Player Matchup

Apollo
Apollo
Cyvro
Apollo
Level 113
God Stats
3W - 0L
1,624 SR
Queue Stats
60W - 30L
1,588 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RKvKing
Cu Chulainn
Level 65
God Stats
27W - 25L
1,589 SR
Queue Stats
116W - 134L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
vanessavxjr
Nu Wa
Level 25
God Stats
33W - 32L
1,547 SR
Queue Stats
52W - 59L
1,421 Elo+
Party 1
Team Averages
Level 68
1,587 SR
1,508 Elo+

VS

Team Averages
Level 40
1,428 SR
1,426 Elo+
Cthulhu
Cthulhu
I R Nervous
Cthulhu
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 117L
1,528 Elo+
Party 2
Ra
Ra
InsomniaDaGamer
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
monjirou_kotetsu
Danzaburou
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 5L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cyvro
Apollo
18
16 / 2 / 3
14,524
908
24,045
18,165
8,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
RKvKing
Cu Chulainn
14
2 / 4 / 11
11,109
694
7,914
12,202
7,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 8
9,852
616
7,153
6,312
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I R Nervous
Cthulhu
13
2 / 3 / 6
9,728
608
14,317
19,400
20,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 7 / 3
9,865
617
8,038
10,869
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
monjirou_kotetsu
Danzaburou
12
2 / 9 / 6
9,384
587
5,660
12,734
5,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
19
Kills
8
8
Deaths
19
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
Cyvro
Apollo
16
2
3
8.75
L
Cthulhu
I R Nervous
Cthulhu
2
3
6
1.67
L
4
7
3
0.79
W
Cu Chulainn
RKvKing
Cu Chulainn
2
4
11
1.88
L
Danzaburou
monjirou_kotetsu
Danzaburou
2
9
6
0.56
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,112
Damage
28,015
36,679
Taken
43,003
17,317
Mitigated
30,451
5,654
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Cyvro
Apollo
24,045
12,488
0
5,649
18,165
8,080
2,017
10,375
7,790
3,371
85,707
L
Cthulhu
I R Nervous
Cthulhu
14,317
440
306
2,322
19,400
20,508
0
4,120
14,759
51,801
0
L
8,038
565
1,501
1,740
10,869
4,688
0
1,407
9,222
39,052
0
W
Cu Chulainn
RKvKing
Cu Chulainn
7,914
3,014
0
0
12,202
7,130
1,043
7,877
4,325
0
28,047
L
Danzaburou
monjirou_kotetsu
Danzaburou
5,660
2,270
0
416
12,734
5,255
0
1,431
11,015
0
24,896
W
7,153
1,337
0
5
6,312
2,107
44
4,137
2,175
26,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,485
Gold Earned
28,977
195
Minions Killed
158
0
Camps Cleared
0
825,613
Distance Traveled
711,926
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,524
908
103
6
0
278,487
1
L
Cthulhu
9,728
608
65
4
0
294,746
2
L
Ra
9,865
617
64
4
0
218,176
0
W
Cu Chulainn
11,109
694
51
3
0
293,121
0
L
Danzaburou
9,384
587
29
2
0
199,004
2
W
Nu Wa
9,852
616
41
3
0
254,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role