unit369
Danzaburou
Level 9
God Stats
3W - 0L
1,590 SR
Queue Stats
15W - 8L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Espiino
King Arthur
12
0 / 8 / 0
7,130
375
2,013
18,369
11,077
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
14
10 / 4 / 3
9,205
484
18,202
19,171
5,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 3 / 2
8,823
464
3,519
13,063
5,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Tutupi
Aphrodite
14
3 / 2 / 8
8,992
473
6,669
8,391
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
arieiro
Raijin
14
0 / 5 / 3
8,620
454
3,664
9,326
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Daivol7
Da Ji
16
5 / 2 / 2
10,670
562
5,469
11,245
7,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ErGaud
Anubis
17
9 / 0 / 4
11,288
594
20,150
8,114
5,206
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Obeed17
Yemoja
14
2 / 5 / 2
10,273
541
5,415
13,414
8,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
RaijinToRage
Sun Wukong
16
6 / 1 / 3
10,778
567
8,270
14,367
15,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Unit369
Danzaburou
12
0 / 6 / 3
8,312
437
3,313
10,428
2,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
14
Kills
22
22
Deaths
14
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Daivol7
Da Ji
5
2
2
3
W
Anubis
ErGaud
Anubis
9
0
4
11
L
King Arthur
Espiino
King Arthur
0
8
0
0
L
Ullr
10
4
3
2.88
W
Yemoja
Obeed17
Yemoja
2
5
2
0.6
W
Sun Wukong
RaijinToRage
Sun Wukong
6
1
3
7.5
L
1
3
2
0.67
L
Aphrodite
Tutupi
Aphrodite
3
2
8
3.5
W
Danzaburou
Unit369
Danzaburou
0
6
3
0.25
L
Raijin
arieiro
Raijin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,067
Damage
42,617
68,320
Taken
57,568
28,883
Mitigated
40,193
16,428
Healing
16,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Daivol7
Da Ji
5,469
1,289
0
3,882
11,245
7,772
725
1,347
9,833
0
57,306
W
Anubis
ErGaud
Anubis
20,150
1,189
0
4,388
8,114
5,206
3,414
1,658
6,261
73,382
0
L
King Arthur
Espiino
King Arthur
2,013
499
0
1,151
18,369
11,077
63
3,741
14,628
165
23,590
L
Ullr
18,202
8,784
0
741
19,171
5,995
1,809
8,938
10,233
0
70,588
W
Yemoja
Obeed17
Yemoja
5,415
229
2,329
1,255
13,414
8,669
1,357
3,350
9,940
29,222
0
W
Sun Wukong
RaijinToRage
Sun Wukong
8,270
1,287
135
4,596
14,367
15,658
3,031
1,586
12,656
0
49,381
L
3,519
1,630
0
3,893
13,063
5,952
0
2,423
10,640
0
58,806
L
Aphrodite
Tutupi
Aphrodite
6,669
986
4,814
4,073
8,391
3,168
664
4,852
3,539
27,361
0
W
Danzaburou
Unit369
Danzaburou
3,313
984
0
251
10,428
2,888
3,371
2,117
8,205
0
34,046
L
Raijin
arieiro
Raijin
3,664
627
0
1,756
9,326
2,691
614
5,611
3,715
45,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
51,321
415
Minions Killed
387
0
Camps Cleared
0
1,593,405
Distance Traveled
1,661,082
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,670
562
103
5
0
370,573
5
W
Anubis
11,288
594
120
6
0
341,884
3
L
King Arthur
7,130
375
35
2
0
314,521
4
L
Ullr
9,205
484
86
5
0
272,750
0
W
Yemoja
10,273
541
53
3
0
330,022
0
W
Sun Wukong
10,778
567
56
3
0
298,657
0
L
Kali
8,823
464
93
5
0
377,960
3
L
Aphrodite
8,992
473
89
5
0
324,920
0
W
Danzaburou
8,312
437
55
3
0
319,946
4
L
Raijin
8,620
454
112
6
0
303,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role