Player Matchup

Discordia
Discordia
Trouble2050
Discordia
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Solo
Anubis
Anubis
X-leandrinho
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
alanarmagedom
Fenrir
Level 15
God Stats
24W - 51L
1,443 SR
Queue Stats
85W - 137L
1,500 Elo+
Party 1
Neith
Neith
kuririn-bjj94
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
valterselva1969
Tsukuyomi
Level 16
God Stats
1W - 2L
1,335 SR
Queue Stats
1W - 4L
1,264 Elo+
Solo
Team Averages
Level 10
1,456 SR
1,453 Elo+

VS

Team Averages
Level 19
1,430 SR
1,320 Elo+
Yemoja
Yemoja
OneTgl
Yemoja
Level 24
God Stats
4W - 7L
1,386 SR
Queue Stats
91W - 107L
1,362 Elo+
Solo
Ra
Ra
SOLED_BY_CORUJA_
Ra
Level 14
God Stats
3W - 5L
1,281 SR
Queue Stats
10W - 20L
1,190 Elo+
Party 2
Danzaburou
Danzaburou
Sr_Da_Tapioca
Danzaburou
Level 24
God Stats
7W - 7L
1,507 SR
Queue Stats
59W - 80L
1,384 Elo+
Solo
Fenrir
Fenrir
Thiagovfilho
Fenrir
Level 8
God Stats
6W - 6L
1,442 SR
Queue Stats
6W - 11L
1,274 Elo+
Party 2
Mulan
Mulan
killersprem
Mulan
Level 25
God Stats
17W - 10L
1,534 SR
Queue Stats
89W - 70L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Trouble2050
Discordia
18
10 / 11 / 6
12,290
512
21,946
17,312
5,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
15
2 / 5 / 7
9,946
414
10,377
15,210
6,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 5 / 4
10,762
448
4,611
15,337
7,237
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
6 / 6 / 7
12,106
504
14,527
15,018
5,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
valterselva1969
Tsukuyomi
13
2 / 16 / 7
9,161
382
1,587
19,871
5,931

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
OneTgl
Yemoja
15
1 / 3 / 7
10,770
449
8,262
14,608
11,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 8 / 14
10,127
422
8,127
11,547
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Sr_Da_Tapioca
Danzaburou
18
6 / 4 / 6
12,139
506
15,900
19,175
8,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
16
12 / 10 / 14
11,984
499
13,598
19,961
9,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
21 / 2 / 2
14,380
599
17,399
18,953
16,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
85
26
Kills
42
43
Deaths
27
31
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Yemoja
OneTgl
Yemoja
1
3
7
1.5
W
2
8
14
1.13
W
Danzaburou
Sr_Da_Tapioca
Danzaburou
6
4
6
2.25
W
Fenrir
12
10
14
1.9
L
Discordia
Trouble2050
Discordia
10
11
6
1.18
L
Anubis
2
5
7
1.1
L
6
5
4
1.6
W
21
2
2
11
L
6
6
7
1.58
L
Tsukuyomi
valterselva1969
Tsukuyomi
2
16
7
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,048
Damage
63,286
82,748
Taken
84,244
31,623
Mitigated
49,512
11,203
Healing
17,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
OneTgl
Yemoja
8,262
476
3,808
1,939
14,608
11,285
129
6,873
7,569
24,688
0
W
8,127
1,764
74
532
11,547
3,841
2,248
5,109
5,986
43,448
0
W
Danzaburou
Sr_Da_Tapioca
Danzaburou
15,900
5,273
0
4,285
19,175
8,053
871
4,897
14,176
0
78,590
W
Fenrir
13,598
2,618
0
846
19,961
9,425
2,922
7,835
11,656
0
30,927
L
Discordia
Trouble2050
Discordia
21,946
2,743
152
2,309
17,312
5,579
445
3,465
13,643
63,735
0
L
Anubis
10,377
1,608
0
4,260
15,210
6,983
1,257
4,701
10,435
40,726
0
L
4,611
1,681
0
929
15,337
7,237
396
2,001
13,254
0
40,616
W
17,399
2,760
0
5,625
18,953
16,908
3,560
6,241
12,534
0
105,428
L
14,527
7,825
0
3,493
15,018
5,893
1,443
2,413
12,605
0
62,519
L
Tsukuyomi
valterselva1969
Tsukuyomi
1,587
521
0
60
19,871
5,931
133
3,172
16,422
0
15,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,265
Gold Earned
59,400
341
Minions Killed
442
0
Camps Cleared
0
1,954,731
Distance Traveled
2,076,719
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,770
449
28
1
0
414,182
5
W
Ra
10,127
422
67
3
0
381,039
0
W
Danzaburou
12,139
506
119
5
0
411,484
4
W
Fenrir
11,984
499
48
2
0
426,890
0
L
Discordia
12,290
512
84
4
0
372,477
1
L
Anubis
9,946
414
64
3
0
392,434
2
L
Fenrir
10,762
448
63
3
0
477,057
0
W
Mulan
14,380
599
180
8
0
443,124
4
L
Neith
12,106
504
110
5
0
381,780
0
L
Tsukuyomi
9,161
382
20
1
0
330,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role