Player Matchup

Medusa
Medusa
AnimateSilver
Medusa
Level 58
God Stats
2W - 4L
1,595 SR
Queue Stats
164W - 170L
1,557 Elo+
Party 2
Fenrir
Fenrir
DonZickar
Fenrir
Level 45
God Stats
5W - 5L
1,671 SR
Queue Stats
196W - 207L
1,535 Elo+
Solo
Achilles
Achilles
JMHtown
Achilles
Level 87
God Stats
1W - 1L
1,503 SR
Queue Stats
207W - 193L
1,553 Elo+
Party 2
Scylla
Scylla
SilverShroud8
Scylla
Level 66
God Stats
52W - 57L
1,615 SR
Queue Stats
158W - 177L
1,527 Elo+
Party 2
Sobek
Sobek
Steebus
Sobek
Level 24
God Stats
0W - 5L
1,517 SR
Queue Stats
4W - 18L
1,205 Elo+
Party 2
Team Averages
Level 56
1,580 SR
1,475 Elo+

VS

Team Averages
Level 77
1,620 SR
1,573 Elo+
Cerberus
Cerberus
EbonyHouseWifez
Cerberus
Level 65
God Stats
35W - 31L
1,679 SR
Queue Stats
750W - 728L
1,481 Elo+
Solo
Thor
Thor
Kaos162001
Thor
Level 83
God Stats
26W - 18L
1,472 SR
Queue Stats
345W - 333L
1,503 Elo+
Solo
Guan Yu
Guan Yu
ShadowOfDoubt4
Guan Yu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Sunchipkiller
Anubis
Level 103
God Stats
70W - 36L
1,624 SR
Queue Stats
355W - 273L
1,684 Elo+
Party 1
Cupid
Cupid
jsid02
Cupid
Level 30
God Stats
38W - 15L
1,823 SR
Queue Stats
255W - 180L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,865
429
6,207
11,382
3,726
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
DonZickar
Fenrir
14
3 / 6 / 0
7,881
493
8,625
13,183
5,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
JMHtown
Achilles
13
2 / 3 / 1
7,595
475
4,119
12,577
4,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 1
6,680
418
6,873
9,794
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Steebus
Sobek
8
0 / 8 / 0
5,757
360
2,502
15,650
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
4 / 1 / 12
8,758
547
8,995
9,548
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 8
8,955
560
2,699
7,021
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 0
9,506
594
5,800
11,037
10,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 1 / 7
10,301
644
13,539
9,432
4,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
jsid02
Cupid
16
8 / 1 / 4
10,095
631
13,736
8,569
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
6
Kills
26
26
Deaths
6
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Fenrir
DonZickar
Fenrir
3
6
0
0.5
W
Cerberus
4
1
12
10
L
Achilles
JMHtown
Achilles
2
3
1
0.83
W
3
0
8
7
W
3
3
0
1
L
0
5
1
0.1
L
Sobek
Steebus
Sobek
0
8
0
0
W
8
1
7
11.5
W
Cupid
jsid02
Cupid
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,326
Damage
44,769
62,586
Taken
45,607
27,302
Mitigated
27,442
16,691
Healing
26,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,207
3,119
0
3,775
11,382
3,726
0
2,265
9,117
0
46,045
L
Fenrir
DonZickar
Fenrir
8,625
2,054
0
3,949
13,183
5,523
0
3,301
9,507
0
43,692
W
Cerberus
8,995
841
0
4,114
9,548
6,909
65
2,637
6,688
27,908
0
L
Achilles
JMHtown
Achilles
4,119
965
0
4,840
12,577
4,844
0
2,723
9,804
0
45,280
W
2,699
879
0
5,051
7,021
2,432
902
1,072
5,863
0
46,047
W
5,800
1,434
0
5,545
11,037
10,516
399
0
10,679
0
54,314
L
6,873
1,059
0
2,473
9,794
2,352
0
7,562
2,232
36,890
0
L
Sobek
Steebus
Sobek
2,502
513
0
1,654
15,650
10,857
0
6,683
8,967
8,190
0
W
13,539
1,703
0
6,110
9,432
4,636
2,137
3,748
5,375
68,434
0
W
Cupid
jsid02
Cupid
13,736
8,662
129
5,369
8,569
2,949
1,640
1,326
7,219
0
68,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,778
Gold Earned
47,615
353
Minions Killed
519
0
Camps Cleared
0
1,400,825
Distance Traveled
1,492,779
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,865
429
85
5
0
274,102
2
L
Fenrir
7,881
493
82
5
0
273,479
1
W
Cerberus
8,758
547
52
3
0
327,515
2
L
Achilles
7,595
475
93
6
0
322,062
5
W
Thor
8,955
560
88
6
0
325,098
6
W
Guan Yu
9,506
594
120
8
0
295,595
2
L
Scylla
6,680
418
75
5
0
277,463
4
L
Sobek
5,757
360
18
1
0
253,719
0
W
Anubis
10,301
644
126
8
0
260,174
3
W
Cupid
10,095
631
133
8
0
284,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role