Player Matchup

Fenrir
Fenrir
ArcanukiWolf
Fenrir
Level 138
God Stats
6W - 2L
1,285 SR
Queue Stats
30W - 29L
1,576 Elo+
Party 2
Medusa
Medusa
MARK0805
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
NickiNoodle
Raijin
Level 84
God Stats
5W - 5L
1,751 SR
Queue Stats
112W - 90L
1,446 Elo+
Solo
He Bo
He Bo
izaak932
He Bo
Level 126
God Stats
1W - 0L
1,800 SR
Queue Stats
7W - 10L
1,356 Elo+
Solo
Fafnir
Fafnir
lIDepressionlIxv
Fafnir
Level 30
God Stats
12W - 10L
1,434 SR
Queue Stats
64W - 83L
1,299 Elo+
Solo
Team Averages
Level 97
1,554 SR
1,435 Elo+

VS

Team Averages
Level 101
1,557 SR
1,572 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Dab3stscrub1
Skadi
Level 83
God Stats
1W - 1L
1,494 SR
Queue Stats
56W - 38L
1,477 Elo+
Party 1
Chaac
Chaac
Krueger2001
Chaac
Level 17
God Stats
0W - 1L
1,744 SR
Queue Stats
3W - 1L
1,846 Elo+
Party 1
Sobek
Sobek
kxbp
Sobek
Level 158
God Stats
0W - 1L
1,341 SR
Queue Stats
20W - 13L
1,686 Elo+
Party 1
Ratatoskr
Ratatoskr
sSICARIUSs
Ratatoskr
Level 160
God Stats
2W - 3L
1,704 SR
Queue Stats
561W - 605L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 0 / 4
8,700
870
6,810
6,613
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
MARK0805
Medusa
14
1 / 0 / 4
7,476
748
5,709
5,907
2,315
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
14
2 / 0 / 1
7,490
749
4,571
4,906
1,671
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
izaak932
He Bo
15
2 / 1 / 5
7,927
793
6,277
6,290
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 4
8,043
804
2,928
6,885
7,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 1 / 0
6,445
645
3,653
3,114
1,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 1
6,929
693
5,606
6,631
2,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 2 / 0
6,172
617
2,119
6,262
4,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
kxbp
Sobek
12
0 / 2 / 2
6,314
631
6,464
10,075
9,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
sSICARIUSs
Ratatoskr
13
1 / 3 / 1
6,664
666
4,704
8,304
3,967
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Fenrir
5
0
4
7
L
1
3
1
0.5
L
0
2
0
0
W
Medusa
MARK0805
Medusa
1
0
4
3
W
Raijin
2
0
1
2.5
W
He Bo
izaak932
He Bo
2
1
5
4.5
L
Sobek
kxbp
Sobek
0
2
2
0.5
W
1
1
4
3
L
Ratatoskr
sSICARIUSs
Ratatoskr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,295
Damage
22,546
30,601
Taken
34,386
18,438
Mitigated
21,938
7,183
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,653
1,166
183
183
3,114
1,121
146
1,137
1,967
28,098
0
W
Fenrir
6,810
767
0
1,549
6,613
5,008
54
1,150
5,463
0
18,232
L
5,606
2,146
0
500
6,631
2,361
0
2,986
3,525
0
23,712
L
2,119
56
0
739
6,262
4,625
252
1,883
4,327
0
10,622
W
Medusa
MARK0805
Medusa
5,709
3,277
0
1,389
5,907
2,315
624
2,166
3,741
0
30,094
W
Raijin
4,571
128
0
748
4,906
1,671
1
2,582
2,324
32,029
0
W
He Bo
izaak932
He Bo
6,277
305
0
1,541
6,290
2,260
241
2,171
4,119
29,120
0
L
Sobek
kxbp
Sobek
6,464
382
0
4,009
10,075
9,864
0
4,802
5,181
17,278
0
W
2,928
806
0
1,956
6,885
7,184
335
2,171
4,714
10,750
0
L
Ratatoskr
sSICARIUSs
Ratatoskr
4,704
1,021
0
1,712
8,304
3,967
0
2,883
5,321
0
17,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,636
Gold Earned
32,524
251
Minions Killed
198
10
Camps Cleared
4
999,231
Distance Traveled
897,042
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,445
645
54
5
1
146,035
3
W
Fenrir
8,700
870
25
3
2
221,858
2
L
Skadi
6,929
693
54
5
1
186,515
0
L
Chaac
6,172
617
34
3
0
187,914
1
W
Medusa
7,476
748
61
6
1
200,080
0
W
Raijin
7,490
749
72
7
1
201,541
0
W
He Bo
7,927
793
67
7
6
189,096
4
L
Sobek
6,314
631
18
2
0
187,726
0
W
Fafnir
8,043
804
26
3
0
186,656
0
L
Ratatoskr
6,664
666
38
4
2
188,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role