Player Matchup

Cthulhu
Cthulhu
DecameronTR
Cthulhu
Level 149
God Stats
5W - 14L
1,405 SR
Queue Stats
89W - 104L
1,560 Elo+
Party 1
Neith
Neith
JrGrievous
Neith
Level 46
God Stats
5W - 5L
1,525 SR
Queue Stats
17W - 30L
1,482 Elo+
Party 1
Ymir
Ymir
Nago
Ymir
Level 106
God Stats
0W - 2L
1,708 SR
Queue Stats
62W - 54L
1,569 Elo+
Party 3
Susano
Susano
Nycodemus
Susano
Level 122
God Stats
17W - 19L
1,619 SR
Queue Stats
205W - 197L
1,594 Elo+
Party 3
Chronos
Chronos
ZaneFalcon
Chronos
Level 128
God Stats
13W - 9L
1,495 SR
Queue Stats
623W - 656L
1,415 Elo+
Party 3
Team Averages
Level 110
1,550 SR
1,524 Elo+

VS

Team Averages
Level 95
1,620 SR
1,679 Elo+
King Arthur
King Arthur
Dragonzei
King Arthur
Level 150
God Stats
64W - 44L
1,708 SR
Queue Stats
837W - 585L
1,734 Elo+
Party 2
Ganesha
Ganesha
Juberi
Ganesha
Level 28
God Stats
65W - 8L
1,943 SR
Queue Stats
158W - 27L
1,866 Elo+
Party 2
Scylla
Scylla
MisakiUzu
Scylla
Level 67
God Stats
10W - 4L
1,634 SR
Queue Stats
553W - 480L
1,470 Elo+
Party 4
Apollo
Apollo
jokijulius
Apollo
Level 108
God Stats
19W - 17L
1,277 SR
Queue Stats
802W - 564L
1,745 Elo+
Party 2
Athena
Athena
xzion35
Athena
Level 120
God Stats
12W - 9L
1,536 SR
Queue Stats
196W - 116L
1,581 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DecameronTR
Cthulhu
14
2 / 7 / 2
9,268
421
13,298
23,119
11,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
17
1 / 6 / 0
10,168
462
7,293
12,503
4,992
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
Nago
Ymir
13
0 / 9 / 2
8,446
384
7,223
21,119
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Nycodemus
Susano
15
3 / 5 / 1
10,327
469
9,534
21,022
7,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
ZaneFalcon
Chronos
15
0 / 7 / 3
9,489
431
8,251
20,927
7,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dragonzei
King Arthur
20
11 / 1 / 10
13,527
615
24,456
28,893
23,705
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Juberi
Ganesha
16
0 / 1 / 18
11,702
532
8,565
18,389
19,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
MisakiUzu
Scylla
17
8 / 1 / 7
11,677
531
18,672
10,000
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
jokijulius
Apollo
20
9 / 2 / 2
13,700
623
12,561
17,069
8,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
xzion35
Athena
19
6 / 1 / 14
12,555
571
15,996
20,192
10,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
85
6
Kills
34
34
Deaths
6
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DecameronTR
Cthulhu
2
7
2
0.43
W
King Arthur
Dragonzei
King Arthur
11
1
10
16
L
Neith
1
6
0
0.17
W
Ganesha
Juberi
Ganesha
0
1
18
9
W
Scylla
MisakiUzu
Scylla
8
1
7
11.5
L
Ymir
Nago
Ymir
0
9
2
0.11
L
Susano
Nycodemus
Susano
3
5
1
0.7
L
Chronos
ZaneFalcon
Chronos
0
7
3
0.21
W
Apollo
jokijulius
Apollo
9
2
2
5
W
Athena
xzion35
Athena
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,599
Damage
80,250
98,690
Taken
94,543
46,947
Mitigated
67,370
19,939
Healing
35,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DecameronTR
Cthulhu
13,298
603
525
5,257
23,119
11,969
0
8,874
14,091
47,045
0
W
King Arthur
Dragonzei
King Arthur
24,456
5,856
0
12,886
28,893
23,705
414
9,508
18,895
0
98,929
L
Neith
7,293
4,832
0
3,441
12,503
4,992
720
2,431
9,922
0
66,577
W
Ganesha
Juberi
Ganesha
8,565
604
0
4,244
18,389
19,799
764
6,604
11,785
29,268
0
W
Scylla
MisakiUzu
Scylla
18,672
1,085
0
3,021
10,000
4,635
2,082
5,424
4,526
68,964
0
L
Ymir
Nago
Ymir
7,223
426
0
3,831
21,119
14,267
0
11,757
9,132
30,011
0
L
Susano
Nycodemus
Susano
9,534
2,551
0
2,425
21,022
7,919
0
10,846
9,986
0
49,056
L
Chronos
ZaneFalcon
Chronos
8,251
2,453
0
4,460
20,927
7,800
0
8,465
12,008
60,175
0
W
Apollo
jokijulius
Apollo
12,561
6,671
0
9,244
17,069
8,582
4,250
3,604
13,440
0
123,257
W
Athena
xzion35
Athena
15,996
4,595
0
6,222
20,192
10,649
2,532
5,982
14,010
88,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,698
Gold Earned
63,161
434
Minions Killed
596
0
Camps Cleared
0
1,868,234
Distance Traveled
2,163,414
33
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,268
421
76
3
0
380,343
2
W
King Arthur
13,527
615
161
7
0
435,356
6
L
Neith
10,168
462
133
6
0
312,482
2
W
Ganesha
11,702
532
7
0
0
415,094
9
W
Scylla
11,677
531
135
6
0
407,229
7
L
Ymir
8,446
384
30
1
0
368,541
15
L
Susano
10,327
469
93
4
0
462,019
9
L
Chronos
9,489
431
102
5
0
344,849
5
W
Apollo
13,700
623
181
8
0
394,410
6
W
Athena
12,555
571
112
5
0
511,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role