Player Matchup

Chiron
Chiron
Felix Clemens
Chiron
Level 26
God Stats
10W - 15L
1,427 SR
Queue Stats
10W - 15L
1,353 Elo+
Party 3
Mercury
Mercury
Fr3shDumbledor3
Mercury
Level 37
God Stats
17W - 29L
1,339 SR
Queue Stats
37W - 50L
1,302 Elo+
Party 3
Persephone
Persephone
MrMuuuh
Persephone
Level 47
God Stats
25W - 33L
1,317 SR
Queue Stats
40W - 57L
1,264 Elo+
Party 3
Neith
Neith
Trishula2020
Neith
Level 60
God Stats
24W - 25L
1,309 SR
Queue Stats
279W - 375L
1,404 Elo+
Party 1
Yemoja
Yemoja
XAzrahel95X
Yemoja
Level 17
God Stats
9W - 4L
1,747 SR
Queue Stats
130W - 243L
1,319 Elo+
Party 1
Team Averages
Level 37
1,428 SR
1,329 Elo+

VS

Team Averages
Level 37
1,444 SR
1,354 Elo+
Serqet
Serqet
Williamp987
Serqet
Level 43
God Stats
0W - 5L
1,500 SR
Queue Stats
87W - 107L
1,350 Elo+
Party 2
Tiamat
Tiamat
ariielsan73
Tiamat
Level 39
God Stats
6W - 6L
1,727 SR
Queue Stats
99W - 108L
1,399 Elo+
Solo
Chernobog
Chernobog
chichi_Stp
Chernobog
Level 29
God Stats
11W - 18L
1,236 SR
Queue Stats
169W - 214L
1,357 Elo+
Party 2
Cerberus
Cerberus
herobrin123928
Cerberus
Level 18
God Stats
26W - 25L
1,322 SR
Queue Stats
51W - 76L
1,296 Elo+
Party 2
Zeus
Zeus
jjojoetquoi
Zeus
Level 56
God Stats
19W - 15L
1,436 SR
Queue Stats
216W - 246L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,588
452
5,251
11,997
4,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 0 / 0
10,324
543
3,556
8,587
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
MrMuuuh
Persephone
15
1 / 5 / 2
8,924
470
6,151
8,485
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 2
9,116
480
7,183
6,641
1,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
13
0 / 3 / 2
7,838
413
2,573
8,105
2,956
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
0 / 2 / 4
8,053
424
3,451
14,641
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
16
5 / 2 / 0
9,405
495
6,888
10,350
8,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
chichi_Stp
Chernobog
14
0 / 0 / 3
8,109
427
4,446
5,283
1,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
12
1 / 3 / 1
8,047
424
2,876
9,701
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
8 / 1 / 0
11,654
613
8,745
8,773
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
14
14
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
W
4
0
0
4
W
Persephone
MrMuuuh
Persephone
1
5
2
0.4
W
3
1
2
4
L
Serqet
0
2
4
1
W
Yemoja
0
3
2
0.33
L
Tiamat
5
2
0
2.5
L
Chernobog
chichi_Stp
Chernobog
0
0
3
1.5
L
Cerberus
1
3
1
0.5
L
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,714
Damage
26,406
43,815
Taken
48,748
15,044
Mitigated
22,974
12,382
Healing
20,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,251
2,231
117
4,136
11,997
4,185
2,076
5,383
6,182
0
52,199
W
3,556
1,482
0
2,769
8,587
3,239
1,848
2,240
6,185
0
49,279
W
Persephone
MrMuuuh
Persephone
6,151
195
0
623
8,485
2,829
0
6,117
2,365
46,342
0
W
7,183
3,470
0
2,703
6,641
1,835
1,172
2,483
3,738
0
58,890
L
Serqet
3,451
860
0
7,012
14,641
5,424
0
1,678
12,879
0
38,617
W
Yemoja
2,573
119
499
1,535
8,105
2,956
0
2,283
5,822
22,397
0
L
Tiamat
6,888
305
0
4,012
10,350
8,058
966
389
9,931
53,409
0
L
Chernobog
chichi_Stp
Chernobog
4,446
2,740
0
2,053
5,283
1,734
953
604
4,679
0
41,399
L
Cerberus
2,876
83
0
3,706
9,701
4,285
0
1,969
7,732
32,207
0
L
8,745
955
0
3,615
8,773
3,473
261
3,742
4,803
96,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,790
Gold Earned
45,268
451
Minions Killed
516
0
Camps Cleared
0
1,717,048
Distance Traveled
1,758,103
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,588
452
100
5
0
334,676
0
W
Mercury
10,324
543
100
5
0
429,694
0
W
Persephone
8,924
470
100
5
0
336,689
2
W
Neith
9,116
480
120
6
0
301,199
4
L
Serqet
8,053
424
69
4
0
402,853
1
W
Yemoja
7,838
413
31
2
0
314,790
2
L
Tiamat
9,405
495
92
5
0
320,277
1
L
Chernobog
8,109
427
111
6
0
360,312
0
L
Cerberus
8,047
424
56
3
0
335,734
0
L
Zeus
11,654
613
188
10
0
338,927
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role