Player Matchup

Bakasura
Bakasura
BongusShlongus
Bakasura
Level 29
God Stats
7W - 6L
1,667 SR
Queue Stats
82W - 70L
1,440 Elo+
Solo
Zeus
Zeus
DiogenesGhost
Zeus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Dip IsTheWay
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
E Town Lenny69
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Lenny690
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 16
1,533 SR
1,488 Elo+

VS

Team Averages
Level 23
1,439 SR
1,279 Elo+
Hades
Hades
CORPSE6699
Hades
Level 12
God Stats
4W - 6L
1,246 SR
Queue Stats
21W - 26L
1,217 Elo+
Party 3
Neith
Neith
DankyTiger
Neith
Level 17
God Stats
42W - 47L
1,409 SR
Queue Stats
79W - 82L
1,321 Elo+
Party 2
Bellona
Bellona
FijiFallzz
Bellona
Level 41
God Stats
16W - 9L
1,500 SR
Queue Stats
377W - 476L
1,255 Elo+
Party 3
Danzaburou
Danzaburou
Gaugez253
Danzaburou
Level 17
God Stats
77W - 52L
1,548 SR
Queue Stats
89W - 82L
1,275 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sweetbeast123153
Tsukuyomi
Level 26
God Stats
10W - 17L
1,490 SR
Queue Stats
85W - 112L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
3
0 / 0 / 0
6,000
273
0
1,289
209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
16 / 8 / 1
14,685
668
26,029
21,496
7,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Dip IsTheWay
Hachiman
11
0 / 14 / 2
7,326
333
3,327
15,169
4,446
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 18 / 4
7,464
339
3,274
16,212
3,917
Cthulhu
Lenny690
Cthulhu
10
2 / 18 / 4
8,437
384
6,528
24,004
19,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
7 / 5 / 17
12,452
566
12,818
16,511
9,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
17
4 / 5 / 3
12,317
560
8,184
11,844
4,912
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
FijiFallzz
Bellona
16
7 / 4 / 12
11,531
524
6,527
15,580
8,608
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Gaugez253
Danzaburou
19
25 / 3 / 6
15,524
706
21,734
14,951
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
18
14 / 3 / 6
12,999
591
11,049
15,598
8,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
101
18
Kills
57
58
Deaths
20
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
0
0
0
W
Hades
7
5
17
3.1
W
Neith
4
5
3
1.1
L
16
8
1
2.06
L
Hachiman
Dip IsTheWay
Hachiman
0
14
2
0.07
L
0
18
4
0.11
W
Bellona
FijiFallzz
Bellona
7
4
12
3.25
W
Danzaburou
Gaugez253
Danzaburou
25
3
6
9.33
L
Cthulhu
Lenny690
Cthulhu
2
18
4
0.22
W
Tsukuyomi
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,158
Damage
60,312
78,170
Taken
74,484
36,030
Mitigated
38,568
10,238
Healing
23,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
0
0
0
156
1,289
209
0
57
1,232
0
2,849
W
Hades
12,818
1,649
791
7,433
16,511
9,399
370
7,453
8,835
61,371
0
W
Neith
8,184
5,515
0
2,550
11,844
4,912
4,637
8,382
3,462
0
64,802
L
26,029
4,013
0
8,169
21,496
7,706
1,244
4,942
16,554
108,856
0
L
Hachiman
Dip IsTheWay
Hachiman
3,327
2,263
0
388
15,169
4,446
0
875
14,294
0
19,118
L
3,274
664
0
0
16,212
3,917
230
3,044
13,168
0
12,804
W
Bellona
FijiFallzz
Bellona
6,527
3,224
0
5,300
15,580
8,608
254
7,470
8,035
0
34,703
W
Danzaburou
Gaugez253
Danzaburou
21,734
12,811
0
1,542
14,951
6,840
4,570
8,247
6,504
0
83,749
L
Cthulhu
Lenny690
Cthulhu
6,528
1,412
77
1,448
24,004
19,752
0
3,900
20,104
19,914
0
W
Tsukuyomi
11,049
4,869
0
5,951
15,598
8,809
5,285
2,657
12,866
0
86,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,912
Gold Earned
64,823
270
Minions Killed
479
0
Camps Cleared
0
1,229,219
Distance Traveled
1,886,821
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,000
273
10
0
0
47,665
1
W
Hades
12,452
566
79
4
0
345,626
0
W
Neith
12,317
560
137
6
0
345,337
0
L
Zeus
14,685
668
191
9
0
313,344
2
L
Hachiman
7,326
333
34
2
0
250,358
0
L
Thor
7,464
339
22
1
0
306,507
0
W
Bellona
11,531
524
37
2
0
396,486
1
W
Danzaburou
15,524
706
109
5
0
379,546
2
L
Cthulhu
8,437
384
13
1
0
311,345
0
W
Tsukuyomi
12,999
591
117
5
0
419,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role