Player Matchup

Chang'e
Chang'e
AjaKuza
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bedoino
Janus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 99L
1,753 Elo+
Solo
Artio
Artio
CrazyChickita
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,148 Elo+
Solo
Heimdallr
Heimdallr
Dilldapp
Heimdallr
Level 123
God Stats
2W - 2L
1,742 SR
Queue Stats
196W - 203L
1,494 Elo+
Party 1
Nemesis
Nemesis
Raishooo
Nemesis
Level 16
God Stats
1W - 0L
1,434 SR
Queue Stats
62W - 86L
1,555 Elo+
Party 1
Team Averages
Level 56
1,535 SR
1,490 Elo+

VS

Team Averages
Level 68
1,555 SR
1,377 Elo+
Izanami
Izanami
Dhoeke
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,320 Elo+
Party 3
Jormungandr
Jormungandr
Sanctus_Seraphin
Jormungandr
Level 158
God Stats
2W - 1L
1,808 SR
Queue Stats
295W - 280L
1,426 Elo+
Party 2
Tyr
Tyr
ZakareLeBarbare
Tyr
Level 102
God Stats
5W - 8L
1,467 SR
Queue Stats
360W - 345L
1,431 Elo+
Party 2
Pele
Pele
jonnyboyrevel
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 164L
1,386 Elo+
Solo
Aphrodite
Aphrodite
thevictor007
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AjaKuza
Chang'e
20
7 / 4 / 9
13,558
678
23,437
20,859
10,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
Bedoino
Janus
20
3 / 1 / 15
13,001
650
25,182
11,886
6,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
0 / 3 / 10
11,427
571
5,120
21,568
20,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Dilldapp
Heimdallr
20
8 / 2 / 11
13,766
688
36,978
24,880
14,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Raishooo
Nemesis
20
4 / 3 / 12
12,553
628
13,268
20,536
21,668
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dhoeke
Izanami
20
4 / 2 / 4
11,467
573
13,173
16,663
5,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Sanctus_Seraphin
Jormungandr
19
1 / 5 / 10
11,510
576
25,790
23,635
24,184
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 3 / 6
14,522
726
22,774
44,096
40,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 9 / 8
11,674
584
16,631
19,415
6,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
thevictor007
Aphrodite
17
0 / 3 / 6
10,371
519
7,754
10,082
6,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
47
22
Kills
13
13
Deaths
22
57
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AjaKuza
Chang'e
7
4
9
2.88
W
Janus
Bedoino
Janus
3
1
15
10.5
W
0
3
10
1.67
L
Izanami
Dhoeke
Izanami
4
2
4
3
W
Heimdallr
Dilldapp
Heimdallr
8
2
11
6.75
W
Nemesis
Raishooo
Nemesis
4
3
12
3.33
L
Jormungandr
Sanctus_Seraphin
Jormungandr
1
5
10
1.2
L
5
3
6
2.67
L
3
9
8
0.78
L
Aphrodite
thevictor007
Aphrodite
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,985
Damage
86,122
99,729
Taken
113,891
72,756
Mitigated
82,721
55,499
Healing
53,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AjaKuza
Chang'e
23,437
1,540
18,506
10,241
20,859
10,243
1,155
7,614
13,245
47,587
0
W
Janus
Bedoino
Janus
25,182
1,773
2,244
2,125
11,886
6,037
839
4,661
7,225
55,030
0
W
5,120
861
2,569
1,876
21,568
20,499
327
7,788
13,780
9,618
0
L
Izanami
Dhoeke
Izanami
13,173
8,110
445
4,344
16,663
5,845
0
8,537
8,126
0
40,136
W
Heimdallr
Dilldapp
Heimdallr
36,978
17,447
3,059
7,706
24,880
14,309
2,878
7,635
17,245
0
71,031
W
Nemesis
Raishooo
Nemesis
13,268
4,601
3,722
3,451
20,536
21,668
687
5,846
14,690
0
24,235
L
Jormungandr
Sanctus_Seraphin
Jormungandr
25,790
1,344
2,230
4,483
23,635
24,184
0
8,920
14,715
52,897
0
L
22,774
374
4,215
22,938
44,096
40,496
0
20,501
23,595
0
42,092
L
16,631
1,818
2,514
4,845
19,415
6,168
0
10,045
9,370
0
25,585
L
Aphrodite
thevictor007
Aphrodite
7,754
2,243
4,009
3,099
10,082
6,028
0
5,736
4,346
19,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,305
Gold Earned
59,544
213
Minions Killed
194
0
Camps Cleared
0
1,822,651
Distance Traveled
1,713,678
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,558
678
57
3
0
369,703
0
W
Janus
13,001
650
58
3
0
337,007
0
W
Artio
11,427
571
12
1
0
367,748
0
L
Izanami
11,467
573
58
3
0
310,991
0
W
Heimdallr
13,766
688
65
3
0
338,842
0
W
Nemesis
12,553
628
21
1
0
409,351
2
L
Jormungandr
11,510
576
52
3
0
286,495
0
L
Tyr
14,522
726
35
2
0
468,135
0
L
Pele
11,674
584
20
1
0
329,987
0
L
Aphrodite
10,371
519
29
1
0
318,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role