Player Matchup

Tsukuyomi
Tsukuyomi
FateCollide
Tsukuyomi
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 64L
1,500 Elo+
Party 2
Olorun
Olorun
LordYaguachi
Olorun
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 57L
1,500 Elo+
Party 2
King Arthur
King Arthur
Melliug
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,298 Elo+
Party 3
Susano
Susano
TusMuertos65
Susano
Level 26
God Stats
16W - 15L
1,427 SR
Queue Stats
202W - 228L
1,350 Elo+
Party 3
Scylla
Scylla
itsjukkah
Scylla
Level 23
God Stats
7W - 16L
1,316 SR
Queue Stats
192W - 232L
1,306 Elo+
Party 3
Team Averages
Level 16
1,449 SR
1,391 Elo+

VS

Team Averages
Level 18
1,527 SR
1,367 Elo+
Odin
Odin
CRAZYNESK
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,288 Elo+
Party 1
Heimdallr
Heimdallr
Pipiman69
Heimdallr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,402 Elo+
Solo
Thor
Thor
adr1an52346
Thor
Level 11
God Stats
5W - 1L
1,370 SR
Queue Stats
7W - 10L
1,237 Elo+
Party 1
Merlin
Merlin
eLectroNzL
Merlin
Level 25
God Stats
3W - 1L
1,767 SR
Queue Stats
24W - 20L
1,406 Elo+
Party 1
Ares
Ares
spark02
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FateCollide
Tsukuyomi
14
1 / 9 / 7
9,560
435
7,706
14,596
6,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
17
8 / 6 / 8
11,361
516
17,057
12,849
4,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Melliug
King Arthur
15
0 / 5 / 2
9,211
419
2,798
16,762
13,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
17
7 / 6 / 2
11,139
506
11,343
15,672
6,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
itsjukkah
Scylla
15
8 / 5 / 8
10,176
463
12,717
17,004
5,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
4 / 3 / 10
11,201
509
10,311
9,813
11,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Pipiman69
Heimdallr
16
8 / 10 / 1
10,672
485
12,354
22,208
10,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 2 / 11
13,035
593
12,053
14,128
6,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
eLectroNzL
Merlin
20
9 / 1 / 12
13,320
605
13,117
9,232
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
spark02
Ares
14
0 / 8 / 5
9,087
413
6,036
18,298
15,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
70
24
Kills
31
31
Deaths
24
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Odin
4
3
10
3
L
Tsukuyomi
FateCollide
Tsukuyomi
1
9
7
0.5
L
Olorun
8
6
8
2
L
King Arthur
Melliug
King Arthur
0
5
2
0.2
W
Heimdallr
Pipiman69
Heimdallr
8
10
1
0.85
L
Susano
7
6
2
1.33
W
10
2
11
7.75
W
Merlin
eLectroNzL
Merlin
9
1
12
15
L
Scylla
itsjukkah
Scylla
8
5
8
2.4
W
Ares
spark02
Ares
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,621
Damage
53,871
76,883
Taken
73,679
36,618
Mitigated
46,606
16,071
Healing
17,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,311
4,054
0
1,168
9,813
11,296
2,283
717
8,871
0
36,243
L
Tsukuyomi
FateCollide
Tsukuyomi
7,706
1,414
0
309
14,596
6,610
648
4,650
9,535
0
37,475
L
Olorun
17,057
7,860
512
4,453
12,849
4,846
3,546
3,632
9,110
55,203
0
L
King Arthur
Melliug
King Arthur
2,798
614
0
2,329
16,762
13,224
52
2,916
13,359
155
31,693
W
Heimdallr
Pipiman69
Heimdallr
12,354
6,329
0
6,677
22,208
10,199
1,833
12,682
8,921
0
60,730
L
Susano
11,343
1,762
0
2,808
15,672
6,449
0
3,673
11,572
0
64,684
W
12,053
3,309
0
5,032
14,128
6,074
1,104
2,593
11,478
0
92,968
W
Merlin
eLectroNzL
Merlin
13,117
1,671
0
2,714
9,232
3,693
2,460
2,488
6,560
82,076
0
L
Scylla
itsjukkah
Scylla
12,717
2,168
0
5,660
17,004
5,489
814
3,332
13,559
45,708
0
W
Ares
spark02
Ares
6,036
632
0
1,413
18,298
15,344
452
10,413
7,225
17,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,447
Gold Earned
57,315
401
Minions Killed
496
0
Camps Cleared
0
1,953,925
Distance Traveled
1,938,716
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,201
509
78
4
0
391,933
0
L
Tsukuyomi
9,560
435
67
3
0
340,210
1
L
Olorun
11,361
516
90
4
0
365,910
2
L
King Arthur
9,211
419
69
3
0
404,500
3
W
Heimdallr
10,672
485
94
4
0
333,148
4
L
Susano
11,139
506
105
5
0
453,477
0
W
Thor
13,035
593
137
6
0
394,472
1
W
Merlin
13,320
605
172
8
0
427,648
2
L
Scylla
10,176
463
70
3
0
389,828
1
W
Ares
9,087
413
15
1
0
391,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role