Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Deadmon02
Pele
Level 77
God Stats
25W - 13L
1,500 SR
Queue Stats
44W - 32L
1,252 Elo+
Party 2
Eset
Eset
KittenSeneca
Eset
Level 105
God Stats
4W - 2L
1,943 SR
Queue Stats
88W - 82L
1,463 Elo+
Solo
Skadi
Skadi
Skye430
Skadi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
V christian xVx
King Arthur
Level 88
God Stats
9W - 18L
1,377 SR
Queue Stats
167W - 175L
1,432 Elo+
Solo
Team Averages
Level 87
1,564 SR
1,429 Elo+

VS

Team Averages
Level 114
1,500 SR
1,365 Elo+
Tiamat
Tiamat
BrowingTen43
Tiamat
Level 100
God Stats
2W - 2L
1,423 SR
Queue Stats
17W - 28L
1,500 Elo+
Party 1
Chaac
Chaac
Nitsoju
Chaac
Level 82
God Stats
1W - 0L
1,321 SR
Queue Stats
2W - 1L
1,253 Elo+
Solo
Cthulhu
Cthulhu
RobotPanda_69
Cthulhu
Level 67
God Stats
2W - 3L
1,537 SR
Queue Stats
5W - 9L
1,201 Elo+
Party 1
Arachne
Arachne
kinghoodlife86
Arachne
Level 160
God Stats
2W - 1L
1,697 SR
Queue Stats
38W - 33L
1,417 Elo+
Solo
Heimdallr
Heimdallr
romanalan
Heimdallr
Level 160
God Stats
8W - 7L
1,523 SR
Queue Stats
254W - 266L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 4 / 5
7,607
447
7,912
14,194
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
13
3 / 4 / 1
8,131
478
7,109
14,391
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 3 / 1
8,497
500
7,563
9,390
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Skye430
Skadi
12
2 / 6 / 3
7,411
436
6,431
11,170
3,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
V christian xVx
King Arthur
14
0 / 3 / 1
8,366
492
5,622
12,219
7,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 2 / 4
9,490
558
7,964
10,376
7,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Nitsoju
Chaac
15
1 / 1 / 7
9,031
531
6,996
9,383
5,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
11
1 / 2 / 8
7,222
425
7,834
9,357
6,623
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
10 / 0 / 2
10,431
614
9,267
10,631
4,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
romanalan
Heimdallr
14
6 / 5 / 7
8,948
526
9,467
11,322
4,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
10
Kills
20
20
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
5
0.63
W
Tiamat
2
2
4
2
L
Pele
3
4
1
0.88
L
5
3
1
1.83
W
Chaac
Nitsoju
Chaac
1
1
7
4.5
W
Cthulhu
1
2
8
2.5
L
Skadi
Skye430
Skadi
2
6
3
0.58
L
King Arthur
V christian xVx
King Arthur
0
3
1
0.17
W
10
0
2
11
W
Heimdallr
romanalan
Heimdallr
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,637
Damage
41,528
61,364
Taken
51,069
26,050
Mitigated
27,465
12,602
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,912
1,398
653
3,689
14,194
7,544
0
5,474
8,638
37,886
0
W
Tiamat
7,964
1,386
0
2,869
10,376
7,134
666
3,556
6,569
62,021
0
L
Pele
7,109
3,475
99
2,382
14,391
4,721
224
3,677
10,588
0
57,152
L
7,563
287
88
1,657
9,390
3,210
0
3,863
5,238
40,702
0
W
Chaac
Nitsoju
Chaac
6,996
1,906
0
3,538
9,383
5,185
453
427
8,956
0
48,434
W
Cthulhu
7,834
555
296
0
9,357
6,623
26
3,556
5,753
17,298
0
L
Skadi
Skye430
Skadi
6,431
2,212
501
2,367
11,170
3,501
115
2,288
8,882
0
36,887
L
King Arthur
V christian xVx
King Arthur
5,622
1,157
0
1,166
12,219
7,074
481
0
12,219
0
51,386
W
9,267
6,648
0
4,246
10,631
4,452
3,041
1,069
9,472
0
59,547
W
Heimdallr
romanalan
Heimdallr
9,467
1,800
0
3,128
11,322
4,071
1,118
6,316
4,844
0
44,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,012
Gold Earned
45,122
433
Minions Killed
431
0
Camps Cleared
0
1,692,819
Distance Traveled
1,653,882
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,607
447
78
5
0
337,849
3
W
Tiamat
9,490
558
132
8
0
324,770
0
L
Pele
8,131
478
91
5
0
327,944
4
L
Eset
8,497
500
91
5
0
389,774
3
W
Chaac
9,031
531
105
6
0
353,413
4
W
Cthulhu
7,222
425
16
1
0
321,468
3
L
Skadi
7,411
436
60
4
0
318,477
6
L
King Arthur
8,366
492
113
7
0
318,775
2
W
Arachne
10,431
614
99
6
0
361,926
5
W
Heimdallr
8,948
526
79
5
0
292,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role