Player Matchup

Raijin
Raijin
GarmerGodX
Raijin
Level 100
God Stats
4W - 4L
1,349 SR
Queue Stats
530W - 521L
1,491 Elo+
Party 3
Eset
Eset
ImNotASmurf103
Eset
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 112L
1,614 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yo Im Free
Tsukuyomi
Level 64
God Stats
1W - 1L
1,305 SR
Queue Stats
178W - 120L
1,473 Elo+
Party 1
Hachiman
Hachiman
Yo Im Lucky
Hachiman
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 86L
1,523 Elo+
Party 1
Serqet
Serqet
samurai_of_ice_
Serqet
Level 29
God Stats
16W - 13L
1,597 SR
Queue Stats
150W - 136L
1,523 Elo+
Party 3
Team Averages
Level 58
1,450 SR
1,525 Elo+

VS

Team Averages
Level 51
1,415 SR
1,469 Elo+
Ymir
Ymir
DirtyDillPickIe
Ymir
Level 27
God Stats
24W - 19L
1,568 SR
Queue Stats
349W - 345L
1,410 Elo+
Party 2
Guan Yu
Guan Yu
FreakyJo14
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
HangtimeReaper
Hou Yi
Level 53
God Stats
48W - 59L
1,476 SR
Queue Stats
289W - 280L
1,490 Elo+
Party 2
Hel
Hel
SinofWolves
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
og_TayK
Arachne
Level 61
God Stats
3W - 12L
1,032 SR
Queue Stats
660W - 661L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GarmerGodX
Raijin
13
5 / 2 / 2
7,921
609
3,568
6,587
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 8
7,394
569
9,696
7,776
2,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Yo Im Free
Tsukuyomi
13
6 / 3 / 0
7,809
601
7,036
8,646
3,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Yo Im Lucky
Hachiman
12
4 / 1 / 7
7,166
551
5,682
7,651
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 3
7,485
576
2,966
5,958
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
6,483
499
1,811
10,344
4,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
FreakyJo14
Guan Yu
8
0 / 5 / 2
5,577
429
1,157
7,960
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 5 / 2
6,330
487
6,409
9,157
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 4 / 1
6,739
518
6,165
7,182
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
og_TayK
Arachne
12
3 / 4 / 0
7,409
570
5,554
9,892
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
23
Kills
8
8
Deaths
23
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Guan Yu
FreakyJo14
Guan Yu
0
5
2
0.2
W
Raijin
GarmerGodX
Raijin
5
2
2
3
L
2
5
2
0.6
W
6
2
8
5
L
1
4
1
0.38
W
Tsukuyomi
Yo Im Free
Tsukuyomi
6
3
0
2
W
Hachiman
Yo Im Lucky
Hachiman
4
1
7
7.5
L
Arachne
og_TayK
Arachne
3
4
0
0.75
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,948
Damage
21,096
36,618
Taken
44,535
12,458
Mitigated
16,021
14,134
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,811
247
0
1,250
10,344
4,728
180
4,440
5,872
14,274
0
L
Guan Yu
FreakyJo14
Guan Yu
1,157
196
70
1,311
7,960
2,529
0
862
7,032
0
13,195
W
Raijin
GarmerGodX
Raijin
3,568
847
0
1,895
6,587
2,379
0
3,206
3,047
39,741
0
L
6,409
2,892
0
1,558
9,157
2,472
252
3,373
5,748
0
25,533
W
9,696
330
395
2,265
7,776
2,372
0
1,584
6,100
43,560
0
L
6,165
271
281
1,687
7,182
2,298
0
3,404
3,554
36,433
0
W
Tsukuyomi
Yo Im Free
Tsukuyomi
7,036
1,915
0
2,273
8,646
3,068
0
0
8,646
0
48,671
W
Hachiman
Yo Im Lucky
Hachiman
5,682
2,848
0
3,132
7,651
2,524
335
1,957
5,648
0
36,302
L
Arachne
og_TayK
Arachne
5,554
3,831
0
3,075
9,892
3,994
728
827
8,783
0
37,236
W
2,966
1,052
0
4,174
5,958
2,115
0
711
5,201
0
45,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,775
Gold Earned
32,538
423
Minions Killed
228
0
Camps Cleared
0
1,239,791
Distance Traveled
1,248,125
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,483
499
13
1
0
260,567
7
L
Guan Yu
5,577
429
32
2
0
301,485
0
W
Raijin
7,921
609
102
8
0
217,405
1
L
Hou Yi
6,330
487
31
2
0
225,932
1
W
Eset
7,394
569
54
4
0
245,929
3
L
Hel
6,739
518
75
6
0
221,376
3
W
Tsukuyomi
7,809
601
105
8
0
246,554
0
W
Hachiman
7,166
551
65
5
0
229,024
1
L
Arachne
7,409
570
77
6
0
238,765
1
W
Serqet
7,485
576
97
7
0
300,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role