Player Matchup

Danzaburou
Danzaburou
GMA2K03
Danzaburou
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 23L
1,121 Elo+
Party 2
King Arthur
King Arthur
MoskitoESP
King Arthur
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,165 Elo+
Party 2
Tiamat
Tiamat
jordanlu100
Tiamat
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,129 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,138 Elo+

VS

Team Averages
Level 9
1,375 SR
1,296 Elo+
Hachiman
Hachiman
Jacquisey
Hachiman
Level 10
God Stats
3W - 7L
1,312 SR
Queue Stats
6W - 10L
1,325 Elo+
Party 1
Sol
Sol
Tripppen
Sol
Level 12
God Stats
14W - 18L
1,314 SR
Queue Stats
48W - 69L
1,143 Elo+
Solo
Cerberus
Cerberus
jacnob
Cerberus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GMA2K03
Danzaburou
14
3 / 5 / 2
10,722
631
9,866
14,271
4,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
MoskitoESP
King Arthur
12
0 / 8 / 4
9,264
545
6,344
16,109
8,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
12
1 / 6 / 4
9,741
573
5,420
13,063
6,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jacquisey
Hachiman
16
14 / 1 / 5
12,786
752
21,276
10,380
4,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 1 / 12
10,356
609
6,733
8,115
2,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
jacnob
Cerberus
14
5 / 3 / 11
11,324
666
9,557
17,335
16,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
4
Kills
19
19
Deaths
5
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GMA2K03
Danzaburou
3
5
2
0.8
W
Hachiman
Jacquisey
Hachiman
14
1
5
16.5
L
King Arthur
MoskitoESP
King Arthur
0
8
4
0.25
W
0
1
12
6
W
Cerberus
jacnob
Cerberus
5
3
11
3.5
L
Tiamat
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,630
Damage
37,566
43,443
Taken
35,830
20,005
Mitigated
23,482
9,082
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GMA2K03
Danzaburou
9,866
2,508
845
2,792
14,271
4,754
292
6,336
7,935
0
48,676
W
Hachiman
Jacquisey
Hachiman
21,276
9,817
1,534
5,655
10,380
4,373
2,764
1,658
8,722
0
70,994
L
King Arthur
MoskitoESP
King Arthur
6,344
1,311
658
1,577
16,109
8,519
0
5,132
10,977
202
27,980
W
6,733
834
0
4,186
8,115
2,536
617
2,138
5,977
44,673
0
W
Cerberus
jacnob
Cerberus
9,557
1,096
483
3,549
17,335
16,573
202
2,430
14,905
29,526
0
L
Tiamat
5,420
1,167
767
2,443
13,063
6,732
26
4,846
8,217
19,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,727
Gold Earned
34,466
149
Minions Killed
175
0
Camps Cleared
0
830,255
Distance Traveled
879,668
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,722
631
71
4
0
262,781
1
W
Hachiman
12,786
752
61
4
0
275,620
1
L
King Arthur
9,264
545
58
3
0
291,533
0
W
Sol
10,356
609
71
4
0
282,375
4
W
Cerberus
11,324
666
43
3
0
321,673
0
L
Tiamat
9,741
573
20
1
0
275,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role