Player Matchup

Nemesis
Nemesis
Deajh
Nemesis
Level 5
God Stats
2W - 5L
1,388 SR
Queue Stats
11W - 12L
1,339 Elo+
Party 1
Izanami
Izanami
Drilly155
Izanami
Level 24
God Stats
41W - 39L
1,437 SR
Queue Stats
53W - 61L
1,342 Elo+
Party 2
Zeus
Zeus
Kirjn
Zeus
Level 25
God Stats
4W - 4L
1,470 SR
Queue Stats
14W - 16L
1,340 Elo+
Party 1
Chernobog
Chernobog
MrFly23
Chernobog
Level 26
God Stats
44W - 44L
1,444 SR
Queue Stats
58W - 66L
1,354 Elo+
Party 2
Neith
Neith
Winnina
Neith
Level 19
God Stats
78W - 64L
1,519 SR
Queue Stats
146W - 155L
1,320 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,339 Elo+

VS

Team Averages
Level 13
1,521 SR
1,336 Elo+
Discordia
Discordia
Mrhielooo
Discordia
Level 8
God Stats
4W - 3L
1,476 SR
Queue Stats
9W - 15L
1,287 Elo+
Solo
Camazotz
Camazotz
NGU Dragon1473
Camazotz
Level 17
God Stats
21W - 8L
1,901 SR
Queue Stats
45W - 33L
1,469 Elo+
Solo
Neith
Neith
braianp25789
Neith
Level 23
God Stats
48W - 28L
1,566 SR
Queue Stats
89W - 92L
1,321 Elo+
Solo
Kukulkan
Kukulkan
giltdig61
Kukulkan
Level 12
God Stats
1W - 3L
1,161 SR
Queue Stats
78W - 87L
1,269 Elo+
Solo
Khepri
Khepri
macaroni2
Khepri
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Deajh
Nemesis
20
5 / 11 / 17
15,606
975
17,019
23,835
11,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Drilly155
Izanami
19
3 / 12 / 4
13,783
861
14,040
25,022
9,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
Kirjn
Zeus
20
10 / 4 / 14
17,360
1,085
35,068
19,146
6,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
MrFly23
Chernobog
20
8 / 9 / 15
16,676
1,042
23,427
25,114
11,613
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Winnina
Neith
20
4 / 3 / 10
14,982
936
11,297
12,035
4,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mrhielooo
Discordia
15
0 / 0 / 0
9,680
605
0
0
0
Camazotz
20
12 / 10 / 20
17,138
1,071
25,013
30,221
15,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 5 / 19
16,897
1,056
28,792
20,090
11,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
giltdig61
Kukulkan
20
12 / 8 / 15
18,112
1,132
33,105
20,612
10,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
macaroni2
Khepri
20
6 / 7 / 22
16,411
1,026
8,782
34,095
54,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
115
30
Kills
39
39
Deaths
30
60
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Deajh
Nemesis
5
11
17
1.23
L
Izanami
Drilly155
Izanami
3
12
4
0.42
L
Zeus
Kirjn
Zeus
10
4
14
4.25
L
Chernobog
MrFly23
Chernobog
8
9
15
1.72
W
Discordia
Mrhielooo
Discordia
0
0
0
0
W
Camazotz
12
10
20
2.2
L
Neith
Winnina
Neith
4
3
10
3
W
9
5
19
3.7
W
Kukulkan
giltdig61
Kukulkan
12
8
15
2.44
W
Khepri
macaroni2
Khepri
6
7
22
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,851
Damage
95,692
105,152
Taken
105,018
44,296
Mitigated
91,810
9,202
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Deajh
Nemesis
17,019
7,058
0
1,846
23,835
11,930
0
6,856
16,979
0
28,144
L
Izanami
Drilly155
Izanami
14,040
9,994
0
0
25,022
9,366
0
7,976
17,046
0
34,515
L
Zeus
Kirjn
Zeus
35,068
3,355
1,122
3,246
19,146
6,869
0
7,893
11,253
64,899
0
L
Chernobog
MrFly23
Chernobog
23,427
19,938
0
1,624
25,114
11,613
0
14,983
10,131
0
46,231
W
Discordia
Mrhielooo
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Camazotz
25,013
6,985
0
6,306
30,221
15,649
0
8,013
22,208
0
32,173
L
Neith
Winnina
Neith
11,297
5,986
0
1,364
12,035
4,518
0
4,179
7,856
0
54,095
W
28,792
14,464
0
2,433
20,090
11,457
0
6,929
13,161
0
76,857
W
Kukulkan
giltdig61
Kukulkan
33,105
3,226
0
642
20,612
10,277
0
8,670
11,942
89,293
0
W
Khepri
macaroni2
Khepri
8,782
412
0
0
34,095
54,427
0
11,456
22,639
22,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,407
Gold Earned
78,238
294
Minions Killed
280
6
Camps Cleared
4
1,315,601
Distance Traveled
1,122,867
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,606
975
18
1
0
322,740
0
L
Izanami
13,783
861
52
3
4
203,187
3
L
Zeus
17,360
1,085
72
5
0
294,634
0
L
Chernobog
16,676
1,042
63
4
2
243,572
0
W
Discordia
9,680
605
0
0
0
0
0
W
Camazotz
17,138
1,071
22
1
0
327,980
0
L
Neith
14,982
936
89
6
0
251,468
1
W
Neith
16,897
1,056
84
5
2
245,618
0
W
Kukulkan
18,112
1,132
147
9
1
246,393
0
W
Khepri
16,411
1,026
27
2
1
302,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role