Player Matchup

Olorun
Olorun
Donavan223
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
FrumpyGuck
Pele
Level 67
God Stats
4W - 2L
1,313 SR
Queue Stats
60W - 59L
1,418 Elo+
Party 1
Poseidon
Poseidon
MattyIce611
Poseidon
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,100 Elo+
Party 1
Khepri
Khepri
SabbirSaif
Khepri
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 31L
1,257 Elo+
Solo
Sun Wukong
Sun Wukong
VerronaCorrona
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Team Averages
Level 18
1,463 SR
1,355 Elo+

VS

Team Averages
Level 8
1,492 SR
1,333 Elo+
Artemis
Artemis
Floatingassasin
Artemis
Level 8
God Stats
1W - 5L
1,453 SR
Queue Stats
1W - 8L
1,071 Elo+
Solo
Ymir
Ymir
Gardiner_B
Ymir
Level 18
God Stats
1W - 1L
1,785 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Vw1qk
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
dasher_freap
Danzaburou
Level 8
God Stats
0W - 2L
1,222 SR
Queue Stats
53W - 64L
1,092 Elo+
Solo
Susano
Susano
levelxplayer
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Donavan223
Olorun
5
0 / 6 / 0
6,632
301
703
4,143
980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
12 / 1 / 2
12,420
565
12,921
18,698
16,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
MattyIce611
Poseidon
17
14 / 0 / 5
11,614
528
12,216
6,383
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
SabbirSaif
Khepri
16
3 / 3 / 5
10,007
455
6,947
12,614
11,214
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
VerronaCorrona
Sun Wukong
18
8 / 1 / 7
11,524
524
12,131
14,809
9,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,963
407
8,026
8,456
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 3 / 1
10,116
460
8,805
20,655
13,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Vw1qk
Tiamat
11
2 / 13 / 0
7,861
357
5,034
16,408
8,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
dasher_freap
Danzaburou
10
1 / 6 / 1
7,660
348
3,533
8,364
3,404
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
12
0 / 15 / 4
8,225
374
5,046
15,419
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
37
Kills
7
11
Deaths
42
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
Donavan223
Olorun
0
6
0
0
L
2
5
0
0.4
W
12
1
2
13
L
2
3
1
0.83
W
Poseidon
MattyIce611
Poseidon
14
0
5
16.5
W
Khepri
SabbirSaif
Khepri
3
3
5
1.83
W
Sun Wukong
VerronaCorrona
Sun Wukong
8
1
7
11.5
L
Tiamat
Vw1qk
Tiamat
2
13
0
0.15
L
Danzaburou
dasher_freap
Danzaburou
1
6
1
0.25
L
Susano
0
15
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,918
Damage
30,444
56,647
Taken
69,302
40,715
Mitigated
34,240
14,243
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Donavan223
Olorun
703
294
81
253
4,143
980
0
308
3,835
7,227
0
L
8,026
4,290
0
0
8,456
3,784
1,503
913
7,179
0
38,570
W
12,921
2,878
0
7,209
18,698
16,678
1,087
3,802
14,792
0
95,626
L
8,805
2,332
0
5,390
20,655
13,439
950
5,537
14,934
51,962
0
W
Poseidon
MattyIce611
Poseidon
12,216
1,310
0
0
6,383
1,952
1,862
1,812
4,493
48,404
0
W
Khepri
SabbirSaif
Khepri
6,947
1,416
177
1,960
12,614
11,214
0
4,904
7,666
38,308
0
W
Sun Wukong
VerronaCorrona
Sun Wukong
12,131
1,520
741
3,822
14,809
9,891
3,662
2,675
12,022
0
54,411
L
Tiamat
Vw1qk
Tiamat
5,034
1,000
0
2,594
16,408
8,709
246
5,035
10,934
31,781
0
L
Danzaburou
dasher_freap
Danzaburou
3,533
699
0
793
8,364
3,404
230
2,641
5,295
0
23,412
L
Susano
5,046
2,454
0
226
15,419
4,904
899
4,489
10,544
0
32,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,197
Gold Earned
42,825
373
Minions Killed
280
0
Camps Cleared
0
1,713,505
Distance Traveled
1,662,197
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,632
301
7
0
0
121,536
0
L
Artemis
8,963
407
59
3
0
334,998
0
W
Pele
12,420
565
128
6
0
431,960
0
L
Ymir
10,116
460
99
5
0
380,956
0
W
Poseidon
11,614
528
80
4
0
443,519
0
W
Khepri
10,007
455
55
3
0
326,573
0
W
Sun Wukong
11,524
524
103
5
0
389,917
1
L
Tiamat
7,861
357
38
2
0
336,635
1
L
Danzaburou
7,660
348
37
2
0
234,076
4
L
Susano
8,225
374
47
2
0
375,532
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role