Player Matchup

Tsukuyomi
Tsukuyomi
DiegoFakeiti
Tsukuyomi
Level 73
God Stats
11W - 3L
1,774 SR
Queue Stats
176W - 189L
1,514 Elo+
Party 2
Hercules
Hercules
FelipeHC
Hercules
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 94L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
adonbr
Cthulhu
Level 64
God Stats
85W - 85L
1,506 SR
Queue Stats
111W - 124L
1,471 Elo+
Solo
Anhur
Anhur
fonsecaMONSTER
Anhur
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
xKiller1000
Vulcan
Level 109
God Stats
5W - 4L
1,820 SR
Queue Stats
180W - 181L
1,478 Elo+
Solo
Team Averages
Level 91
1,620 SR
1,470 Elo+

VS

Team Averages
Level 57
1,533 SR
1,425 Elo+
Ymir
Ymir
ESHOOTERMENSE
Ymir
Level 25
God Stats
3W - 7L
1,336 SR
Queue Stats
5W - 12L
1,327 Elo+
Party 1
Thanatos
Thanatos
IDarmaki04I
Thanatos
Level 23
God Stats
22W - 16L
1,755 SR
Queue Stats
37W - 46L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
Lomutheking
Cthulhu
Level 61
God Stats
11W - 19L
1,438 SR
Queue Stats
15W - 25L
1,378 Elo+
Party 1
Izanami
Izanami
SOKGULL321
Izanami
Level 66
God Stats
5W - 7L
1,675 SR
Queue Stats
41W - 58L
1,428 Elo+
Party 1
Scylla
Scylla
rike_bigols
Scylla
Level 108
God Stats
6W - 7L
1,462 SR
Queue Stats
170W - 164L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DiegoFakeiti
Tsukuyomi
18
8 / 4 / 8
11,923
542
10,542
16,780
6,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
FelipeHC
Hercules
17
6 / 1 / 7
11,490
522
16,154
19,964
15,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
adonbr
Cthulhu
15
3 / 5 / 16
11,625
528
12,422
19,183
15,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 2 / 3
12,070
549
6,826
14,015
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
18
11 / 1 / 5
12,065
548
20,684
10,691
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
8,371
381
5,686
18,904
14,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
IDarmaki04I
Thanatos
16
6 / 10 / 3
10,950
498
10,860
23,886
8,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Lomutheking
Cthulhu
13
1 / 9 / 0
8,726
397
8,262
20,507
10,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SOKGULL321
Izanami
17
1 / 2 / 6
10,516
478
11,993
13,394
4,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
16
3 / 3 / 4
9,801
446
13,637
8,302
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
32
Kills
13
13
Deaths
32
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DiegoFakeiti
Tsukuyomi
8
4
8
3
L
2
8
2
0.38
W
Hercules
FelipeHC
Hercules
6
1
7
9.5
L
Thanatos
IDarmaki04I
Thanatos
6
10
3
0.75
L
Cthulhu
Lomutheking
Cthulhu
1
9
0
0.11
L
Izanami
SOKGULL321
Izanami
1
2
6
2
W
Cthulhu
adonbr
Cthulhu
3
5
16
2.2
W
4
2
3
2.75
L
Scylla
3
3
4
1.67
W
Vulcan
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,628
Damage
50,438
80,633
Taken
84,993
47,599
Mitigated
40,755
20,086
Healing
26,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DiegoFakeiti
Tsukuyomi
10,542
3,912
0
1,214
16,780
6,498
50
4,587
12,012
0
79,489
L
5,686
1,243
0
1,241
18,904
14,402
525
9,549
9,177
29,779
0
W
Hercules
FelipeHC
Hercules
16,154
5,542
0
7,017
19,964
15,959
725
7,921
11,581
11,209
51,614
L
Thanatos
IDarmaki04I
Thanatos
10,860
2,795
146
16,469
23,886
8,916
0
6,534
17,308
0
66,297
L
Cthulhu
Lomutheking
Cthulhu
8,262
2,277
92
2,975
20,507
10,134
0
9,965
10,303
45,503
0
L
Izanami
SOKGULL321
Izanami
11,993
7,285
111
4,698
13,394
4,727
682
5,132
8,140
0
87,439
W
Cthulhu
adonbr
Cthulhu
12,422
1,678
378
1,010
19,183
15,075
0
7,915
10,975
34,294
0
W
6,826
3,575
0
8,933
14,015
5,833
1,015
2,329
11,618
0
101,904
L
Scylla
13,637
626
0
865
8,302
2,576
0
3,682
4,406
57,544
0
W
Vulcan
20,684
5,903
0
1,534
10,691
4,234
1,694
3,651
6,742
74,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,173
Gold Earned
48,364
537
Minions Killed
472
0
Camps Cleared
0
2,108,438
Distance Traveled
1,931,628
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,923
542
101
5
0
436,815
4
L
Ymir
8,371
381
34
2
0
344,728
0
W
Hercules
11,490
522
116
5
0
422,030
12
L
Thanatos
10,950
498
110
5
0
390,871
7
L
Cthulhu
8,726
397
62
3
0
387,218
1
L
Izanami
10,516
478
164
7
0
408,992
5
W
Cthulhu
11,625
528
46
2
0
414,504
6
W
Anhur
12,070
549
162
7
0
393,072
4
L
Scylla
9,801
446
102
5
0
399,819
3
W
Vulcan
12,065
548
112
5
0
442,017
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role