Player Matchup

Sobek
Sobek
Night635
Sobek
Level 105
God Stats
3W - 0L
1,876 SR
Queue Stats
14W - 15L
1,573 Elo+
Party 2
Zhong Kui
Zhong Kui
Tonier
Zhong Kui
Level 48
God Stats
4W - 1L
1,718 SR
Queue Stats
13W - 16L
1,566 Elo+
Party 2
Neith
Neith
rmleoni2002
Neith
Level 88
God Stats
7W - 8L
1,537 SR
Queue Stats
279W - 258L
1,590 Elo+
Solo
Team Averages
Level 80
1,710 SR
1,576 Elo+

VS

Team Averages
Level 143
1,578 SR
1,574 Elo+
King Arthur
King Arthur
J-to-the-C4
King Arthur
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 167L
1,450 Elo+
Solo
Chang'e
Chang'e
XxHaVoX 517xX
Chang'e
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 90L
1,602 Elo+
Party 1
Heimdallr
Heimdallr
cheese517
Heimdallr
Level 154
God Stats
8W - 5L
1,733 SR
Queue Stats
362W - 350L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Night635
Sobek
14
4 / 4 / 12
11,378
759
9,251
16,016
13,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Tonier
Zhong Kui
14
5 / 6 / 11
11,018
735
13,027
15,044
9,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
9 / 1 / 7
11,819
788
16,462
12,277
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
J-to-the-C4
King Arthur
12
4 / 8 / 4
9,760
651
10,741
18,412
15,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
13
4 / 7 / 6
9,900
660
11,543
13,223
6,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
cheese517
Heimdallr
14
3 / 3 / 7
10,210
681
13,046
13,769
6,298
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
18
Kills
11
11
Deaths
18
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
J-to-the-C4
King Arthur
4
8
4
0.75
W
Sobek
Night635
Sobek
4
4
12
2.5
W
Zhong Kui
Tonier
Zhong Kui
5
6
11
1.75
L
Chang'e
4
7
6
1
L
Heimdallr
cheese517
Heimdallr
3
3
7
2.17
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,740
Damage
35,330
43,337
Taken
45,404
27,710
Mitigated
28,763
14,532
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
J-to-the-C4
King Arthur
10,741
2,882
0
1,112
18,412
15,748
183
6,729
11,683
0
19,664
W
Sobek
Night635
Sobek
9,251
1,025
0
4,341
16,016
13,948
162
5,207
10,093
25,508
0
W
Zhong Kui
Tonier
Zhong Kui
13,027
1,659
0
5,398
15,044
9,182
680
3,594
10,931
37,833
0
L
Chang'e
11,543
731
2,804
3,449
13,223
6,717
339
8,906
4,317
31,506
0
L
Heimdallr
cheese517
Heimdallr
13,046
6,512
0
3,576
13,769
6,298
1,143
6,706
7,063
0
56,404
W
16,462
6,654
0
4,793
12,277
4,580
891
2,376
9,554
0
69,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,215
Gold Earned
29,870
164
Minions Killed
155
0
Camps Cleared
0
907,365
Distance Traveled
748,058
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,760
651
19
1
0
247,436
1
W
Sobek
11,378
759
21
1
0
300,869
1
W
Zhong Kui
11,018
735
39
3
0
336,292
1
L
Chang'e
9,900
660
54
4
0
252,573
1
L
Heimdallr
10,210
681
82
5
0
248,049
5
W
Neith
11,819
788
104
7
0
270,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role