Player Matchup

Fenrir
Fenrir
Chilljoshua2320
Fenrir
Level 26
God Stats
6W - 2L
1,500 SR
Queue Stats
134W - 78L
1,682 Elo+
Solo
Neith
Neith
KermitHatesElmo
Neith
Level 16
God Stats
5W - 4L
1,448 SR
Queue Stats
237W - 215L
1,611 Elo+
Solo
Nu Wa
Nu Wa
PalStrike
Nu Wa
Level 26
God Stats
9W - 6L
1,627 SR
Queue Stats
59W - 49L
1,635 Elo+
Solo
Arachne
Arachne
Pandanemiya
Arachne
Level 29
God Stats
26W - 13L
1,654 SR
Queue Stats
119W - 71L
1,668 Elo+
Solo
Zhong Kui
Zhong Kui
beehsot
Zhong Kui
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,546 SR
1,619 Elo+

VS

Team Averages
Level 17
1,623 SR
1,639 Elo+
Kukulkan
Kukulkan
AzotLepanda
Kukulkan
Level 23
God Stats
8W - 8L
1,586 SR
Queue Stats
335W - 360L
1,595 Elo+
Party 1
Cerberus
Cerberus
Bolkil
Cerberus
Level 15
God Stats
4W - 4L
1,338 SR
Queue Stats
101W - 78L
1,603 Elo+
Solo
Medusa
Medusa
LinKOpanDa
Medusa
Level 17
God Stats
6W - 5L
1,841 SR
Queue Stats
333W - 331L
1,584 Elo+
Party 1
Vamana
Vamana
TartagIia
Vamana
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 34L
1,700 Elo+
Solo
Nemesis
Nemesis
XxmarquitusxX
Nemesis
Level 16
God Stats
13W - 11L
1,851 SR
Queue Stats
102W - 106L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 8
5,377
538
2,776
5,369
1,418
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 7
6,447
645
6,591
4,894
1,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
PalStrike
Nu Wa
10
3 / 1 / 2
6,246
625
5,624
3,813
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Pandanemiya
Arachne
11
6 / 0 / 0
6,421
642
2,840
4,218
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
beehsot
Zhong Kui
11
0 / 0 / 1
6,396
640
3,371
3,286
2,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AzotLepanda
Kukulkan
11
1 / 2 / 0
6,048
605
1,484
4,582
1,447
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Bolkil
Cerberus
7
1 / 5 / 1
5,041
504
2,349
7,399
3,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
LinKOpanDa
Medusa
8
1 / 4 / 1
5,115
512
3,430
6,427
1,418
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
TartagIia
Vamana
11
0 / 1 / 0
5,446
545
1,366
6,345
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
8
0 / 3 / 0
4,909
491
1,842
7,051
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
3
3
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AzotLepanda
Kukulkan
1
2
0
0.5
L
Cerberus
Bolkil
Cerberus
1
5
1
0.3
W
2
1
8
6
W
4
1
7
7.5
L
Medusa
LinKOpanDa
Medusa
1
4
1
0.38
W
Nu Wa
PalStrike
Nu Wa
3
1
2
4
W
Arachne
Pandanemiya
Arachne
6
0
0
6
L
Vamana
TartagIia
Vamana
0
1
0
0
L
Nemesis
0
3
0
0
W
Zhong Kui
beehsot
Zhong Kui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,202
Damage
10,471
21,580
Taken
31,804
7,615
Mitigated
12,697
10,020
Healing
9,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AzotLepanda
Kukulkan
1,484
120
0
1,559
4,582
1,447
0
2,509
1,867
38,721
0
L
Cerberus
Bolkil
Cerberus
2,349
457
0
1,120
7,399
3,026
0
1,033
6,252
9,068
0
W
2,776
862
319
1,919
5,369
1,418
0
1,027
4,342
0
10,417
W
6,591
3,264
0
2,309
4,894
1,274
398
1,198
3,696
0
35,295
L
Medusa
LinKOpanDa
Medusa
3,430
1,763
0
1,782
6,427
1,418
0
440
5,895
0
25,192
W
Nu Wa
PalStrike
Nu Wa
5,624
1,666
0
812
3,813
1,230
0
1,519
2,294
33,979
0
W
Arachne
Pandanemiya
Arachne
2,840
2,216
183
1,898
4,218
1,672
0
89
4,129
0
33,858
L
Vamana
TartagIia
Vamana
1,366
307
0
2,710
6,345
4,112
0
3,656
2,607
0
28,472
L
Nemesis
1,842
647
0
2,500
7,051
2,694
0
741
6,188
0
29,594
W
Zhong Kui
beehsot
Zhong Kui
3,371
913
0
2,580
3,286
2,021
0
0
3,111
40,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,887
Gold Earned
26,559
297
Minions Killed
279
0
Camps Cleared
0
990,835
Distance Traveled
956,020
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,048
605
86
9
0
169,178
2
L
Cerberus
5,041
504
21
2
0
191,786
3
W
Fenrir
5,377
538
13
1
0
177,181
4
W
Neith
6,447
645
66
7
0
192,205
4
L
Medusa
5,115
512
45
5
0
189,871
2
W
Nu Wa
6,246
625
76
8
0
191,845
4
W
Arachne
6,421
642
61
6
0
236,091
1
L
Vamana
5,446
545
61
6
0
219,099
4
L
Nemesis
4,909
491
66
7
0
186,086
0
W
Zhong Kui
6,396
640
81
8
0
193,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role