Player Matchup

Merlin
Merlin
GEN03_S
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Xing Tian
Xing Tian
luquerio
Xing Tian
Level 108
God Stats
14W - 13L
1,530 SR
Queue Stats
63W - 79L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sludgequeen666
Ah Muzen Cab
Level 68
God Stats
19W - 20L
1,538 SR
Queue Stats
616W - 567L
1,549 Elo+
Solo
Team Averages
Level 80
1,523 SR
1,524 Elo+

VS

Team Averages
Level 119
1,500 SR
1,528 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
GAMER_OF_THE_YEA
Olorun
Level 126
God Stats
3W - 0L
1,571 SR
Queue Stats
30W - 21L
1,721 Elo+
Party 1
Ah Puch
Ah Puch
brutalShArK24
Ah Puch
Level 102
God Stats
8W - 11L
1,429 SR
Queue Stats
586W - 705L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GEN03_S
Merlin
9
3 / 7 / 1
6,751
675
5,744
7,379
2,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
luquerio
Xing Tian
8
1 / 2 / 1
6,466
647
2,973
9,106
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
sludgequeen666
Ah Muzen Cab
9
1 / 2 / 2
6,323
632
7,204
7,527
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
7 / 1 / 4
8,107
811
7,348
5,216
1,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 1 / 9
7,437
744
6,424
7,931
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
9
2 / 3 / 5
6,885
689
6,747
7,890
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
11
11
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
4
9
W
2
1
9
6.5
L
Merlin
GEN03_S
Merlin
3
7
1
0.5
W
Ah Puch
2
3
5
1.5
L
Xing Tian
luquerio
Xing Tian
1
2
1
0.75
L
Ah Muzen Cab
sludgequeen666
Ah Muzen Cab
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,921
Damage
20,519
24,012
Taken
21,037
10,166
Mitigated
6,538
4,639
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,348
3,439
405
1,754
5,216
1,641
739
1,720
3,496
0
21,509
W
6,424
3,646
910
4,040
7,931
2,647
790
3,778
4,153
25,722
0
L
Merlin
GEN03_S
Merlin
5,744
656
0
626
7,379
2,520
0
4,194
3,185
15,554
0
W
Ah Puch
6,747
300
88
2,730
7,890
2,250
110
3,279
4,611
22,508
0
L
Xing Tian
luquerio
Xing Tian
2,973
234
0
1,771
9,106
4,957
0
3,857
5,249
9,766
0
L
Ah Muzen Cab
sludgequeen666
Ah Muzen Cab
7,204
2,561
0
2,242
7,527
2,689
0
5,120
2,407
0
17,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,540
Gold Earned
22,429
63
Minions Killed
116
0
Camps Cleared
0
515,772
Distance Traveled
543,725
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,107
811
37
4
0
183,957
0
W
Olorun
7,437
744
44
4
0
179,956
1
L
Merlin
6,751
675
25
3
0
132,114
3
W
Ah Puch
6,885
689
35
4
0
179,812
1
L
Xing Tian
6,466
647
7
1
0
189,146
2
L
Ah Muzen Cab
6,323
632
31
3
0
194,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role