Player Matchup

Arachne
Arachne
CHUKYPELUS80
Arachne
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,636 Elo+
Party 1
Xbalanque
Xbalanque
Habyb123
Xbalanque
Level 29
God Stats
5W - 6L
1,317 SR
Queue Stats
18W - 19L
1,350 Elo+
Solo
Loki
Loki
Panchuki87
Loki
Level 21
God Stats
6W - 2L
1,813 SR
Queue Stats
8W - 4L
1,529 Elo+
Party 1
Tiamat
Tiamat
Valorji01
Tiamat
Level 27
God Stats
54W - 39L
1,544 SR
Queue Stats
311W - 302L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
XBOXITO 117
Baron Samedi
Level 16
God Stats
1W - 0L
1,167 SR
Queue Stats
9W - 17L
1,221 Elo+
Solo
Team Averages
Level 22
1,468 SR
1,443 Elo+

VS

Team Averages
Level 13
1,412 SR
1,105 Elo+
Nemesis
Nemesis
CHEZTAMAMAN
Nemesis
Level 17
God Stats
0W - 3L
1,313 SR
Queue Stats
32W - 40L
1,036 Elo+
Party 2
Aphrodite
Aphrodite
JeanNkos
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Ze_Puss7_KinG
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
945 Elo+
Party 2
Kukulkan
Kukulkan
chikensanwich65
Kukulkan
Level 25
God Stats
0W - 3L
1,245 SR
Queue Stats
2W - 15L
1,096 Elo+
Solo
Thor
Thor
moumene198
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
945 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CHUKYPELUS80
Arachne
11
3 / 5 / 0
7,609
448
1,924
12,151
3,645
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Habyb123
Xbalanque
15
6 / 1 / 7
9,016
530
9,613
10,073
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
14 / 2 / 1
10,675
628
9,751
7,543
2,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Valorji01
Tiamat
15
1 / 4 / 3
8,715
513
8,732
9,414
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
XBOXITO 117
Baron Samedi
12
3 / 3 / 6
7,530
443
6,984
9,311
3,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CHEZTAMAMAN
Nemesis
10
1 / 6 / 2
6,679
393
3,258
9,636
2,731
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
JeanNkos
Aphrodite
13
5 / 6 / 4
8,524
501
10,765
14,917
5,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 3 / 4
8,250
485
6,277
10,140
3,613
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
9
1 / 2 / 0
6,488
382
3,534
5,212
1,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
3 / 10 / 1
6,249
368
2,061
10,852
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
27
Kills
14
15
Deaths
27
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CHEZTAMAMAN
Nemesis
1
6
2
0.33
W
Arachne
CHUKYPELUS80
Arachne
3
5
0
0.6
W
Xbalanque
Habyb123
Xbalanque
6
1
7
9.5
L
Aphrodite
JeanNkos
Aphrodite
5
6
4
1.17
W
14
2
1
7.25
W
Tiamat
Valorji01
Tiamat
1
4
3
0.63
W
Baron Samedi
XBOXITO 117
Baron Samedi
3
3
6
2
L
4
3
4
2
L
Kukulkan
1
2
0
0.5
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,004
Damage
25,895
48,492
Taken
50,757
17,050
Mitigated
16,398
14,063
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CHEZTAMAMAN
Nemesis
3,258
496
0
926
9,636
2,731
0
1,956
7,680
0
13,277
W
Arachne
CHUKYPELUS80
Arachne
1,924
1,148
0
3,342
12,151
3,645
0
2,136
9,903
0
33,689
W
Xbalanque
Habyb123
Xbalanque
9,613
5,072
0
1,750
10,073
3,189
2,636
3,732
6,275
0
48,777
L
Aphrodite
JeanNkos
Aphrodite
10,765
2,014
1,429
6,528
14,917
5,606
813
4,470
10,267
45,692
0
W
9,751
2,552
0
2,468
7,543
2,659
2,898
2,023
5,476
0
58,357
W
Tiamat
Valorji01
Tiamat
8,732
678
0
3,148
9,414
4,389
2,699
6,225
2,937
49,454
0
W
Baron Samedi
XBOXITO 117
Baron Samedi
6,984
990
710
2,645
9,311
3,168
602
5,860
3,325
26,048
0
L
6,277
2,517
439
867
10,140
3,613
468
5,427
4,279
31,983
0
L
Kukulkan
3,534
626
0
1,382
5,212
1,575
31
1,544
3,668
27,358
0
L
2,061
903
0
235
10,852
2,873
72
1,589
9,147
0
11,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,545
Gold Earned
36,190
346
Minions Killed
272
0
Camps Cleared
0
1,511,788
Distance Traveled
1,294,889
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,679
393
24
1
0
288,445
0
W
Arachne
7,609
448
52
3
0
276,921
0
W
Xbalanque
9,016
530
78
5
0
298,980
5
L
Aphrodite
8,524
501
99
6
0
227,525
0
W
Loki
10,675
628
88
5
0
347,950
1
W
Tiamat
8,715
513
105
6
0
314,940
1
W
Baron Samedi
7,530
443
23
1
0
272,997
1
L
Olorun
8,250
485
78
5
0
262,821
1
L
Kukulkan
6,488
382
50
3
0
213,976
2
L
Thor
6,249
368
21
1
0
302,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role