Player Matchup

Athena
Athena
Masters
Shing
Athena
Masters
Level 160
God Stats
7W - 4L
1,716 SR
Queue Stats
133W - 115L
2,528 MMR
Solo
Raijin
Raijin
Silver I
XxMlgAllahxX
Raijin
Silver I
Level 120
God Stats
2W - 4L
1,568 SR
Queue Stats
172W - 144L
1,648 MMR
Party 1
Ymir
Ymir
Platinum II
knifefive
Ymir
Platinum II
Level 123
God Stats
1W - 3L
1,573 SR
Queue Stats
86W - 77L
1,841 MMR
Solo
Chaac
Chaac
Diamond V
zeroshikiiiii
Chaac
Diamond V
Level 155
God Stats
1W - 2L
1,708 SR
Queue Stats
189W - 181L
1,953 MMR
Solo
Ullr
Ullr
Silver I
ºCute
Ullr
Silver I
Level 119
God Stats
28W - 22L
1,802 SR
Queue Stats
138W - 120L
1,648 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,673 SR
1,924 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 103
1,465 SR
1,914 MMR
Tyr
Tyr
Platinum I
Alanespartan
Tyr
Platinum I
Level 145
God Stats
10W - 6L
1,619 SR
Queue Stats
168W - 174L
1,842 MMR
Solo
Scylla
Scylla
Gold II
IILobsterKingII
Scylla
Gold II
Level 63
God Stats
1W - 1L
1,732 SR
Queue Stats
348W - 324L
1,656 MMR
Solo
Anhur
Anhur
Diamond III
Prοphet
Anhur
Diamond III
Level 67
God Stats
3W - 2L
1,182 SR
Queue Stats
106W - 93L
2,147 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum I
WatsonAmelia
Ao Kuang
Platinum I
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 18L
2,281 MMR
Party 2
Ares
Ares
Gold I
Wecci
Ares
Gold I
Level 159
God Stats
17W - 13L
1,291 SR
Queue Stats
974W - 947L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Shing
Athena
20
5 / 5 / 8
14,585
521
17,020
28,101
25,447
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
19
5 / 9 / 8
13,105
468
21,688
18,843
8,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
0 / 6 / 8
10,760
384
5,164
24,240
26,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 7 / 6
12,671
453
15,029
35,222
35,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
ºCute
Ullr
20
7 / 5 / 5
13,561
484
24,652
22,116
9,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
TiamatSetPersephoneApolloGuan Yu

VS

Bans
DanzaburouSobekGebTsukuyomiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 9
15,612
558
18,220
33,928
49,886
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 5 / 18
14,877
531
17,723
16,172
7,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Prοphet
Anhur
20
6 / 7 / 7
15,436
551
21,739
26,783
11,585
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
WatsonAmelia
Ao Kuang
20
11 / 4 / 10
17,218
615
28,497
25,051
12,814
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Wecci
Ares
20
7 / 2 / 12
15,709
561
14,786
28,668
44,697
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
88
20
Kills
32
32
Deaths
20
35
Assists
56
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
W
2
5
18
2.2
W
Anhur
Prοphet
Anhur
6
7
7
1.36
L
Athena
Shing
Athena
5
5
8
1.8
W
Ao Kuang
WatsonAmelia
Ao Kuang
11
4
10
4
W
Ares
Wecci
Ares
7
2
12
6.5
L
Raijin
5
9
8
1
L
Ymir
0
6
8
0.67
L
3
7
6
0.86
L
Ullr
ºCute
Ullr
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,553
Damage
100,965
128,522
Taken
130,602
104,946
Mitigated
126,718
33,344
Healing
58,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,220
1,137
0
18,026
33,928
49,886
493
8,425
25,423
0
103,825
W
17,723
1,411
0
7,665
16,172
7,736
546
8,258
7,754
97,841
0
W
Anhur
Prοphet
Anhur
21,739
11,732
0
13,534
26,783
11,585
6,577
7,092
19,047
0
164,667
L
Athena
Shing
Athena
17,020
4,744
0
10,102
28,101
25,447
0
13,568
14,533
116,813
0
W
Ao Kuang
WatsonAmelia
Ao Kuang
28,497
5,216
641
9,011
25,051
12,814
1,812
11,769
13,122
142,367
0
W
Ares
Wecci
Ares
14,786
481
0
10,048
28,668
44,697
290
10,349
18,239
45,707
0
L
Raijin
21,688
1,185
0
553
18,843
8,245
0
9,670
9,173
88,681
0
L
Ymir
5,164
1,305
0
3,924
24,240
26,750
0
11,981
12,259
27,140
0
L
15,029
2,333
0
13,317
35,222
35,337
484
17,759
17,463
0
80,823
L
Ullr
ºCute
Ullr
24,652
15,534
0
5,448
22,116
9,167
812
8,028
14,088
0
120,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,682
Gold Earned
78,852
690
Minions Killed
755
0
Camps Cleared
0
2,484,658
Distance Traveled
2,637,865
35
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,612
558
160
6
0
588,000
17
W
Scylla
14,877
531
172
6
0
506,851
5
W
Anhur
15,436
551
208
7
0
433,062
4
L
Athena
14,585
521
180
6
0
557,075
9
W
Ao Kuang
17,218
615
182
7
0
565,491
5
W
Ares
15,709
561
33
1
0
544,461
3
L
Raijin
13,105
468
142
5
0
446,627
5
L
Ymir
10,760
384
31
1
0
488,215
7
L
Chaac
12,671
453
152
5
0
500,065
10
L
Ullr
13,561
484
185
7
0
492,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role