Player Matchup

Ymir
Ymir
JarK0h
Ymir
Level 8
God Stats
23W - 3L
1,917 SR
Queue Stats
81W - 21L
1,552 Elo+
Party 2
Tiamat
Tiamat
MissaChow
Tiamat
Level 25
God Stats
49W - 17L
1,526 SR
Queue Stats
222W - 155L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
twomoretumors
Danzaburou
Level 11
God Stats
11W - 2L
1,778 SR
Queue Stats
61W - 26L
1,644 Elo+
Party 2
Team Averages
Level 15
1,740 SR
1,593 Elo+

VS

Team Averages
Level 78
1,542 SR
1,712 Elo+
Vamana
Vamana
NotoriousM26
Vamana
Level 134
God Stats
1W - 3L
1,652 SR
Queue Stats
73W - 86L
1,604 Elo+
Party 1
Thoth
Thoth
OHAR2
Thoth
Level 74
God Stats
88W - 77L
1,497 SR
Queue Stats
260W - 252L
1,485 Elo+
Solo
Odin
Odin
umbraumbrella
Odin
Level 27
God Stats
0W - 1L
1,477 SR
Queue Stats
20W - 4L
2,048 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JarK0h
Ymir
15
2 / 2 / 12
12,343
726
8,760
15,198
16,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
MissaChow
Tiamat
15
5 / 4 / 6
11,315
666
8,710
12,175
5,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
twomoretumors
Danzaburou
16
8 / 1 / 6
12,857
756
21,318
19,887
7,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
2 / 4 / 3
10,323
607
10,421
18,092
19,197
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
OHAR2
Thoth
13
3 / 8 / 4
10,520
619
16,697
11,707
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 5
10,235
602
9,175
15,950
13,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
15
Kills
7
7
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
JarK0h
Ymir
2
2
12
4
W
Tiamat
MissaChow
Tiamat
5
4
6
2
L
Vamana
2
4
3
0.88
L
Thoth
OHAR2
Thoth
3
8
4
0.63
W
Danzaburou
twomoretumors
Danzaburou
8
1
6
11
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,788
Damage
36,293
47,260
Taken
45,749
29,509
Mitigated
37,062
23,216
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
JarK0h
Ymir
8,760
1,964
0
4,367
15,198
16,077
43
3,315
11,690
26,095
0
W
Tiamat
MissaChow
Tiamat
8,710
778
0
5,199
12,175
5,890
0
4,169
7,942
37,076
0
L
Vamana
10,421
4,309
0
3,769
18,092
19,197
0
5,673
12,419
52
45,959
L
Thoth
OHAR2
Thoth
16,697
96
0
500
11,707
4,314
0
3,751
7,956
55,560
0
W
Danzaburou
twomoretumors
Danzaburou
21,318
10,673
0
13,650
19,887
7,542
3,313
9,316
10,217
0
88,119
L
9,175
1,318
285
4,156
15,950
13,551
0
8,186
7,764
0
27,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,515
Gold Earned
31,078
206
Minions Killed
209
0
Camps Cleared
0
952,316
Distance Traveled
937,399
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,343
726
25
1
0
330,456
3
W
Tiamat
11,315
666
58
3
0
307,758
1
L
Vamana
10,323
607
66
4
0
337,294
3
L
Thoth
10,520
619
87
5
0
277,856
1
W
Danzaburou
12,857
756
123
7
0
314,102
6
L
Odin
10,235
602
56
3
0
322,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role