Player Matchup

Athena
Athena
Arlenius
Athena
Level 18
God Stats
4W - 7L
1,584 SR
Queue Stats
29W - 39L
1,297 Elo+
Solo
Apollo
Apollo
AymishTayy
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
1,346 Elo+
Solo
Bellona
Bellona
Osvaldone
Bellona
Level 20
God Stats
5W - 4L
1,447 SR
Queue Stats
27W - 36L
1,304 Elo+
Party 2
Mercury
Mercury
Oxyznator
Mercury
Level 25
God Stats
3W - 4L
1,606 SR
Queue Stats
12W - 11L
1,476 Elo+
Solo
Vulcan
Vulcan
Talos16
Vulcan
Level 28
God Stats
6W - 11L
1,405 SR
Queue Stats
31W - 42L
1,298 Elo+
Party 2
Team Averages
Level 23
1,509 SR
1,344 Elo+

VS

Team Averages
Level 11
1,714 SR
1,462 Elo+
Amaterasu
Amaterasu
Adamantanian
Amaterasu
Level 16
God Stats
1W - 0L
1,783 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
GodGiraTonix567
Arachne
Level 11
God Stats
5W - 1L
1,662 SR
Queue Stats
38W - 40L
1,312 Elo+
Solo
Neith
Neith
Smegolisbad
Neith
Level 4
God Stats
1W - 0L
1,752 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
randomdude2
Ra
Level 4
God Stats
1W - 0L
1,729 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
tyxos2332
Jormungandr
Level 21
God Stats
2W - 0L
1,643 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arlenius
Athena
11
3 / 4 / 4
7,546
539
3,305
9,141
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
AymishTayy
Apollo
11
3 / 6 / 0
6,776
484
4,043
6,591
2,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Osvaldone
Bellona
10
1 / 7 / 5
6,358
454
4,664
9,532
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Oxyznator
Mercury
13
4 / 7 / 0
8,016
573
5,134
12,657
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Talos16
Vulcan
11
3 / 8 / 2
6,563
469
7,307
9,271
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Adamantanian
Amaterasu
11
2 / 3 / 7
6,916
494
1,869
7,638
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
11 / 2 / 2
9,263
662
12,753
12,900
5,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
8 / 1 / 6
8,227
588
9,259
5,667
1,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 7 / 6
8,484
606
10,713
10,542
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
tyxos2332
Jormungandr
13
5 / 1 / 2
7,988
571
3,042
6,268
4,798
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
14
Kills
32
32
Deaths
14
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Adamantanian
Amaterasu
2
3
7
1.83
L
Athena
Arlenius
Athena
3
4
4
1.25
L
Apollo
AymishTayy
Apollo
3
6
0
0.5
W
11
2
2
6
L
Bellona
Osvaldone
Bellona
1
7
5
0.5
L
Mercury
Oxyznator
Mercury
4
7
0
0.57
W
8
1
6
11
L
Vulcan
Talos16
Vulcan
3
8
2
0.5
W
6
7
6
1.29
W
Jormungandr
tyxos2332
Jormungandr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,453
Damage
37,636
47,192
Taken
43,015
23,056
Mitigated
20,703
3,085
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Adamantanian
Amaterasu
1,869
986
0
2,551
7,638
4,522
69
610
7,028
0
16,037
L
Athena
Arlenius
Athena
3,305
669
0
588
9,141
5,978
0
1,483
7,658
13,149
0
L
Apollo
AymishTayy
Apollo
4,043
2,365
0
0
6,591
2,024
768
1,054
5,537
0
26,924
W
12,753
7,756
0
4,656
12,900
5,776
280
3,191
9,643
0
66,610
L
Bellona
Osvaldone
Bellona
4,664
1,103
0
141
9,532
6,854
450
1,503
8,029
0
16,853
L
Mercury
Oxyznator
Mercury
5,134
3,408
0
2,027
12,657
4,577
0
4,670
7,987
0
38,610
W
9,259
5,603
0
2,568
5,667
1,747
2,192
143
5,524
0
39,977
L
Vulcan
Talos16
Vulcan
7,307
2,765
0
329
9,271
3,623
432
5,045
4,226
27,390
0
W
10,713
1,541
1,501
3,142
10,542
3,860
2,323
4,637
5,515
50,961
0
W
Jormungandr
tyxos2332
Jormungandr
3,042
953
0
414
6,268
4,798
2,670
1,529
4,693
28,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,259
Gold Earned
40,878
242
Minions Killed
357
0
Camps Cleared
0
1,264,924
Distance Traveled
1,337,350
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,916
494
36
3
0
275,057
3
L
Athena
7,546
539
28
2
0
251,710
0
L
Apollo
6,776
484
63
5
0
258,986
3
W
Arachne
9,263
662
100
7
0
275,037
0
L
Bellona
6,358
454
33
2
0
293,425
0
L
Mercury
8,016
573
72
5
0
219,832
0
W
Neith
8,227
588
74
5
0
253,785
4
L
Vulcan
6,563
469
46
3
0
240,971
0
W
Ra
8,484
606
84
6
0
280,206
2
W
Jormungandr
7,988
571
63
5
0
253,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role