Player Matchup

Odin
Odin
ApuntaLaPlaca
Odin
Level 24
God Stats
2W - 6L
1,510 SR
Queue Stats
72W - 75L
1,266 Elo+
Solo
Cthulhu
Cthulhu
Hippy Scumbag
Cthulhu
Level 7
God Stats
2W - 4L
1,580 SR
Queue Stats
6W - 4L
1,634 Elo+
Party 2
Fenrir
Fenrir
McCrip
Fenrir
Level 27
God Stats
27W - 23L
1,618 SR
Queue Stats
356W - 371L
1,530 Elo+
Party 2
Tiamat
Tiamat
Ramcirculs
Tiamat
Level 28
God Stats
27W - 46L
1,483 SR
Queue Stats
399W - 477L
1,580 Elo+
Solo
Artemis
Artemis
WetEggroll85
Artemis
Level 25
God Stats
11W - 12L
1,623 SR
Queue Stats
36W - 31L
1,494 Elo+
Solo
Team Averages
Level 22
1,563 SR
1,501 Elo+

VS

Team Averages
Level 23
1,491 SR
1,519 Elo+
Chaac
Chaac
Apacos17
Chaac
Level 26
God Stats
8W - 11L
1,403 SR
Queue Stats
76W - 71L
1,562 Elo+
Party 1
Camazotz
Camazotz
Drewsiph
Camazotz
Level 29
God Stats
14W - 12L
1,524 SR
Queue Stats
600W - 657L
1,332 Elo+
Solo
Anubis
Anubis
Kiptill
Anubis
Level 28
God Stats
12W - 7L
1,600 SR
Queue Stats
193W - 148L
1,645 Elo+
Party 1
Anhur
Anhur
Kirimix
Anhur
Level 21
God Stats
28W - 19L
1,429 SR
Queue Stats
145W - 118L
1,445 Elo+
Solo
Sobek
Sobek
曾经被一种温柔拯救
Sobek
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 47L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
7,639
509
6,597
6,212
5,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
9
1 / 1 / 1
6,261
417
2,811
8,372
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
McCrip
Fenrir
10
5 / 6 / 0
7,036
469
6,239
12,915
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Ramcirculs
Tiamat
7
0 / 2 / 2
5,245
350
1,642
3,394
1,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
WetEggroll85
Artemis
10
2 / 8 / 2
6,289
419
9,342
10,600
2,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Apacos17
Chaac
13
2 / 2 / 5
7,970
531
6,331
9,333
7,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Camazotz
Drewsiph
Camazotz
13
3 / 2 / 5
7,933
529
5,914
12,300
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Kiptill
Anubis
14
8 / 0 / 2
8,865
591
5,696
4,815
2,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Kirimix
Anhur
12
2 / 5 / 2
7,675
512
5,352
9,359
2,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 9
7,863
524
5,016
11,047
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
10
Kills
18
18
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
Apacos17
Chaac
2
2
5
2.25
L
2
1
2
3
W
Camazotz
Drewsiph
Camazotz
3
2
5
2.75
L
Cthulhu
1
1
1
1.5
W
Anubis
Kiptill
Anubis
8
0
2
9
W
Anhur
Kirimix
Anhur
2
5
2
0.6
L
Fenrir
McCrip
Fenrir
5
6
0
0.83
L
Tiamat
Ramcirculs
Tiamat
0
2
2
0.5
L
Artemis
WetEggroll85
Artemis
2
8
2
0.38
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,631
Damage
28,309
41,493
Taken
46,854
18,098
Mitigated
25,174
5,929
Healing
22,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Apacos17
Chaac
6,331
1,515
0
4,932
9,333
7,060
266
563
8,770
0
41,639
L
6,597
1,020
0
750
6,212
5,533
0
930
5,132
2,248
32,068
W
Camazotz
Drewsiph
Camazotz
5,914
1,258
330
6,027
12,300
4,080
0
928
11,372
0
39,488
L
Cthulhu
2,811
432
0
480
8,372
3,853
0
1,452
6,895
18,659
0
W
Anubis
Kiptill
Anubis
5,696
630
0
3,628
4,815
2,470
697
624
4,191
47,249
0
W
Anhur
Kirimix
Anhur
5,352
3,089
0
3,277
9,359
2,669
1,374
1,813
7,546
0
43,526
L
Fenrir
McCrip
Fenrir
6,239
1,952
0
2,354
12,915
4,289
0
3,251
9,589
0
36,081
L
Tiamat
Ramcirculs
Tiamat
1,642
206
0
1,296
3,394
1,848
0
1,209
2,150
13,558
0
L
Artemis
WetEggroll85
Artemis
9,342
5,057
0
1,049
10,600
2,575
33
3,870
6,705
0
28,359
W
5,016
970
0
3,866
11,047
8,895
203
1,006
10,041
17,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,470
Gold Earned
40,306
220
Minions Killed
347
0
Camps Cleared
0
1,178,069
Distance Traveled
1,298,471
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,970
531
87
6
0
269,655
4
L
Odin
7,639
509
76
5
0
277,502
1
W
Camazotz
7,933
529
71
5
0
261,081
2
L
Cthulhu
6,261
417
20
1
0
255,144
2
W
Anubis
8,865
591
108
7
0
246,682
6
W
Anhur
7,675
512
74
5
0
232,452
1
L
Fenrir
7,036
469
53
4
0
273,710
0
L
Tiamat
5,245
350
25
2
0
135,444
0
L
Artemis
6,289
419
46
3
0
236,269
2
W
Sobek
7,863
524
7
0
0
288,601
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role