Player Matchup

Yemoja
Yemoja
Forever_KingUshi
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Sol
Sol
KaoYums
Sol
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
334W - 347L
1,538 Elo+
Party 4
Ne Zha
Ne Zha
Manuerty
Ne Zha
Level 128
God Stats
4W - 5L
1,384 SR
Queue Stats
135W - 92L
1,701 Elo+
Party 1
Apollo
Apollo
Original-Lanze
Apollo
Level 39
God Stats
6W - 11L
1,293 SR
Queue Stats
198W - 195L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
Ryhito
Zhong Kui
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
433W - 304L
1,572 Elo+
Party 1
Team Averages
Level 90
1,435 SR
1,561 Elo+

VS

Team Averages
Level 54
1,535 SR
1,590 Elo+
Chaac
Chaac
Gabriel2731
Chaac
Level 48
God Stats
39W - 30L
1,544 SR
Queue Stats
485W - 480L
1,445 Elo+
Solo
Khepri
Khepri
SteelBold
Khepri
Level 16
God Stats
10W - 3L
1,762 SR
Queue Stats
26W - 27L
1,570 Elo+
Party 3
Thoth
Thoth
VeganDuck
Thoth
Level 45
God Stats
0W - 1L
1,368 SR
Queue Stats
113W - 108L
1,631 Elo+
Party 2
Hun Batz
Hun Batz
esojzitro
Hun Batz
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 81L
1,614 Elo+
Party 2
Anhur
Anhur
sgtrod03
Anhur
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 34L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
5,168
517
1,003
4,665
1,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
11
3 / 0 / 6
6,178
618
3,085
4,254
1,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
Manuerty
Ne Zha
11
5 / 1 / 3
6,159
616
2,805
5,830
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 6
5,182
518
4,489
5,865
1,468
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Ryhito
Zhong Kui
11
2 / 0 / 0
5,912
591
7,392
6,937
6,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,949
595
4,988
9,042
5,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
SteelBold
Khepri
7
0 / 4 / 1
4,596
460
3,396
5,405
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
VeganDuck
Thoth
7
0 / 2 / 0
4,490
449
335
2,548
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
esojzitro
Hun Batz
9
0 / 4 / 0
5,185
519
2,883
7,615
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
sgtrod03
Anhur
8
1 / 1 / 0
4,705
471
1,596
3,800
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
2
2
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
1
1
0
1
W
Sol
3
0
6
6
W
Ne Zha
Manuerty
Ne Zha
5
1
3
6.5
W
1
0
6
4
W
Zhong Kui
Ryhito
Zhong Kui
2
0
0
2
L
Khepri
SteelBold
Khepri
0
4
1
0.13
L
Thoth
VeganDuck
Thoth
0
2
0
0
L
Hun Batz
esojzitro
Hun Batz
0
4
0
0
L
Anhur
sgtrod03
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,774
Damage
13,198
27,551
Taken
28,410
13,338
Mitigated
11,149
16,147
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,003
459
1,052
1,969
4,665
1,701
150
1,503
3,162
9,048
0
L
4,988
1,072
0
3,750
9,042
5,118
0
6,564
2,478
0
34,659
W
Sol
3,085
1,185
0
2,202
4,254
1,457
919
613
3,609
29,460
2,684
W
Ne Zha
Manuerty
Ne Zha
2,805
323
0
2,682
5,830
1,862
0
58
5,748
0
31,657
W
4,489
3,889
0
3,450
5,865
1,468
539
1,501
4,364
0
28,657
W
Zhong Kui
Ryhito
Zhong Kui
7,392
1,714
0
4,792
6,937
6,850
0
0
6,937
35,741
0
L
Khepri
SteelBold
Khepri
3,396
199
0
588
5,405
2,326
44
1,159
4,246
16,605
0
L
Thoth
VeganDuck
Thoth
335
81
0
250
2,548
593
0
996
1,552
16,189
0
L
Hun Batz
esojzitro
Hun Batz
2,883
542
0
2,605
7,615
2,205
0
1,773
5,842
0
29,130
L
Anhur
sgtrod03
Anhur
1,596
805
0
1,629
3,800
907
100
832
2,968
0
18,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,599
Gold Earned
24,925
290
Minions Killed
228
0
Camps Cleared
0
932,166
Distance Traveled
864,944
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,168
517
12
1
0
163,629
1
L
Chaac
5,949
595
71
7
0
188,974
3
W
Sol
6,178
618
70
7
0
197,833
4
W
Ne Zha
6,159
616
81
8
0
227,675
2
W
Apollo
5,182
518
57
6
0
163,817
0
W
Zhong Kui
5,912
591
70
7
0
179,212
3
L
Khepri
4,596
460
27
3
0
198,206
0
L
Thoth
4,490
449
33
3
0
112,442
0
L
Hun Batz
5,185
519
65
7
0
189,259
3
L
Anhur
4,705
471
32
3
0
176,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role