Player Matchup

Guan Yu
Guan Yu
BABAKOYAR
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,512 Elo+
Party 1
Ymir
Ymir
GökhanCak
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 34L
1,592 Elo+
Party 1
Chaac
Chaac
J4bbawockeez
Chaac
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 22L
1,541 Elo+
Party 1
Merlin
Merlin
Savazhich
Merlin
Level 122
God Stats
7W - 7L
1,500 SR
Queue Stats
109W - 94L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
ZeydVON
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,597 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,553 Elo+

VS

Team Averages
Level 17
1,484 SR
1,564 Elo+
Thor
Thor
Denhikson
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,569 Elo+
Solo
Ares
Ares
RovingThreat
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
TRobin222hun
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,804 Elo+
Solo
Neith
Neith
oleqson
Neith
Level 29
God Stats
44W - 35L
1,541 SR
Queue Stats
129W - 145L
1,477 Elo+
Solo
Tiamat
Tiamat
valgods
Tiamat
Level 19
God Stats
11W - 8L
1,377 SR
Queue Stats
157W - 123L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BABAKOYAR
Guan Yu
19
8 / 12 / 15
12,862
1,169
11,611
26,181
25,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 12 / 18
11,363
1,033
13,710
25,333
22,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 8 / 18
11,544
1,049
15,388
20,437
17,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Savazhich
Merlin
19
14 / 6 / 8
15,205
1,382
31,677
13,261
4,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ZeydVON
Sun Wukong
18
2 / 8 / 15
11,135
1,012
9,460
23,842
20,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

62

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
12 / 11 / 21
13,137
1,194
19,814
18,147
7,101
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 4 / 31
12,580
1,144
17,719
20,319
20,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
TRobin222hun
Cerberus
19
5 / 6 / 31
12,118
1,102
16,364
20,890
22,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
oleqson
Neith
20
12 / 1 / 25
14,162
1,287
26,907
12,563
6,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
valgods
Tiamat
19
12 / 7 / 21
13,050
1,186
22,084
17,166
12,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
175
29
Kills
46
46
Deaths
29
74
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BABAKOYAR
Guan Yu
8
12
15
1.29
W
Thor
12
11
21
2.05
L
2
12
18
0.92
L
3
8
18
1.5
W
5
4
31
5.13
L
Merlin
Savazhich
Merlin
14
6
8
3
W
Cerberus
TRobin222hun
Cerberus
5
6
31
3.42
L
Sun Wukong
ZeydVON
Sun Wukong
2
8
15
1.19
W
Neith
oleqson
Neith
12
1
25
24.5
W
Tiamat
valgods
Tiamat
12
7
21
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,846
Damage
102,888
109,054
Taken
89,085
89,896
Mitigated
69,257
8,029
Healing
15,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BABAKOYAR
Guan Yu
11,611
1,719
2,058
3,071
26,181
25,289
0
13,711
12,470
0
20,195
W
Thor
19,814
3,083
0
0
18,147
7,101
0
9,237
8,910
0
25,666
L
13,710
1,246
0
0
25,333
22,009
0
15,189
10,144
31,570
0
L
15,388
1,812
0
2,900
20,437
17,858
0
10,866
9,571
0
29,350
W
17,719
1,239
1,593
1,870
20,319
20,725
0
10,129
10,190
31,569
0
L
Merlin
Savazhich
Merlin
31,677
2,467
0
0
13,261
4,411
0
6,796
6,465
69,676
0
W
Cerberus
TRobin222hun
Cerberus
16,364
1,084
0
2,802
20,890
22,632
0
11,583
9,307
33,667
0
L
Sun Wukong
ZeydVON
Sun Wukong
9,460
2,059
0
0
23,842
20,329
0
9,605
14,237
0
19,021
W
Neith
oleqson
Neith
26,907
17,957
0
5,212
12,563
6,396
0
6,434
5,904
0
59,422
W
Tiamat
valgods
Tiamat
22,084
4,206
0
3,609
17,166
12,403
0
8,004
9,162
35,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,109
Gold Earned
65,047
168
Minions Killed
173
0
Camps Cleared
3
1,002,073
Distance Traveled
939,177
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,862
1,169
8
1
0
225,034
2
W
Thor
13,137
1,194
11
1
1
163,193
0
L
Ymir
11,363
1,033
41
4
0
187,211
0
L
Chaac
11,544
1,049
29
3
0
166,717
0
W
Ares
12,580
1,144
26
2
0
192,402
4
L
Merlin
15,205
1,382
72
7
0
196,556
2
W
Cerberus
12,118
1,102
50
5
0
207,338
3
L
Sun Wukong
11,135
1,012
18
2
0
226,555
2
W
Neith
14,162
1,287
59
5
2
197,779
0
W
Tiamat
13,050
1,186
27
2
0
178,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role