Player Matchup

Pele
Pele
SleuthO
Pele
Level 69
God Stats
2W - 2L
1,364 SR
Queue Stats
6W - 7L
1,270 Elo+
Party 1
Zeus
Zeus
ToxicGreed
Zeus
Level 46
God Stats
1W - 1L
1,348 SR
Queue Stats
10W - 7L
1,400 Elo+
Party 1
Bacchus
Bacchus
ViIIxin
Bacchus
Level 28
God Stats
2W - 2L
1,347 SR
Queue Stats
15W - 26L
1,162 Elo+
Party 1
Team Averages
Level 48
1,353 SR
1,277 Elo+

VS

Team Averages
Level 32
1,308 SR
1,175 Elo+
Erlang Shen
Erlang Shen
FullerSuperior4
Erlang Shen
Level 49
God Stats
0W - 2L
1,237 SR
Queue Stats
6W - 14L
1,216 Elo+
Party 2
Anhur
Anhur
nuclearboy197
Anhur
Level 29
God Stats
2W - 4L
1,286 SR
Queue Stats
7W - 11L
1,219 Elo+
Party 2
Kukulkan
Kukulkan
xToesInTheSandx
Kukulkan
Level 17
God Stats
1W - 2L
1,402 SR
Queue Stats
5W - 9L
1,090 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
SleuthO
Pele
14
7 / 2 / 13
11,188
746
13,690
10,383
4,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
13 / 0 / 9
12,158
811
23,349
9,362
3,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ViIIxin
Bacchus
12
3 / 4 / 16
10,745
716
6,965
13,378
14,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FullerSuperior4
Erlang Shen
13
5 / 8 / 1
10,121
675
7,991
18,997
11,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 4 / 3
8,535
569
3,604
15,066
6,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
12
0 / 11 / 6
8,888
593
5,578
15,413
8,326
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
23
Kills
5
6
Deaths
23
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
FullerSuperior4
Erlang Shen
5
8
1
0.69
W
Pele
SleuthO
Pele
7
2
13
6.75
W
13
0
9
17.5
W
Bacchus
ViIIxin
Bacchus
3
4
16
2.75
L
0
4
3
0.38
L
Kukulkan
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,004
Damage
17,173
33,123
Taken
49,476
21,972
Mitigated
26,596
11,043
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
FullerSuperior4
Erlang Shen
7,991
5,034
0
2,615
18,997
11,906
0
11,933
7,064
0
47,055
W
Pele
SleuthO
Pele
13,690
6,052
125
3,181
10,383
4,046
2,050
2,137
8,246
0
45,956
W
23,349
1,383
1,123
4,635
9,362
3,611
525
1,944
7,418
65,930
0
W
Bacchus
ViIIxin
Bacchus
6,965
722
0
1,979
13,378
14,315
256
2,581
10,797
16,119
0
L
3,604
887
588
2,063
15,066
6,364
0
10,749
4,317
0
26,204
L
Kukulkan
5,578
605
282
1,766
15,413
8,326
0
7,722
7,691
29,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,091
Gold Earned
27,544
147
Minions Killed
162
0
Camps Cleared
0
869,421
Distance Traveled
683,178
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,121
675
59
4
0
255,348
1
W
Pele
11,188
746
49
3
0
311,360
2
W
Zeus
12,158
811
77
5
0
280,455
1
W
Bacchus
10,745
716
21
1
0
277,606
1
L
Anhur
8,535
569
51
3
0
244,054
0
L
Kukulkan
8,888
593
52
3
0
183,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role