Player Matchup

Bakasura
Bakasura
HotHeadedGAMERs
Bakasura
Level 38
God Stats
3W - 4L
1,728 SR
Queue Stats
3W - 6L
1,734 Elo+
Solo
Ratatoskr
Ratatoskr
SteelBold
Ratatoskr
Level 16
God Stats
1W - 2L
1,679 SR
Queue Stats
26W - 27L
1,556 Elo+
Party 3
Horus
Horus
TheMonsterTrio
Horus
Level 28
God Stats
17W - 24L
1,475 SR
Queue Stats
235W - 243L
1,385 Elo+
Party 1
Eset
Eset
iam crhoades
Eset
Level 114
God Stats
84W - 63L
1,563 SR
Queue Stats
418W - 401L
1,529 Elo+
Party 1
Fenrir
Fenrir
sgtrod03
Fenrir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 34L
1,669 Elo+
Party 3
Team Averages
Level 63
1,589 SR
1,575 Elo+

VS

Team Averages
Level 81
1,606 SR
1,556 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Esay05
Fenrir
Level 28
God Stats
5W - 5L
1,561 SR
Queue Stats
34W - 25L
1,597 Elo+
Party 2
Skadi
Skadi
reel_legend69420
Skadi
Level 25
God Stats
7W - 2L
1,663 SR
Queue Stats
144W - 113L
1,532 Elo+
Party 2
Zhong Kui
Zhong Kui
yoBone_head24
Zhong Kui
Level 160
God Stats
9W - 6L
1,806 SR
Queue Stats
343W - 323L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
7 / 5 / 3
13,812
552
16,490
21,300
9,186
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
SteelBold
Ratatoskr
19
5 / 10 / 7
12,419
497
11,176
25,774
9,501
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 4 / 5
11,554
462
4,772
11,632
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 8 / 3
11,098
444
10,952
15,479
5,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
sgtrod03
Fenrir
18
8 / 6 / 5
12,026
481
9,158
20,083
10,939
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
6 / 3 / 16
14,489
580
12,541
17,211
20,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
 
Bellona
20
8 / 9 / 4
13,736
549
12,627
25,170
16,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Esay05
Fenrir
19
4 / 5 / 7
12,681
507
10,692
17,023
7,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
3 / 8 / 11
12,067
483
11,288
14,682
5,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
yoBone_head24
Zhong Kui
20
12 / 1 / 5
15,062
602
15,123
15,694
12,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
76
26
Kills
33
33
Deaths
26
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
3
16
4.67
W
Bellona
 
Bellona
8
9
4
1.11
W
Fenrir
Esay05
Fenrir
4
5
7
1.5
L
Bakasura
7
5
3
1.7
L
Ratatoskr
SteelBold
Ratatoskr
5
10
7
0.85
L
3
4
5
1.38
L
3
8
3
0.56
W
3
8
11
1.06
L
Fenrir
sgtrod03
Fenrir
8
6
5
1.75
W
Zhong Kui
yoBone_head24
Zhong Kui
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,548
Damage
62,271
94,268
Taken
89,780
43,652
Mitigated
61,545
16,686
Healing
28,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,541
985
2,876
4,506
17,211
20,791
974
1,378
15,437
62,643
0
W
Bellona
 
Bellona
12,627
6,410
705
3,608
25,170
16,333
2,686
2,191
21,979
0
75,548
W
Fenrir
Esay05
Fenrir
10,692
1,884
0
4,866
17,023
7,039
860
2,437
13,723
0
67,550
L
Bakasura
16,490
13,245
0
3,967
21,300
9,186
0
4,340
16,960
0
101,523
L
Ratatoskr
SteelBold
Ratatoskr
11,176
2,853
819
5,935
25,774
9,501
826
8,063
17,711
0
76,610
L
4,772
1,698
434
1,962
11,632
8,125
2,276
2,230
9,402
0
52,631
L
10,952
315
660
2,359
15,479
5,901
118
5,220
10,259
58,071
0
W
11,288
6,728
0
2,012
14,682
5,116
5,019
1,248
13,185
0
66,857
L
Fenrir
sgtrod03
Fenrir
9,158
1,245
0
550
20,083
10,939
0
7,811
12,272
0
43,469
W
Zhong Kui
yoBone_head24
Zhong Kui
15,123
1,153
0
9,677
15,694
12,266
3,010
2,840
11,984
111,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,909
Gold Earned
68,035
529
Minions Killed
614
0
Camps Cleared
0
2,177,481
Distance Traveled
2,214,077
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,489
580
68
3
0
509,410
4
W
Bellona
13,736
549
122
5
0
389,364
1
W
Fenrir
12,681
507
103
4
0
490,620
0
L
Bakasura
13,812
552
164
7
0
418,141
0
L
Ratatoskr
12,419
497
107
4
0
446,931
0
L
Horus
11,554
462
99
4
0
442,897
5
L
Eset
11,098
444
109
4
0
451,370
2
W
Skadi
12,067
483
109
4
0
371,975
5
L
Fenrir
12,026
481
50
2
0
418,142
8
W
Zhong Kui
15,062
602
212
8
0
452,708
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role