Player Matchup

Ymir
Ymir
BustaWeight
Ymir
Level 108
God Stats
5W - 4L
1,653 SR
Queue Stats
7W - 5L
1,568 Elo+
Party 2
Medusa
Medusa
Seriouslylee
Medusa
Level 89
God Stats
1W - 0L
1,683 SR
Queue Stats
10W - 8L
1,565 Elo+
Party 2
Ne Zha
Ne Zha
SplatterPattern
Ne Zha
Level 90
God Stats
2W - 2L
1,321 SR
Queue Stats
11W - 4L
1,739 Elo+
Party 2
Team Averages
Level 96
1,552 SR
1,624 Elo+

VS

Team Averages
Level 93
1,549 SR
1,421 Elo+
Bastet
Bastet
Floppy Snots
Bastet
Level 73
God Stats
26W - 12L
1,637 SR
Queue Stats
47W - 45L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
THeMuFfsDaNK
Cthulhu
Level 98
God Stats
6W - 8L
1,511 SR
Queue Stats
25W - 33L
1,334 Elo+
Party 1
Artemis
Artemis
Zachgrrie
Artemis
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 17
14,316
716
16,053
20,656
14,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
19
17 / 4 / 8
16,139
807
28,032
17,032
6,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 4 / 19
13,982
699
15,833
23,324
13,934
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
5 / 10 / 4
14,428
721
16,554
19,605
9,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
THeMuFfsDaNK
Cthulhu
16
2 / 7 / 5
12,919
646
15,444
34,298
42,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Zachgrrie
Artemis
15
4 / 13 / 1
12,850
643
10,166
19,891
9,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
29
Kills
11
11
Deaths
30
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
17
5.17
L
Bastet
5
10
4
0.7
W
Medusa
17
4
8
5.25
W
5
4
19
3.63
L
Cthulhu
THeMuFfsDaNK
Cthulhu
2
7
5
0.64
L
Artemis
Zachgrrie
Artemis
4
13
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,918
Damage
42,164
61,012
Taken
73,794
35,301
Mitigated
60,579
19,283
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,053
3,157
0
7,021
20,656
14,818
369
6,514
14,142
54,238
0
L
Bastet
16,554
4,700
422
465
19,605
9,034
0
2,835
16,770
0
48,791
W
Medusa
28,032
17,404
0
4,571
17,032
6,549
888
4,298
12,734
0
86,507
W
15,833
5,740
1,090
6,601
23,324
13,934
2,539
5,586
17,738
0
68,706
L
Cthulhu
THeMuFfsDaNK
Cthulhu
15,444
1,106
397
7,857
34,298
42,202
119
10,523
23,775
43,884
0
L
Artemis
Zachgrrie
Artemis
10,166
6,027
0
1,981
19,891
9,343
1,280
2,735
17,156
0
51,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,437
Gold Earned
40,197
222
Minions Killed
173
0
Camps Cleared
0
1,047,163
Distance Traveled
839,026
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,316
716
71
4
0
332,529
6
L
Bastet
14,428
721
43
2
0
312,793
0
W
Medusa
16,139
807
82
4
0
362,459
2
W
Ne Zha
13,982
699
69
3
0
352,175
0
L
Cthulhu
12,919
646
46
2
0
298,984
0
L
Artemis
12,850
643
84
4
0
227,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role