Player Matchup

Bellona
Bellona
ArtAlb666
Bellona
Level 24
God Stats
23W - 16L
1,543 SR
Queue Stats
164W - 112L
1,565 Elo+
Party 1
Bakasura
Bakasura
FoxyBLM
Bakasura
Level 27
God Stats
4W - 6L
1,258 SR
Queue Stats
239W - 151L
1,578 Elo+
Party 1
Hades
Hades
HowLeeS
Hades
Level 27
God Stats
15W - 4L
1,518 SR
Queue Stats
138W - 94L
1,590 Elo+
Party 1
Fenrir
Fenrir
KnusarBall
Fenrir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,745 Elo+
Party 1
Anhur
Anhur
xCripzy
Anhur
Level 49
God Stats
3W - 3L
1,550 SR
Queue Stats
373W - 250L
1,576 Elo+
Party 1
Team Averages
Level 29
1,474 SR
1,611 Elo+

VS

Team Averages
Level 14
1,530 SR
1,565 Elo+
Nemesis
Nemesis
BaZteQ
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,630 Elo+
Party 2
Khepri
Khepri
Budynsky
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,687 Elo+
Party 2
Heimdallr
Heimdallr
Fr1ct1on
Heimdallr
Level 29
God Stats
2W - 2L
1,651 SR
Queue Stats
15W - 13L
1,630 Elo+
Solo
Set
Set
KeyToJoy
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Lewita
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArtAlb666
Bellona
19
10 / 2 / 7
12,657
666
14,293
16,310
14,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
FoxyBLM
Bakasura
19
9 / 5 / 8
12,333
649
16,518
16,616
8,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
HowLeeS
Hades
18
8 / 2 / 9
11,792
621
10,263
13,067
8,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
KnusarBall
Fenrir
15
7 / 4 / 10
10,238
539
9,619
11,524
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
xCripzy
Anhur
18
9 / 3 / 8
12,102
637
12,461
11,470
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BaZteQ
Nemesis
13
4 / 10 / 3
8,671
456
7,836
14,049
7,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Budynsky
Khepri
12
2 / 10 / 6
8,739
460
6,035
16,814
14,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Fr1ct1on
Heimdallr
15
5 / 8 / 1
9,595
505
8,994
16,883
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 7 / 2
9,074
478
4,343
17,266
8,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Lewita
Bellona
14
2 / 8 / 2
8,373
441
4,045
12,541
8,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
43
Kills
16
16
Deaths
43
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
ArtAlb666
Bellona
10
2
7
6.75
L
Nemesis
BaZteQ
Nemesis
4
10
3
0.55
L
Khepri
Budynsky
Khepri
2
10
6
0.5
W
Bakasura
FoxyBLM
Bakasura
9
5
8
2.6
L
Heimdallr
Fr1ct1on
Heimdallr
5
8
1
0.69
W
Hades
HowLeeS
Hades
8
2
9
6.25
L
3
7
2
0.57
W
Fenrir
KnusarBall
Fenrir
7
4
10
3
L
Bellona
Lewita
Bellona
2
8
2
0.38
W
Anhur
xCripzy
Anhur
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,154
Damage
31,253
68,987
Taken
77,553
40,923
Mitigated
43,791
25,084
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ArtAlb666
Bellona
14,293
4,802
0
6,221
16,310
14,634
2,183
1,584
14,726
2,833
74,663
L
Nemesis
BaZteQ
Nemesis
7,836
3,329
0
1,274
14,049
7,392
422
2,171
10,690
0
24,729
L
Khepri
Budynsky
Khepri
6,035
1,143
0
714
16,814
14,761
384
2,611
13,614
25,028
0
W
Bakasura
FoxyBLM
Bakasura
16,518
10,130
0
5,254
16,616
8,713
871
980
15,636
0
99,264
L
Heimdallr
Fr1ct1on
Heimdallr
8,994
5,222
0
4,011
16,883
4,973
889
372
15,867
0
48,915
W
Hades
HowLeeS
Hades
10,263
1,841
308
7,637
13,067
8,599
958
311
12,756
67,990
0
L
4,343
2,173
0
2,786
17,266
8,438
507
3,451
13,055
0
54,803
W
Fenrir
KnusarBall
Fenrir
9,619
1,542
0
2,513
11,524
4,981
419
1,726
9,798
0
25,489
L
Bellona
Lewita
Bellona
4,045
1,108
0
318
12,541
8,227
180
2,248
9,899
0
27,922
W
Anhur
xCripzy
Anhur
12,461
5,289
0
3,151
11,470
3,996
4,303
1,434
10,036
0
89,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,122
Gold Earned
44,452
588
Minions Killed
339
0
Camps Cleared
0
1,811,195
Distance Traveled
1,496,905
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,657
666
140
7
0
351,093
0
L
Nemesis
8,671
456
37
2
0
273,624
3
L
Khepri
8,739
460
38
2
0
310,629
3
W
Bakasura
12,333
649
167
9
0
368,615
2
L
Heimdallr
9,595
505
116
6
0
284,664
6
W
Hades
11,792
621
112
6
0
333,138
0
L
Set
9,074
478
94
5
0
320,864
0
W
Fenrir
10,238
539
35
2
0
397,616
9
L
Bellona
8,373
441
54
3
0
307,124
0
W
Anhur
12,102
637
134
7
0
360,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role