Player Matchup

Jormungandr
Jormungandr
Dumplinz
Jormungandr
Level 42
God Stats
2W - 4L
1,839 SR
Queue Stats
6W - 21L
1,350 Elo+
Party 1
Neith
Neith
Lawlzaur
Neith
Level 40
God Stats
2W - 8L
1,405 SR
Queue Stats
3W - 11L
1,388 Elo+
Party 1
Ra
Ra
Pray4UrLife
Ra
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 33
1,581 SR
1,413 Elo+

VS

Team Averages
Level 70
1,572 SR
1,598 Elo+
Janus
Janus
Nosssh
Janus
Level 67
God Stats
4W - 13L
1,416 SR
Queue Stats
266W - 227L
1,536 Elo+
Party 2
Ymir
Ymir
OblivionShades
Ymir
Level 22
God Stats
15W - 9L
1,669 SR
Queue Stats
20W - 12L
1,562 Elo+
Party 2
Cupid
Cupid
dinocatpie
Cupid
Level 120
God Stats
28W - 16L
1,631 SR
Queue Stats
283W - 252L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dumplinz
Jormungandr
9
0 / 4 / 0
6,127
613
2,809
12,665
6,383
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Lawlzaur
Neith
10
1 / 2 / 0
6,524
652
4,591
6,950
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
6,274
627
2,276
6,295
1,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Nosssh
Janus
11
3 / 1 / 6
7,751
775
7,743
3,852
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 7
7,860
786
3,878
5,557
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
11
6 / 0 / 4
8,103
810
9,062
8,024
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dumplinz
Jormungandr
0
4
0
0
L
Neith
Lawlzaur
Neith
1
2
0
0.5
W
Janus
Nosssh
Janus
3
1
6
6
W
1
0
7
4.5
L
0
4
1
0.13
W
Cupid
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,676
Damage
20,683
25,910
Taken
17,433
10,751
Mitigated
9,062
4,648
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dumplinz
Jormungandr
2,809
604
0
800
12,665
6,383
0
5,199
7,244
17,882
0
L
Neith
Lawlzaur
Neith
4,591
2,243
0
1,765
6,950
2,454
96
2,195
4,545
0
18,201
W
Janus
Nosssh
Janus
7,743
0
0
932
3,852
1,121
318
874
2,978
29,482
0
W
3,878
647
0
850
5,557
5,072
306
1,314
4,243
13,684
0
L
2,276
623
717
1,366
6,295
1,914
0
3,637
2,460
12,684
0
W
Cupid
9,062
5,594
192
4,109
8,024
2,869
971
2,933
5,091
0
29,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,925
Gold Earned
23,714
91
Minions Killed
119
0
Camps Cleared
0
518,770
Distance Traveled
594,185
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,127
613
33
3
0
181,712
0
L
Neith
6,524
652
41
4
0
166,431
1
W
Janus
7,751
775
43
4
0
199,397
0
W
Ymir
7,860
786
16
2
0
196,423
0
L
Ra
6,274
627
17
2
0
170,627
2
W
Cupid
8,103
810
60
6
0
198,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role