Player Matchup

Scylla
Scylla
Cyphrix
Scylla
Level 159
God Stats
3W - 0L
1,758 SR
Queue Stats
134W - 117L
1,384 Elo+
Party 2
Eset
Eset
DaHoovMan
Eset
Level 147
God Stats
3W - 3L
1,650 SR
Queue Stats
48W - 41L
1,647 Elo+
Party 2
Odin
Odin
LivingOxymoron
Odin
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,306 Elo+
Party 2
Vamana
Vamana
NotTheDoctorYan
Vamana
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 114L
1,584 Elo+
Party 2
Tiamat
Tiamat
asackrat
Tiamat
Level 129
God Stats
3W - 1L
1,432 SR
Queue Stats
51W - 45L
1,634 Elo+
Party 2
Team Averages
Level 127
1,568 SR
1,511 Elo+

VS

Team Averages
Level 117
1,644 SR
1,604 Elo+
Ganesha
Ganesha
Hectaka
Ganesha
Level 144
God Stats
12W - 8L
1,541 SR
Queue Stats
264W - 276L
1,599 Elo+
Party 1
Agni
Agni
Ichifro
Agni
Level 65
God Stats
4W - 1L
1,428 SR
Queue Stats
404W - 373L
1,607 Elo+
Solo
Odin
Odin
Jere51666
Odin
Level 124
God Stats
9W - 5L
1,984 SR
Queue Stats
788W - 796L
1,545 Elo+
Solo
He Bo
He Bo
depresso
He Bo
Level 129
God Stats
2W - 1L
1,829 SR
Queue Stats
256W - 255L
1,598 Elo+
Party 1
Medusa
Medusa
Мıмıкyu
Medusa
Level 122
God Stats
7W - 4L
1,440 SR
Queue Stats
381W - 338L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cyphrix
Scylla
10
4 / 2 / 5
6,166
1,233
4,952
3,338
934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eset
11
1 / 0 / 7
6,081
1,216
3,967
2,301
897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 1 / 8
5,789
1,158
2,290
6,026
3,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
2 / 2 / 8
6,195
1,239
4,164
7,424
6,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
asackrat
Tiamat
12
5 / 0 / 6
6,955
1,391
4,356
4,179
3,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hectaka
Ganesha
11
0 / 3 / 2
5,406
1,081
1,934
6,790
6,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
Ichifro
Agni
11
3 / 1 / 1
5,786
1,157
4,438
2,115
871
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
6
0 / 1 / 0
4,473
895
750
1,341
954
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

He Bo
depresso
He Bo
10
2 / 4 / 1
5,611
1,122
2,922
4,461
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
10
0 / 4 / 3
5,280
1,056
5,178
6,660
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
13
Kills
5
5
Deaths
13
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cyphrix
Scylla
4
2
5
3.25
W
Eset
1
0
7
4.5
L
Ganesha
Hectaka
Ganesha
0
3
2
0.33
L
Agni
Ichifro
Agni
3
1
1
3.5
L
Odin
0
1
0
0
W
1
1
8
5
W
2
2
8
3
W
Tiamat
asackrat
Tiamat
5
0
6
8
L
He Bo
depresso
He Bo
2
4
1
0.63
L
Medusa
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,729
Damage
15,222
23,268
Taken
21,367
15,157
Mitigated
12,628
7,182
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cyphrix
Scylla
4,952
349
0
55
3,338
934
259
1,770
1,491
10,199
0
W
Eset
3,967
70
276
0
2,301
897
770
482
1,739
9,928
0
L
Ganesha
Hectaka
Ganesha
1,934
0
554
1,702
6,790
6,071
0
4,596
2,194
8,571
0
L
Agni
Ichifro
Agni
4,438
368
207
52
2,115
871
0
1,684
431
8,557
0
L
Odin
750
0
89
171
1,341
954
0
669
672
0
750
W
2,290
142
135
1,617
6,026
3,380
0
2,731
3,092
0
3,915
W
4,164
1,681
1,000
2,068
7,424
6,767
383
2,493
4,697
0
7,426
W
Tiamat
asackrat
Tiamat
4,356
455
359
1,672
4,179
3,179
790
1,127
2,955
13,789
0
L
He Bo
depresso
He Bo
2,922
58
441
191
4,461
1,872
0
2,714
1,747
5,384
0
L
Medusa
5,178
1,686
41
1,135
6,660
2,860
0
3,612
3,048
0
12,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
26,556
62
Minions Killed
63
0
Camps Cleared
0
546,622
Distance Traveled
410,808
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,166
1,233
17
3
0
102,454
1
W
Eset
6,081
1,216
6
1
0
116,984
1
L
Ganesha
5,406
1,081
0
0
0
95,657
1
L
Agni
5,786
1,157
26
5
0
88,053
0
L
Odin
4,473
895
0
0
0
24,925
0
W
Odin
5,789
1,158
4
1
0
105,347
1
W
Vamana
6,195
1,239
13
3
0
105,620
1
W
Tiamat
6,955
1,391
22
4
0
116,217
1
L
He Bo
5,611
1,122
14
3
0
99,277
0
L
Medusa
5,280
1,056
23
5
0
102,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role