Player Matchup

Amaterasu
Amaterasu
Boby6399
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
Eagle9275
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HarrisonPound
Jormungandr
Level 7
God Stats
0W - 2L
1,249 SR
Queue Stats
1W - 2L
1,320 Elo+
Solo
Neith
Neith
LegendWolf20
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 144L
1,213 Elo+
Solo
Cthulhu
Cthulhu
XanzzWrldd
Cthulhu
Level 16
God Stats
7W - 7L
1,443 SR
Queue Stats
24W - 24L
1,324 Elo+
Solo
Team Averages
Level 7
1,438 SR
1,371 Elo+

VS

Team Averages
Level 25
1,530 SR
1,327 Elo+
Raijin
Raijin
Aristalk
Raijin
Level 29
God Stats
2W - 0L
1,710 SR
Queue Stats
40W - 58L
1,249 Elo+
Solo
Ymir
Ymir
BeechnutBoy99
Ymir
Level 24
God Stats
4W - 3L
1,482 SR
Queue Stats
4W - 4L
1,335 Elo+
Party 1
Jing Wei
Jing Wei
MommyMcDaddy
Jing Wei
Level 27
God Stats
2W - 3L
1,391 SR
Queue Stats
115W - 116L
1,332 Elo+
Solo
Thanatos
Thanatos
MonsieurPoulet1
Thanatos
Level 14
God Stats
2W - 2L
1,409 SR
Queue Stats
68W - 80L
1,123 Elo+
Solo
Nemesis
Nemesis
TheD0ngerL0rd420
Nemesis
Level 29
God Stats
4W - 1L
1,659 SR
Queue Stats
4W - 1L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Boby6399
Amaterasu
7
0 / 9 / 1
4,977
415
317
7,846
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
Eagle9275
Camazotz
6
1 / 12 / 1
5,068
422
1,864
10,489
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
HarrisonPound
Jormungandr
1
0 / 0 / 0
2,388
199
0
0
0
8
1 / 6 / 0
5,381
448
4,476
8,153
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
XanzzWrldd
Cthulhu
10
2 / 3 / 0
5,909
492
7,993
6,831
2,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aristalk
Raijin
10
5 / 0 / 3
6,749
562
5,435
6,017
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 1
5,973
498
1,262
3,986
1,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
MommyMcDaddy
Jing Wei
13
10 / 1 / 1
7,982
665
8,552
9,624
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
13
6 / 1 / 2
7,730
644
3,582
9,150
3,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 2
5,265
439
1,216
5,436
1,429
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
24
30
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
Aristalk
Raijin
5
0
3
6.5
W
2
0
1
2.5
L
Amaterasu
Boby6399
Amaterasu
0
9
1
0.06
L
Camazotz
Eagle9275
Camazotz
1
12
1
0.13
L
Jormungandr
HarrisonPound
Jormungandr
0
0
0
0
L
1
6
0
0.17
W
Jing Wei
MommyMcDaddy
Jing Wei
10
1
1
10.5
W
Thanatos
6
1
2
7
W
1
3
2
0.67
L
Cthulhu
XanzzWrldd
Cthulhu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,650
Damage
20,047
33,319
Taken
34,213
10,566
Mitigated
11,371
4,026
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Aristalk
Raijin
5,435
858
0
1,386
6,017
2,020
1,188
4,066
1,951
33,478
0
W
1,262
166
0
0
3,986
1,612
877
552
3,434
14,963
0
L
Amaterasu
Boby6399
Amaterasu
317
122
0
364
7,846
3,143
191
1,249
6,445
0
10,435
L
Camazotz
Eagle9275
Camazotz
1,864
1,287
0
742
10,489
2,615
266
1,898
8,515
0
8,869
L
Jormungandr
HarrisonPound
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
4,476
1,776
0
1,773
8,153
2,453
0
0
8,153
0
15,779
W
Jing Wei
MommyMcDaddy
Jing Wei
8,552
7,007
0
5,414
9,624
3,024
1,977
0
9,624
0
40,697
W
Thanatos
3,582
1,151
0
9,588
9,150
3,286
0
1,807
7,343
0
49,718
W
1,216
450
246
632
5,436
1,429
1,358
1,568
3,868
0
7,780
L
Cthulhu
XanzzWrldd
Cthulhu
7,993
942
0
1,147
6,831
2,355
0
3,028
3,509
32,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,723
Gold Earned
33,699
132
Minions Killed
274
0
Camps Cleared
0
866,205
Distance Traveled
1,096,367
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,749
562
61
5
0
226,198
0
W
Ymir
5,973
498
29
2
0
218,508
0
L
Amaterasu
4,977
415
26
2
0
209,292
2
L
Camazotz
5,068
422
13
1
0
225,362
1
L
Jormungandr
2,388
199
0
0
0
0
0
L
Neith
5,381
448
32
3
0
207,475
0
W
Jing Wei
7,982
665
62
5
0
221,579
0
W
Thanatos
7,730
644
106
9
0
238,758
1
W
Nemesis
5,265
439
16
1
0
191,324
0
L
Cthulhu
5,909
492
61
5
0
224,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role