Player Matchup

Heimdallr
Heimdallr
Diamond II
Generalthyce
Heimdallr
Diamond II
Level 143
God Stats
7W - 6L
1,656 SR
Queue Stats
91W - 69L
2,367 MMR
Solo
Fenrir
Fenrir
Platinum I
JasonJewrulo
Fenrir
Platinum I
Level 160
God Stats
13W - 9L
2,004 SR
Queue Stats
380W - 363L
1,925 MMR
Party 1
Thoth
Thoth
Platinum II
JorshyL
Thoth
Platinum II
Level 125
God Stats
10W - 11L
1,201 SR
Queue Stats
261W - 239L
1,948 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Stunning
Sun Wukong
Diamond IV
Level 160
God Stats
1W - 3L
1,353 SR
Queue Stats
41W - 30L
2,246 MMR
Solo
Athena
Athena
Platinum I
zirby
Athena
Platinum I
Level 158
God Stats
5W - 2L
1,875 SR
Queue Stats
130W - 124L
1,925 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,618 SR
2,082 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,557 SR
2,102 MMR
Mulan
Mulan
Platinum III
Crafter51921
Mulan
Platinum III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 151L
1,909 MMR
Solo
Chiron
Chiron
Diamond III
Prοphet
Chiron
Diamond III
Level 67
God Stats
0W - 1L
1,286 SR
Queue Stats
106W - 93L
2,195 MMR
Party 2
Camazotz
Camazotz
Diamond IV
Ranager
Camazotz
Diamond IV
Level 123
God Stats
7W - 5L
1,749 SR
Queue Stats
183W - 159L
2,171 MMR
Solo
Janus
Janus
Platinum I
WatsonAmelia
Janus
Platinum I
Level 82
God Stats
4W - 4L
1,796 SR
Queue Stats
39W - 18L
2,329 MMR
Party 2
Sobek
Sobek
Diamond V
zeroshikiiiii
Sobek
Diamond V
Level 155
God Stats
1W - 3L
1,453 SR
Queue Stats
189W - 181L
1,905 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Generalthyce
Heimdallr
20
5 / 3 / 9
14,627
636
10,161
17,670
9,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
20
9 / 5 / 11
13,990
608
13,558
19,002
15,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
JorshyL
Thoth
20
8 / 3 / 9
13,539
589
14,168
10,700
5,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Stunning
Sun Wukong
20
4 / 0 / 14
15,626
679
23,926
24,832
22,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
zirby
Athena
18
4 / 5 / 14
13,231
575
13,609
22,675
24,050
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetGuan YuTiamatApollo

VS

Bans
PersephoneDanzaburouCu ChulainnTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 2
9,996
435
13,427
23,819
18,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
Prοphet
Chiron
20
5 / 6 / 4
12,994
565
12,834
16,378
7,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
Ranager
Camazotz
18
3 / 3 / 4
11,096
482
9,295
21,769
15,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 5 / 4
12,134
528
10,060
14,656
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 7 / 5
9,880
430
4,561
22,102
19,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
30
Kills
16
16
Deaths
30
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Heimdallr
Generalthyce
Heimdallr
5
3
9
3.17
W
Fenrir
9
5
11
2.9
W
Thoth
JorshyL
Thoth
8
3
9
4.17
L
Chiron
Prοphet
Chiron
5
6
4
1.17
L
Camazotz
Ranager
Camazotz
3
3
4
1.67
W
Sun Wukong
Stunning
Sun Wukong
4
0
14
11
L
4
5
4
1.2
L
4
7
5
0.93
W
Athena
zirby
Athena
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,422
Damage
50,177
94,879
Taken
98,724
76,335
Mitigated
66,598
39,758
Healing
30,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,427
1,755
0
7,635
23,819
18,985
0
5,915
17,904
0
67,864
W
Heimdallr
Generalthyce
Heimdallr
10,161
4,859
0
9,979
17,670
9,602
5,231
2,702
14,968
0
120,878
W
Fenrir
13,558
3,010
0
5,812
19,002
15,062
1,550
4,043
14,934
0
89,431
W
Thoth
JorshyL
Thoth
14,168
851
652
3,252
10,700
5,096
3,021
2,634
8,041
103,837
0
L
Chiron
Prοphet
Chiron
12,834
3,700
720
3,822
16,378
7,345
0
4,013
12,317
0
92,722
L
Camazotz
Ranager
Camazotz
9,295
2,895
0
11,609
21,769
15,085
0
5,856
15,913
0
78,605
W
Sun Wukong
Stunning
Sun Wukong
23,926
5,621
0
15,750
24,832
22,525
3,369
1,916
22,241
0
132,650
L
10,060
645
0
1,798
14,656
5,714
0
4,300
10,356
117,840
0
L
4,561
289
0
5,015
22,102
19,469
0
7,693
14,409
23,153
0
W
Athena
zirby
Athena
13,609
5,083
0
4,313
22,675
24,050
1,077
4,579
17,996
51,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,013
Gold Earned
56,100
785
Minions Killed
697
0
Camps Cleared
0
2,348,080
Distance Traveled
2,198,312
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,996
435
145
6
0
349,741
3
W
Heimdallr
14,627
636
202
9
0
428,575
6
W
Fenrir
13,990
608
122
5
0
466,824
5
W
Thoth
13,539
589
158
7
0
454,674
10
L
Chiron
12,994
565
180
8
0
416,136
5
L
Camazotz
11,096
482
131
6
0
498,957
4
W
Sun Wukong
15,626
679
225
10
0
490,512
6
L
Janus
12,134
528
217
9
0
491,771
4
L
Sobek
9,880
430
24
1
0
441,707
5
W
Athena
13,231
575
78
3
0
507,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role