Player Matchup

Fenrir
Fenrir
AhGearsBlood
Fenrir
Level 102
God Stats
5W - 4L
1,719 SR
Queue Stats
102W - 89L
1,542 Elo+
Party 1
Bastet
Bastet
Lil Jok3r 830
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 46L
1,599 Elo+
Party 1
Thor
Thor
XINFINITE Dread
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 36L
1,338 Elo+
Party 1
Team Averages
Level 45
1,573 SR
1,493 Elo+

VS

Team Averages
Level 16
1,274 SR
1,370 Elo+
Sobek
Sobek
Alfox777
Sobek
Level 27
God Stats
62W - 69L
1,464 SR
Queue Stats
316W - 401L
1,385 Elo+
Solo
Tiamat
Tiamat
GraysonTwitch
Tiamat
Level 9
God Stats
0W - 1L
1,072 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
KurtB01
Vulcan
Level 12
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 5L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
12 / 2 / 7
11,631
831
16,086
14,271
6,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 1 / 15
10,184
727
10,317
8,329
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 14
10,149
725
6,758
9,235
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alfox777
Sobek
10
1 / 7 / 2
8,458
604
5,006
17,997
18,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 9 / 1
8,834
631
2,305
11,426
5,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
KurtB01
Vulcan
12
1 / 5 / 2
9,045
646
5,316
7,918
3,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
21
Kills
3
4
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
2
7
7.75
L
Sobek
Alfox777
Sobek
1
7
2
0.29
L
1
9
1
0.17
L
Vulcan
KurtB01
Vulcan
1
5
2
0.4
W
4
1
15
11.5
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,161
Damage
12,627
31,835
Taken
37,341
14,265
Mitigated
27,808
11,360
Healing
4,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,086
4,239
0
7,674
14,271
6,852
438
5,336
8,935
0
47,681
L
Sobek
Alfox777
Sobek
5,006
747
207
3,098
17,997
18,942
0
0
17,997
17,321
0
L
2,305
360
0
822
11,426
5,529
0
0
11,426
20,113
0
L
Vulcan
KurtB01
Vulcan
5,316
1,828
0
433
7,918
3,337
0
0
7,918
25,062
0
W
10,317
4,710
0
248
8,329
3,043
1,174
3,164
5,165
0
38,643
W
6,758
2,690
0
3,438
9,235
4,370
1,518
4,215
5,020
0
32,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,964
Gold Earned
26,337
142
Minions Killed
107
0
Camps Cleared
0
789,325
Distance Traveled
665,327
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,631
831
41
3
0
265,902
2
L
Sobek
8,458
604
24
2
0
223,597
5
L
Tiamat
8,834
631
24
2
0
214,976
0
L
Vulcan
9,045
646
59
4
0
226,754
0
W
Bastet
10,184
727
65
5
0
282,619
3
W
Thor
10,149
725
36
3
0
240,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role