Player Matchup

Awilix
Awilix
Angel of Hope11
Awilix
Level 85
God Stats
5W - 10L
1,227 SR
Queue Stats
32W - 40L
1,372 Elo+
Party 1
Khepri
Khepri
Apocolypticfear
Khepri
Level 18
God Stats
2W - 3L
1,627 SR
Queue Stats
11W - 10L
1,459 Elo+
Party 1
King Arthur
King Arthur
AureaCustos
King Arthur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 31L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
Crossfire8193
Kukulkan
Level 66
God Stats
0W - 1L
1,633 SR
Queue Stats
27W - 36L
1,369 Elo+
Party 1
Skadi
Skadi
gunslinger0077
Skadi
Level 13
God Stats
5W - 8L
1,447 SR
Queue Stats
13W - 24L
1,258 Elo+
Party 1
Team Averages
Level 40
1,487 SR
1,375 Elo+

VS

Team Averages
Level 32
1,499 SR
1,453 Elo+
Fenrir
Fenrir
IlILUCiDIll
Fenrir
Level 79
God Stats
3W - 2L
1,195 SR
Queue Stats
283W - 267L
1,397 Elo+
Party 3
Cabrakan
Cabrakan
Pooperrscooper09
Cabrakan
Level 28
God Stats
6W - 8L
1,492 SR
Queue Stats
63W - 67L
1,369 Elo+
Party 2
Poseidon
Poseidon
Superior_Death28
Poseidon
Level 18
God Stats
4W - 4L
1,653 SR
Queue Stats
163W - 181L
1,348 Elo+
Party 2
Geb
Geb
burkefam
Geb
Level 29
God Stats
10W - 5L
1,656 SR
Queue Stats
172W - 191L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
xxxtpz211xxx
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 0
10,679
427
5,365
25,194
11,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
0 / 11 / 3
8,455
338
5,119
23,973
12,297
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
AureaCustos
King Arthur
16
3 / 8 / 2
10,696
428
10,277
25,887
21,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Crossfire8193
Kukulkan
14
0 / 13 / 0
9,503
380
14,542
18,298
6,882
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 13 / 2
9,559
382
10,075
21,479
9,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
20 / 2 / 16
14,913
597
26,318
24,393
15,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
4 / 1 / 23
13,202
528
11,778
14,775
21,322
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
15 / 3 / 5
12,894
516
16,326
11,980
4,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
4 / 2 / 30
12,334
493
9,764
18,333
17,298
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
xxxtpz211xxx
Baron Samedi
20
12 / 0 / 22
14,471
579
28,210
20,652
20,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
151
8
Kills
55
55
Deaths
8
7
Assists
96
Player
Kills
Deaths
Assists
KDA
L
3
10
0
0.3
L
0
11
3
0.14
L
King Arthur
AureaCustos
King Arthur
3
8
2
0.5
L
Kukulkan
Crossfire8193
Kukulkan
0
13
0
0
W
Fenrir
20
2
16
14
W
4
1
23
15.5
W
15
3
5
5.83
W
4
2
30
9.5
L
2
13
2
0.23
W
Baron Samedi
xxxtpz211xxx
Baron Samedi
12
0
22
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,378
Damage
92,396
114,831
Taken
90,133
61,112
Mitigated
79,221
9,008
Healing
48,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,365
1,747
0
500
25,194
11,336
491
10,594
14,600
0
73,447
L
5,119
571
707
790
23,973
12,297
0
20,954
3,019
18,176
0
L
King Arthur
AureaCustos
King Arthur
10,277
1,866
0
4,494
25,887
21,502
402
12,770
13,117
53
40,938
L
Kukulkan
Crossfire8193
Kukulkan
14,542
74
243
1,086
18,298
6,882
0
7,260
11,038
60,089
0
W
Fenrir
26,318
9,539
0
11,674
24,393
15,305
3,438
6,337
17,856
0
88,788
W
11,778
1,697
2,078
5,849
14,775
21,322
2,464
3,002
11,749
43,529
0
W
16,326
4,008
1,690
2,832
11,980
4,627
3,115
3,824
8,131
80,904
0
W
9,764
2,018
1,372
7,066
18,333
17,298
1,793
4,495
13,513
34,796
0
L
10,075
4,561
111
1,077
21,479
9,095
0
14,500
6,979
0
57,157
W
Baron Samedi
xxxtpz211xxx
Baron Samedi
28,210
1,881
5,568
10,641
20,652
20,669
3,342
5,988
14,337
103,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,892
Gold Earned
67,814
391
Minions Killed
450
0
Camps Cleared
0
2,014,595
Distance Traveled
2,416,947
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,679
427
98
4
0
471,031
3
L
Khepri
8,455
338
18
1
0
360,082
0
L
King Arthur
10,696
428
79
3
0
452,765
0
L
Kukulkan
9,503
380
113
5
0
357,964
5
W
Fenrir
14,913
597
116
5
0
511,803
1
W
Cabrakan
13,202
528
48
2
0
464,205
2
W
Poseidon
12,894
516
97
4
0
483,647
0
W
Geb
12,334
493
41
2
0
502,766
0
L
Skadi
9,559
382
83
3
0
372,753
0
W
Baron Samedi
14,471
579
148
6
0
454,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role