Player Matchup

Ganesha
Ganesha
HingleMcCringle
Ganesha
Level 24
God Stats
6W - 3L
1,220 SR
Queue Stats
28W - 19L
1,483 Elo+
Party 1
Anubis
Anubis
Skitzafrenic
Anubis
Level 89
God Stats
20W - 6L
1,642 SR
Queue Stats
45W - 43L
1,502 Elo+
Party 1
Neith
Neith
shanerDUG
Neith
Level 11
God Stats
1W - 0L
1,704 SR
Queue Stats
7W - 5L
1,567 Elo+
Party 1
Team Averages
Level 41
1,522 SR
1,517 Elo+

VS

Team Averages
Level 19
1,482 SR
1,359 Elo+
Skadi
Skadi
DigitalPimpin
Skadi
Level 22
God Stats
8W - 12L
1,636 SR
Queue Stats
46W - 62L
1,210 Elo+
Solo
Mercury
Mercury
crisscrack5089
Mercury
Level 29
God Stats
4W - 9L
1,309 SR
Queue Stats
48W - 69L
1,366 Elo+
Solo
He Bo
He Bo
ПривітЧайник
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 18
9,014
751
6,403
10,028
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
13
10 / 5 / 7
9,920
827
8,839
9,577
4,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
shanerDUG
Neith
13
8 / 1 / 10
9,653
804
10,076
8,622
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
8,185
682
7,082
11,515
2,498
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 4
7,780
648
3,187
9,216
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
5 / 7 / 3
8,872
739
13,391
9,044
2,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
18
Kills
9
9
Deaths
18
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
0
3
18
3
W
Anubis
10
5
7
2.7
L
1
4
4
0.75
W
Neith
shanerDUG
Neith
8
1
10
13
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
23,660
28,227
Taken
29,775
14,750
Mitigated
7,761
7,306
Healing
4,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,082
4,441
171
1,907
11,515
2,498
210
7,149
4,366
0
24,210
W
6,403
1,446
0
917
10,028
7,392
386
3,222
6,612
19,262
0
W
Anubis
8,839
381
0
3,031
9,577
4,369
262
5,475
3,834
32,261
0
L
3,187
1,023
378
1,025
9,216
2,687
420
4,745
4,471
0
13,790
W
Neith
shanerDUG
Neith
10,076
5,268
0
3,358
8,622
2,989
1,034
4,185
4,321
0
30,249
L
13,391
626
0
913
9,044
2,576
0
3,396
5,648
39,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,587
Gold Earned
24,837
125
Minions Killed
106
0
Camps Cleared
0
590,365
Distance Traveled
555,327
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,185
682
37
3
0
167,733
2
W
Ganesha
9,014
751
1
0
0
226,424
3
W
Anubis
9,920
827
51
4
0
170,739
4
L
Mercury
7,780
648
23
2
0
222,084
0
W
Neith
9,653
804
73
6
0
193,202
1
L
He Bo
8,872
739
46
4
0
165,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role