Player Matchup

Discordia
Discordia
Graham74
Discordia
Level 62
God Stats
3W - 1L
1,647 SR
Queue Stats
55W - 22L
1,823 Elo+
Party 2
Danzaburou
Danzaburou
JDotes
Danzaburou
Level 32
God Stats
17W - 6L
1,623 SR
Queue Stats
153W - 86L
1,695 Elo+
Party 2
Awilix
Awilix
SaltiePopsicle
Awilix
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
271W - 195L
1,665 Elo+
Party 2
Bacchus
Bacchus
gimmesomeboxen
Bacchus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 91L
1,571 Elo+
Party 2
Amaterasu
Amaterasu
xPolarized
Amaterasu
Level 66
God Stats
2W - 0L
1,597 SR
Queue Stats
23W - 21L
1,610 Elo+
Party 2
Team Averages
Level 81
1,573 SR
1,673 Elo+

VS

Team Averages
Level 39
1,472 SR
1,478 Elo+
Mercury
Mercury
BigEthan666
Mercury
Level 67
God Stats
5W - 3L
1,689 SR
Queue Stats
337W - 303L
1,605 Elo+
Party 1
Heimdallr
Heimdallr
CarreraGT
Heimdallr
Level 71
God Stats
17W - 17L
1,550 SR
Queue Stats
83W - 112L
1,469 Elo+
Party 1
Athena
Athena
INeedSomeMilk33
Athena
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
110W - 124L
1,509 Elo+
Party 1
Ra
Ra
KaeKae7
Ra
Level 17
God Stats
2W - 6L
1,121 SR
Queue Stats
117W - 126L
1,402 Elo+
Party 1
Tyr
Tyr
SpiritGun4
Tyr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Graham74
Discordia
16
9 / 0 / 3
9,582
684
5,783
3,100
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
JDotes
Danzaburou
13
3 / 0 / 2
7,987
571
5,595
6,023
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 2 / 9
9,031
645
10,345
9,590
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 9
7,276
520
4,939
8,254
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
xPolarized
Amaterasu
14
7 / 0 / 8
8,654
618
8,559
8,986
5,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigEthan666
Mercury
12
0 / 5 / 0
6,776
484
2,492
11,395
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
CarreraGT
Heimdallr
10
2 / 4 / 0
6,514
465
3,868
7,863
2,623
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
5,882
420
3,942
11,493
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 5 / 2
6,045
432
5,455
8,480
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 7 / 0
5,938
424
1,083
10,248
6,287
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
25
Kills
2
3
Deaths
25
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
BigEthan666
Mercury
0
5
0
0
L
Heimdallr
CarreraGT
Heimdallr
2
4
0
0.5
W
Discordia
Graham74
Discordia
9
0
3
10.5
L
0
4
1
0.13
W
Danzaburou
JDotes
Danzaburou
3
0
2
4
L
0
5
2
0.2
W
6
2
9
5.25
L
0
7
0
0
W
0
1
9
4.5
W
Amaterasu
xPolarized
Amaterasu
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,221
Damage
16,840
35,953
Taken
49,479
17,507
Mitigated
19,939
14,946
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BigEthan666
Mercury
2,492
1,004
0
3,926
11,395
3,629
0
1,584
9,737
0
51,503
L
Heimdallr
CarreraGT
Heimdallr
3,868
2,187
0
2,059
7,863
2,623
0
1,823
6,020
0
35,859
W
Discordia
Graham74
Discordia
5,783
734
0
372
3,100
1,015
0
582
2,478
61,788
0
L
3,942
1,271
0
1,695
11,493
4,493
0
3,593
7,751
14,013
0
W
Danzaburou
JDotes
Danzaburou
5,595
2,468
0
3,743
6,023
1,922
354
1,160
4,777
0
50,360
L
5,455
468
713
2,277
8,480
2,907
0
2,356
5,822
27,184
0
W
10,345
5,195
0
3,760
9,590
3,634
0
1,981
7,471
0
61,325
L
1,083
328
0
462
10,248
6,287
0
813
9,427
0
21,427
W
4,939
819
0
3,931
8,254
5,473
148
2,126
5,948
23,691
0
W
Amaterasu
xPolarized
Amaterasu
8,559
4,256
0
3,140
8,986
5,463
164
2,969
5,882
0
47,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,530
Gold Earned
31,155
453
Minions Killed
287
0
Camps Cleared
0
1,493,254
Distance Traveled
1,339,388
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,776
484
101
7
0
316,966
4
L
Heimdallr
6,514
465
67
5
0
243,627
0
W
Discordia
9,582
684
131
9
0
325,016
1
L
Athena
5,882
420
17
1
0
282,579
2
W
Danzaburou
7,987
571
97
7
0
253,086
1
L
Ra
6,045
432
61
4
0
276,703
5
W
Awilix
9,031
645
107
8
0
325,355
3
L
Tyr
5,938
424
41
3
0
219,513
1
W
Bacchus
7,276
520
30
2
0
286,085
1
W
Amaterasu
8,654
618
88
6
0
303,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role