Player Matchup

Neith
Neith
Comandarm
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,818 Elo+
Solo
Fenrir
Fenrir
FallAzazael
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 41L
1,539 Elo+
Solo
King Arthur
King Arthur
Jimmyliano
King Arthur
Level 10
God Stats
8W - 6L
1,545 SR
Queue Stats
25W - 11L
1,650 Elo+
Solo
Hachiman
Hachiman
MrNoxUniverse
Hachiman
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 191L
1,572 Elo+
Solo
Arachne
Arachne
Nexxington
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 59L
1,641 Elo+
Solo
Team Averages
Level 19
1,509 SR
1,644 Elo+

VS

Team Averages
Level 23
1,591 SR
1,647 Elo+
King Arthur
King Arthur
Anzechan
King Arthur
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
116W - 60L
1,766 Elo+
Party 2
Janus
Janus
NaJack
Janus
Level 26
God Stats
10W - 4L
1,803 SR
Queue Stats
72W - 37L
1,766 Elo+
Party 2
Neith
Neith
TimTam1999
Neith
Level 18
God Stats
13W - 11L
1,551 SR
Queue Stats
23W - 22L
1,528 Elo+
Party 1
Sobek
Sobek
farrouse382
Sobek
Level 24
God Stats
4W - 4L
1,505 SR
Queue Stats
66W - 49L
1,612 Elo+
Party 1
Nemesis
Nemesis
zlViiruZZ
Nemesis
Level 22
God Stats
24W - 24L
1,595 SR
Queue Stats
28W - 34L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Comandarm
Neith
14
2 / 4 / 4
8,661
412
5,461
7,897
2,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
17
8 / 6 / 4
11,357
541
13,348
19,780
16,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Jimmyliano
King Arthur
6
0 / 1 / 0
6,406
305
1,029
3,820
1,257
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
MrNoxUniverse
Hachiman
14
3 / 10 / 2
8,761
417
11,297
21,864
7,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Nexxington
Arachne
17
4 / 4 / 4
10,704
510
10,762
17,934
7,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anzechan
King Arthur
20
4 / 1 / 1
13,713
653
9,405
11,665
11,421
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
NaJack
Janus
20
8 / 4 / 8
13,824
658
15,971
11,925
5,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
17
2 / 4 / 3
10,831
516
5,718
9,480
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 5 / 7
11,421
544
10,687
23,508
25,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
zlViiruZZ
Nemesis
18
5 / 3 / 5
11,663
555
12,760
15,602
8,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
17
Kills
25
25
Deaths
17
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Anzechan
King Arthur
4
1
1
4.5
L
Neith
Comandarm
Neith
2
4
4
1
L
Fenrir
8
6
4
1.67
L
King Arthur
Jimmyliano
King Arthur
0
1
0
0
L
Hachiman
MrNoxUniverse
Hachiman
3
10
2
0.4
W
Janus
NaJack
Janus
8
4
8
3
L
Arachne
Nexxington
Arachne
4
4
4
1.5
W
Neith
2
4
3
0.88
W
6
5
7
1.9
W
Nemesis
zlViiruZZ
Nemesis
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,897
Damage
54,541
71,295
Taken
72,180
35,583
Mitigated
53,779
20,720
Healing
16,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Anzechan
King Arthur
9,405
1,900
0
4,256
11,665
11,421
309
0
11,665
0
107,338
L
Neith
Comandarm
Neith
5,461
2,703
0
1,629
7,897
2,490
1,044
1,625
6,272
0
32,878
L
Fenrir
13,348
4,628
0
6,509
19,780
16,997
0
6,493
13,181
0
44,110
L
King Arthur
Jimmyliano
King Arthur
1,029
55
0
1,534
3,820
1,257
0
0
3,820
0
12,868
L
Hachiman
MrNoxUniverse
Hachiman
11,297
6,203
0
5,656
21,864
7,674
0
12,325
9,175
0
42,961
W
Janus
NaJack
Janus
15,971
1,558
0
1,789
11,925
5,228
467
0
11,925
114,001
0
L
Arachne
Nexxington
Arachne
10,762
7,455
0
5,392
17,934
7,165
0
5,673
12,189
0
76,682
W
Neith
5,718
2,087
0
2,047
9,480
3,828
1,916
0
9,480
0
61,296
W
10,687
1,536
0
5,367
23,508
25,247
501
0
23,508
31,030
0
W
Nemesis
zlViiruZZ
Nemesis
12,760
6,177
0
3,297
15,602
8,055
0
0
15,602
0
88,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,889
Gold Earned
61,452
347
Minions Killed
736
0
Camps Cleared
0
1,552,798
Distance Traveled
1,981,796
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,713
653
221
11
0
387,147
4
L
Neith
8,661
412
74
4
0
318,774
5
L
Fenrir
11,357
541
60
3
0
409,028
3
L
King Arthur
6,406
305
31
1
0
104,367
1
L
Hachiman
8,761
417
66
3
0
319,150
3
W
Janus
13,824
658
228
11
0
417,109
0
L
Arachne
10,704
510
116
6
0
401,479
5
W
Neith
10,831
516
120
6
0
312,808
0
W
Sobek
11,421
544
36
2
0
410,884
10
W
Nemesis
11,663
555
131
6
0
453,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role