Player Matchup

Cerberus
Cerberus
SoggyCoffee
Cerberus
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 100L
1,365 Elo+
Party 2
Cernunnos
Cernunnos
SoggyKiwiDOG
Cernunnos
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 58L
1,402 Elo+
Party 2
Anubis
Anubis
Type2ia BSawyer
Anubis
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
38W - 43L
1,506 Elo+
Solo
Fenrir
Fenrir
YumeKusanagi
Fenrir
Level 29
God Stats
1W - 2L
1,349 SR
Queue Stats
95W - 118L
1,409 Elo+
Party 2
Artemis
Artemis
newbzealand
Artemis
Level 29
God Stats
5W - 9L
1,445 SR
Queue Stats
201W - 239L
1,454 Elo+
Solo
Team Averages
Level 22
1,459 SR
1,427 Elo+

VS

Team Averages
Level 12
1,500 SR
1,319 Elo+
Anubis
Anubis
Eclipedhue
Anubis
Level 24
God Stats
10W - 3L
1,500 SR
Queue Stats
26W - 16L
1,331 Elo+
Party 1
Anhur
Anhur
MomSxr69
Anhur
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 38L
1,269 Elo+
Solo
Nemesis
Nemesis
RasmuBleh
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,331 Elo+
Party 1
Guan Yu
Guan Yu
WolfSpartanC15
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,331 Elo+
Party 1
Athena
Athena
XxDemonLlamaxX
Athena
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 14L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SoggyCoffee
Cerberus
17
6 / 6 / 11
11,685
487
14,112
27,367
10,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
SoggyKiwiDOG
Cernunnos
17
2 / 6 / 6
10,923
455
8,789
15,915
5,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 6 / 12
13,708
571
24,888
17,945
7,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
20
6 / 6 / 10
13,554
565
12,791
19,305
8,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
newbzealand
Artemis
20
13 / 6 / 4
14,877
620
18,324
18,884
6,490
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eclipedhue
Anubis
16
3 / 5 / 5
10,233
426
11,656
9,614
4,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
MomSxr69
Anhur
19
7 / 7 / 9
12,529
522
11,525
20,321
5,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
RasmuBleh
Nemesis
18
7 / 9 / 13
12,039
502
14,445
20,772
9,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
5 / 7 / 13
11,526
480
12,508
22,875
21,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
7 / 8 / 15
12,790
533
16,202
30,153
22,469
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
84
35
Kills
29
30
Deaths
36
43
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Anubis
Eclipedhue
Anubis
3
5
5
1.1
L
Anhur
MomSxr69
Anhur
7
7
9
1.64
L
Nemesis
RasmuBleh
Nemesis
7
9
13
1.5
W
Cerberus
SoggyCoffee
Cerberus
6
6
11
1.92
W
Cernunnos
SoggyKiwiDOG
Cernunnos
2
6
6
0.83
W
8
6
12
2.33
L
5
7
13
1.64
L
7
8
15
1.81
W
Fenrir
6
6
10
1.83
W
Artemis
newbzealand
Artemis
13
6
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,904
Damage
66,336
99,416
Taken
103,735
38,124
Mitigated
63,727
31,581
Healing
25,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Eclipedhue
Anubis
11,656
168
0
3,140
9,614
4,594
562
3,409
6,205
37,001
0
L
Anhur
MomSxr69
Anhur
11,525
3,147
0
4,325
20,321
5,916
0
6,320
14,001
0
61,877
L
Nemesis
RasmuBleh
Nemesis
14,445
7,424
0
4,476
20,772
9,109
0
8,511
12,261
0
66,415
W
Cerberus
SoggyCoffee
Cerberus
14,112
1,483
443
8,917
27,367
10,973
808
9,228
18,039
56,879
0
W
Cernunnos
SoggyKiwiDOG
Cernunnos
8,789
3,676
0
3,275
15,915
5,060
1,800
3,953
11,912
0
67,127
W
24,888
510
0
7,259
17,945
7,531
1,944
5,928
11,892
100,169
0
L
12,508
2,774
2,625
4,182
22,875
21,639
0
9,111
13,764
0
51,212
L
16,202
4,815
0
6,555
30,153
22,469
566
11,649
18,504
40,068
0
W
Fenrir
12,791
2,971
0
3,936
19,305
8,070
624
4,436
14,694
0
102,483
W
Artemis
newbzealand
Artemis
18,324
10,879
0
7,751
18,884
6,490
4,426
4,313
14,371
0
95,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,747
Gold Earned
59,117
656
Minions Killed
342
0
Camps Cleared
0
2,043,312
Distance Traveled
1,947,608
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,233
426
54
2
0
161,955
1
L
Anhur
12,529
522
98
4
0
429,205
4
L
Nemesis
12,039
502
77
3
0
462,744
1
W
Cerberus
11,685
487
104
4
0
455,784
0
W
Cernunnos
10,923
455
95
4
0
414,827
0
W
Anubis
13,708
571
165
7
0
348,143
5
L
Guan Yu
11,526
480
75
3
0
491,221
0
L
Athena
12,790
533
38
2
0
402,483
0
W
Fenrir
13,554
565
138
6
0
465,558
0
W
Artemis
14,877
620
154
6
0
359,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role