Player Matchup

Ah Puch
Ah Puch
Kraiken2
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,460 Elo+
Solo
Ra
Ra
Senoraa
Ra
Level 11
God Stats
0W - 2L
1,271 SR
Queue Stats
7W - 10L
1,398 Elo+
Party 2
Xbalanque
Xbalanque
mamanavaca3
Xbalanque
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,516 Elo+
Party 2
Chang'e
Chang'e
mariasinha022
Chang'e
Level 29
God Stats
8W - 8L
1,534 SR
Queue Stats
123W - 113L
1,505 Elo+
Party 3
Ao Kuang
Ao Kuang
mlk-bomba-deiro
Ao Kuang
Level 27
God Stats
6W - 6L
1,597 SR
Queue Stats
105W - 123L
1,509 Elo+
Party 3
Team Averages
Level 29
1,480 SR
1,477 Elo+

VS

Team Averages
Level 25
1,619 SR
1,598 Elo+
Thor
Thor
GSD_DIEGO
Thor
Level 28
God Stats
7W - 5L
1,522 SR
Queue Stats
77W - 77L
1,470 Elo+
Solo
Cabrakan
Cabrakan
GoDPrometeus
Cabrakan
Level 23
God Stats
12W - 17L
1,474 SR
Queue Stats
87W - 80L
1,590 Elo+
Solo
Kuzenbo
Kuzenbo
KING HARQUIN
Kuzenbo
Level 23
God Stats
4W - 7L
1,729 SR
Queue Stats
14W - 21L
1,536 Elo+
Solo
Izanami
Izanami
SaTuRnInh0
Izanami
Level 27
God Stats
6W - 3L
1,630 SR
Queue Stats
144W - 65L
1,658 Elo+
Party 1
Merlin
Merlin
Shima2313
Merlin
Level 26
God Stats
20W - 8L
1,738 SR
Queue Stats
92W - 40L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kraiken2
Ah Puch
17
2 / 3 / 1
10,960
498
8,905
9,722
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 9 / 2
9,302
423
3,581
11,355
3,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
mamanavaca3
Xbalanque
14
1 / 5 / 4
8,280
376
5,051
8,707
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
18
3 / 6 / 3
10,693
486
9,819
18,471
6,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
19
8 / 5 / 2
11,734
533
13,352
20,686
7,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
4 / 1 / 10
11,157
507
4,924
10,954
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
GoDPrometeus
Cabrakan
20
6 / 4 / 5
13,247
602
18,364
19,097
12,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
KING HARQUIN
Kuzenbo
15
0 / 2 / 9
9,334
424
1,927
6,384
5,517
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SaTuRnInh0
Izanami
20
16 / 4 / 4
14,070
640
19,000
13,909
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Shima2313
Merlin
18
2 / 6 / 4
11,299
514
8,591
12,465
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
17
Kills
28
28
Deaths
17
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thor
4
1
10
9
W
Cabrakan
GoDPrometeus
Cabrakan
6
4
5
2.13
W
Kuzenbo
KING HARQUIN
Kuzenbo
0
2
9
2.25
L
Ah Puch
Kraiken2
Ah Puch
2
3
1
0.83
W
Izanami
SaTuRnInh0
Izanami
16
4
4
4.5
L
3
9
2
0.44
W
Merlin
Shima2313
Merlin
2
6
4
0.67
L
Xbalanque
mamanavaca3
Xbalanque
1
5
4
0.6
L
Chang'e
3
6
3
0.75
L
Ao Kuang
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,708
Damage
52,806
68,941
Taken
62,809
23,181
Mitigated
32,012
18,169
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
4,924
383
0
3,443
10,954
4,271
0
3,647
7,279
0
62,159
W
Cabrakan
GoDPrometeus
Cabrakan
18,364
2,094
0
7,168
19,097
12,002
1,710
13,682
5,104
91,600
0
W
Kuzenbo
KING HARQUIN
Kuzenbo
1,927
658
0
0
6,384
5,517
513
1,898
4,470
24,310
0
L
Ah Puch
Kraiken2
Ah Puch
8,905
481
0
983
9,722
3,201
153
4,677
4,803
76,215
0
W
Izanami
SaTuRnInh0
Izanami
19,000
13,337
0
3,803
13,909
5,329
2,824
6,393
7,488
0
123,946
L
3,581
495
1,453
2,730
11,355
3,901
52
1,618
9,713
42,189
0
W
Merlin
Shima2313
Merlin
8,591
244
0
1,623
12,465
4,893
0
9,564
2,811
80,972
0
L
Xbalanque
mamanavaca3
Xbalanque
5,051
2,201
0
1,507
8,707
2,115
452
647
8,020
0
32,900
L
Chang'e
9,819
1,072
172
6,594
18,471
6,660
495
9,506
8,887
60,633
0
L
Ao Kuang
13,352
2,767
0
4,730
20,686
7,304
0
11,864
8,636
85,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,969
Gold Earned
59,107
539
Minions Killed
665
0
Camps Cleared
0
1,807,588
Distance Traveled
1,909,332
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,157
507
109
5
0
412,755
1
W
Cabrakan
13,247
602
156
7
0
358,470
2
W
Kuzenbo
9,334
424
41
2
0
375,942
1
L
Ah Puch
10,960
498
151
7
0
375,186
3
W
Izanami
14,070
640
197
9
0
399,110
2
L
Ra
9,302
423
88
4
0
381,864
2
W
Merlin
11,299
514
162
7
0
363,055
2
L
Xbalanque
8,280
376
54
2
0
319,152
0
L
Chang'e
10,693
486
124
6
0
316,194
2
L
Ao Kuang
11,734
533
122
6
0
415,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role