Player Matchup

Janus
Janus
Diamond IV
ChimiMerc
Janus
Diamond IV
Level 86
God Stats
114W - 106L
1,631 SR
Queue Stats
574W - 564L
2,197 MMR
Solo
Ullr
Ullr
Platinum I
GUCCIGANк
Ullr
Platinum I
Level 129
God Stats
2W - 4L
1,357 SR
Queue Stats
103W - 93L
2,208 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
XxtomyKBxX
Cabrakan
Platinum I
Level 160
God Stats
0W - 1L
1,768 SR
Queue Stats
160W - 137L
2,088 MMR
Party 2
Nemesis
Nemesis
Platinum II
fishehhh
Nemesis
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Athena
Athena
Diamond V
steamloller
Athena
Diamond V
Level 149
God Stats
4W - 2L
1,625 SR
Queue Stats
50W - 36L
2,219 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,576 SR
2,042 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,573 SR
2,159 MMR
Fenrir
Fenrir
Platinum III
Dragonmastrr
Fenrir
Platinum III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 15L
2,133 MMR
Party 1
Cerberus
Cerberus
Diamond III
EPOM158
Cerberus
Diamond III
Level 103
God Stats
358W - 284L
1,695 SR
Queue Stats
596W - 571L
2,204 MMR
Solo
Nu Wa
Nu Wa
Platinum III
Jailbird
Nu Wa
Platinum III
Level 146
God Stats
8W - 1L
1,773 SR
Queue Stats
34W - 17L
2,087 MMR
Party 1
King Arthur
King Arthur
Platinum II
MarceloLynch1
King Arthur
Platinum II
Level 160
God Stats
16W - 19L
1,417 SR
Queue Stats
262W - 224L
2,244 MMR
Solo
Hou Yi
Hou Yi
Diamond V
mjmc
Hou Yi
Diamond V
Level 109
God Stats
3W - 5L
1,482 SR
Queue Stats
493W - 468L
2,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ChimiMerc
Janus
18
2 / 4 / 5
11,461
546
9,542
12,272
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 4 / 2
12,075
575
9,061
15,637
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
XxtomyKBxX
Cabrakan
15
5 / 3 / 5
10,370
494
11,837
17,865
19,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
fishehhh
Nemesis
17
2 / 4 / 3
10,407
496
9,784
18,988
9,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
17
2 / 4 / 5
10,723
511
13,099
19,752
17,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Guan YuTiamatSetDanzaburou

VS

Bans
ApolloThe MorriganScyllaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
5 / 2 / 6
12,175
580
12,754
20,675
10,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
EPOM158
Cerberus
17
5 / 3 / 9
11,811
562
9,767
19,240
17,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Jailbird
Nu Wa
19
4 / 3 / 11
12,345
588
17,720
11,422
4,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
MarceloLynch1
King Arthur
19
2 / 4 / 7
11,951
569
11,420
21,067
18,888
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
mjmc
Hou Yi
19
3 / 3 / 6
12,080
575
12,055
14,077
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
15
Kills
19
19
Deaths
15
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Janus
ChimiMerc
Janus
2
4
5
1.13
W
Fenrir
5
2
6
4
W
Cerberus
EPOM158
Cerberus
5
3
9
3.17
L
4
4
2
1.25
W
Nu Wa
Jailbird
Nu Wa
4
3
11
3.17
W
King Arthur
MarceloLynch1
King Arthur
2
4
7
1.38
L
Cabrakan
XxtomyKBxX
Cabrakan
5
3
5
2.5
L
Nemesis
fishehhh
Nemesis
2
4
3
0.88
W
Hou Yi
mjmc
Hou Yi
3
3
6
2
L
Athena
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,323
Damage
63,716
84,514
Taken
86,481
56,637
Mitigated
55,457
18,320
Healing
29,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ChimiMerc
Janus
9,542
542
0
2,886
12,272
4,432
0
4,148
8,060
90,837
0
W
Fenrir
12,754
5,621
0
8,724
20,675
10,340
356
7,837
12,762
0
82,231
W
Cerberus
EPOM158
Cerberus
9,767
442
0
5,828
19,240
17,283
851
8,917
10,179
29,773
0
L
9,061
4,722
0
5,676
15,637
6,043
2,817
5,583
10,054
0
90,294
W
Nu Wa
Jailbird
Nu Wa
17,720
1,660
182
1,575
11,422
4,147
2,691
4,579
6,745
108,672
0
W
King Arthur
MarceloLynch1
King Arthur
11,420
940
0
5,299
21,067
18,888
39
9,306
11,731
0
80,988
L
Cabrakan
XxtomyKBxX
Cabrakan
11,837
1,474
0
2,280
17,865
19,787
76
6,807
10,794
32,994
0
L
Nemesis
fishehhh
Nemesis
9,784
4,983
0
1,448
18,988
9,110
329
4,522
14,466
0
90,037
W
Hou Yi
mjmc
Hou Yi
12,055
5,292
0
7,414
14,077
4,799
4,806
5,273
8,760
0
94,142
L
Athena
13,099
4,593
0
6,030
19,752
17,265
74
6,427
13,325
67,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,036
Gold Earned
60,362
625
Minions Killed
641
0
Camps Cleared
0
2,181,082
Distance Traveled
2,177,779
38
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,461
546
172
8
0
452,337
12
W
Fenrir
12,175
580
110
5
0
485,877
4
W
Cerberus
11,811
562
38
2
0
430,789
7
L
Ullr
12,075
575
170
8
0
393,136
6
W
Nu Wa
12,345
588
179
9
0
414,869
5
W
King Arthur
11,951
569
160
8
0
449,032
4
L
Cabrakan
10,370
494
29
1
0
380,109
8
L
Nemesis
10,407
496
126
6
0
479,529
7
W
Hou Yi
12,080
575
154
7
0
397,212
7
L
Athena
10,723
511
128
6
0
475,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role