Player Matchup

Yemoja
Yemoja
Dakota9534
Yemoja
Level 58
God Stats
31W - 67L
1,315 SR
Queue Stats
296W - 500L
1,223 Elo+
Party 3
Tiamat
Tiamat
Ghost_Goust
Tiamat
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
JohnDonne1572
Baron Samedi
Level 136
God Stats
25W - 18L
1,411 SR
Queue Stats
289W - 338L
1,404 Elo+
Party 1
Awilix
Awilix
VP_Kabaji
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 70L
1,359 Elo+
Party 1
Heimdallr
Heimdallr
ZORN_70
Heimdallr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
670W - 850L
1,254 Elo+
Party 3
Team Averages
Level 102
1,445 SR
1,338 Elo+

VS

Team Averages
Level 105
1,607 SR
1,443 Elo+
Medusa
Medusa
CapTommy43
Medusa
Level 113
God Stats
34W - 25L
1,500 SR
Queue Stats
1,012W - 971L
1,451 Elo+
Party 2
Bacchus
Bacchus
Kuruk_24
Bacchus
Level 88
God Stats
46W - 26L
1,707 SR
Queue Stats
444W - 446L
1,459 Elo+
Party 2
Poseidon
Poseidon
LoreFe14
Poseidon
Level 104
God Stats
7W - 5L
1,686 SR
Queue Stats
464W - 443L
1,438 Elo+
Party 2
Mercury
Mercury
fscottb
Mercury
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 333L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
wilfreddblaster
Sun Wukong
Level 95
God Stats
160W - 91L
1,644 SR
Queue Stats
709W - 676L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dakota9534
Yemoja
10
1 / 2 / 1
6,613
441
4,794
14,198
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
13
2 / 4 / 3
7,591
506
3,939
8,801
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
JohnDonne1572
Baron Samedi
14
4 / 3 / 1
7,958
531
11,044
8,735
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
VP_Kabaji
Awilix
13
3 / 3 / 5
7,970
531
4,695
9,556
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
ZORN_70
Heimdallr
10
0 / 6 / 3
6,129
409
6,264
9,597
3,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CapTommy43
Medusa
12
5 / 1 / 5
7,441
496
8,960
7,752
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Kuruk_24
Bacchus
12
4 / 1 / 7
7,778
519
8,515
9,750
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
LoreFe14
Poseidon
14
4 / 3 / 4
8,280
552
7,764
8,441
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
fscottb
Mercury
11
0 / 3 / 4
6,835
456
1,244
10,485
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
wilfreddblaster
Sun Wukong
15
5 / 2 / 2
8,998
600
8,560
14,632
7,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
18
18
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
CapTommy43
Medusa
5
1
5
7.5
L
Yemoja
Dakota9534
Yemoja
1
2
1
0.75
L
Tiamat
2
4
3
0.88
L
Baron Samedi
JohnDonne1572
Baron Samedi
4
3
1
1.5
W
Bacchus
Kuruk_24
Bacchus
4
1
7
7.5
W
Poseidon
LoreFe14
Poseidon
4
3
4
2
L
Awilix
VP_Kabaji
Awilix
3
3
5
1.83
L
Heimdallr
ZORN_70
Heimdallr
0
6
3
0.25
W
Mercury
fscottb
Mercury
0
3
4
0.67
W
Sun Wukong
wilfreddblaster
Sun Wukong
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,736
Damage
35,043
50,887
Taken
51,060
22,751
Mitigated
23,530
19,166
Healing
20,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CapTommy43
Medusa
8,960
5,007
0
4,426
7,752
2,618
702
1,917
5,835
0
49,097
L
Yemoja
Dakota9534
Yemoja
4,794
417
632
5,782
14,198
6,691
336
5,499
8,625
19,328
0
L
Tiamat
3,939
515
0
1,987
8,801
5,321
1,014
3,801
4,658
42,238
0
L
Baron Samedi
JohnDonne1572
Baron Samedi
11,044
657
686
3,756
8,735
4,196
997
663
8,036
43,594
0
W
Bacchus
Kuruk_24
Bacchus
8,515
676
855
4,267
9,750
6,608
72
2,447
7,303
19,824
0
W
Poseidon
LoreFe14
Poseidon
7,764
772
0
2,421
8,441
3,076
144
4,398
4,043
51,208
0
L
Awilix
VP_Kabaji
Awilix
4,695
1,486
147
4,235
9,556
3,357
0
2,051
7,409
0
35,557
L
Heimdallr
ZORN_70
Heimdallr
6,264
2,225
0
1,941
9,597
3,186
294
3,699
5,880
0
31,306
W
Mercury
fscottb
Mercury
1,244
464
0
1,205
10,485
3,416
0
2,356
8,129
0
41,593
W
Sun Wukong
wilfreddblaster
Sun Wukong
8,560
1,741
0
7,000
14,632
7,812
102
8,659
5,973
0
55,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,261
Gold Earned
39,332
308
Minions Killed
397
0
Camps Cleared
0
1,286,545
Distance Traveled
1,443,027
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,441
496
73
5
0
265,979
3
L
Yemoja
6,613
441
21
1
0
215,510
2
L
Tiamat
7,591
506
66
4
0
261,996
0
L
Baron Samedi
7,958
531
86
6
0
231,518
0
W
Bacchus
7,778
519
32
2
0
376,121
1
W
Poseidon
8,280
552
112
7
0
269,794
1
L
Awilix
7,970
531
70
5
0
330,386
0
L
Heimdallr
6,129
409
65
4
0
247,135
1
W
Mercury
6,835
456
80
5
0
258,456
4
W
Sun Wukong
8,998
600
100
7
0
272,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role