Player Matchup

Osiris
Osiris
 
Osiris
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BloodyDragon2
Vulcan
Level 86
God Stats
2W - 2L
1,507 SR
Queue Stats
84W - 79L
1,250 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fran364
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,195 Elo+
Solo
Neith
Neith
Kleiner1988
Neith
Level 18
God Stats
0W - 1L
1,498 SR
Queue Stats
11W - 16L
1,038 Elo+
Party 1
Danzaburou
Danzaburou
xMettigel69x
Danzaburou
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 113L
1,326 Elo+
Party 1
Team Averages
Level 86
1,501 SR
1,262 Elo+

VS

Team Averages
Level 93
1,338 SR
1,411 Elo+
Bacchus
Bacchus
Dauth_Dunwall
Bacchus
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 75L
1,458 Elo+
Solo
Hun Batz
Hun Batz
IDrugula
Hun Batz
Level 107
God Stats
4W - 6L
1,334 SR
Queue Stats
136W - 129L
1,465 Elo+
Party 2
Scylla
Scylla
IcedInFeRnO
Scylla
Level 143
God Stats
1W - 3L
1,159 SR
Queue Stats
217W - 206L
1,509 Elo+
Party 2
Sol
Sol
RussCohle
Sol
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 26L
1,175 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxN3V3R_R3STxX
Tsukuyomi
Level 105
God Stats
1W - 1L
1,197 SR
Queue Stats
114W - 128L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
0 / 8 / 7
8,794
586
8,074
20,320
18,265
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 5 / 5
9,715
648
17,908
10,190
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Fran364
Ah Muzen Cab
19
4 / 5 / 5
10,518
701
15,287
12,877
5,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
1 / 6 / 7
9,837
656
8,419
10,796
4,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
xMettigel69x
Danzaburou
18
5 / 11 / 3
11,863
791
14,859
17,120
7,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
7 / 4 / 10
11,561
771
9,421
11,657
9,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
IDrugula
Hun Batz
18
5 / 2 / 20
11,390
759
14,170
23,536
14,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
20
9 / 2 / 15
12,491
833
18,544
11,190
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 2 / 13
10,830
722
8,049
13,514
5,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
XxN3V3R_R3STxX
Tsukuyomi
19
10 / 2 / 12
11,744
783
17,044
14,952
7,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
105
12
Kills
35
35
Deaths
12
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
8
7
0.44
L
2
5
5
0.9
W
Bacchus
7
4
10
3
L
Ah Muzen Cab
Fran364
Ah Muzen Cab
4
5
5
1.3
W
Hun Batz
IDrugula
Hun Batz
5
2
20
7.5
W
Scylla
9
2
15
8.25
L
1
6
7
0.75
W
4
2
13
5.25
W
Tsukuyomi
XxN3V3R_R3STxX
Tsukuyomi
10
2
12
8
L
Danzaburou
xMettigel69x
Danzaburou
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,547
Damage
67,228
71,303
Taken
74,849
40,136
Mitigated
41,262
15,254
Healing
38,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,074
2,757
992
3,083
20,320
18,265
0
10,400
9,606
156
12,231
L
17,908
7,772
476
1,879
10,190
4,421
0
5,331
4,611
37,858
0
W
Bacchus
9,421
0
2,864
1,821
11,657
9,230
192
1,820
9,837
17,904
0
L
Ah Muzen Cab
Fran364
Ah Muzen Cab
15,287
6,684
1,620
3,841
12,877
5,701
0
6,272
6,421
0
32,459
W
Hun Batz
IDrugula
Hun Batz
14,170
1,027
3,000
9,548
23,536
14,471
880
5,728
17,808
0
26,424
W
Scylla
18,544
908
2,697
2,881
11,190
4,770
2,628
2,752
8,438
34,931
0
L
8,419
3,817
604
938
10,796
4,563
0
5,350
5,230
0
17,869
W
8,049
1,237
1,656
6,188
13,514
5,492
1,048
3,726
9,788
22,331
0
W
Tsukuyomi
XxN3V3R_R3STxX
Tsukuyomi
17,044
3,661
3,420
4,675
14,952
7,299
22
3,978
10,974
0
39,119
L
Danzaburou
xMettigel69x
Danzaburou
14,859
5,021
207
1,614
17,120
7,186
224
7,569
9,421
0
29,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,727
Gold Earned
58,016
147
Minions Killed
182
0
Camps Cleared
0
1,203,548
Distance Traveled
1,412,049
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,794
586
9
1
0
248,644
0
L
Vulcan
9,715
648
47
3
0
261,310
0
W
Bacchus
11,561
771
15
1
0
281,546
1
L
Ah Muzen Cab
10,518
701
42
3
0
224,965
0
W
Hun Batz
11,390
759
23
2
0
255,765
0
W
Scylla
12,491
833
56
4
0
293,122
0
L
Neith
9,837
656
21
1
0
245,258
0
W
Sol
10,830
722
45
3
0
277,190
0
W
Tsukuyomi
11,744
783
43
3
0
304,426
1
L
Danzaburou
11,863
791
28
2
0
223,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role